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Derek Jeter Real Baseball News Post

It has taken six seasons, but the New York Yankees are finally back in the World Series. It seemed just as inevitable that Derek Jeter finally has another game with his name splattered all over it, Derek Jeter Real Baseball.

I also just want to get this out of the way before we go any farther into this review: If you do not like Derek Jeter, Derek Jeter Real Baseball may not be the game for you. Just trust me, unless you are a glutton for punishment.

Developed and released by Gameloft, Derek Jeter Real Baseball is one part baseball sim and one part holy relic to the long-time captain of the Yankees. What Derek Jeter Real Baseball is not is a great game, but it also is not a terrible game.

For a $5 download on the iTunes App Store, you will get a baseball game with some annoying flaws. However, during those moments when there is nothing else to do, you will find that Derek Jeter Real Baseball is an adequate game to turn to when you want to cure bouts of boredom.

Read More - Derek Jeter Real Baseball Review

Game: Derek Jeter Real BaseballReader Score: 7/10 - Vote Now
Platform: WirelessVotes for game: 2 - View All
Member Comments
# 1 jyoung @ 10/28/09 05:57 PM
I remember back when athlete-licensed sports games were a dime a dozen. Had some good memories with Nolan Ryan Baseball, Earl Weaver Baseball, Jimmy Connor's Tennis and even Barkley Shut Up and Jam, just to name some old favorites. Shame that sports games without a league license are such a rarity these days, but I guess companies are too scared to compete against most league's exclusively licensed products.
 
# 2 mgoblue @ 10/28/09 06:34 PM
Quote:
Originally Posted by wEEman33
I remember back when athlete-licensed sports games were a dime a dozen. Had some good memories with Nolan Ryan Baseball, Earl Weaver Baseball, Jimmy Connor's Tennis and even Barkley Shut Up and Jam, just to name some old favorites. Shame that sports games without a league license are such a rarity these days, but I guess companies are too scared to compete against most league's exclusively licensed products.
Making a game nowadays is infinitely more expensive than it was to make any of the games you mentioned...Because of that, it's a huge risk to throw out a randomly licensed sports game. Odds are that it won't sell, even if it's a decent game, so is it really worth the risk?
 

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