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NHL 10 News Post

EA checks in with another NHL 10 blog. This one shows off quite a few videos between the Purple Cobraz and the Regulators.

Quote:
"Last week, two EASHL teams were invited to EA Canada to compete in a best-of-seven game series to determine our first EASHL Champions. Invited were the Purple Cobraz representing the XBOX 360 along with The NHL Regulators representing the PlayStation 3. Both teams earned the right to be in Vancouver after defeating three top teams on their respective consoles in the online portion of the tournament setting up the final that took place last Thursday.

Despite the fact that Purple Cobraz ended up taking the Championship in four straight games and controlled the offensive zone for most of the games, the Regs still managed to keep the scores close. The first two games were played on the Regs home system, the PS3, while games three and four were played on the X360. The difference was not only timely scoring by the PCz, but also some great defense that hindered the Regs from entering the offensive end most of the series.

Huge props should be shown to both teams who showed a lot of respect for each other and through the gamesmanship and friendly trash talking, at the end of each game and the series, both teams showed a great level of respect for the stellar game each brought to Vancouver."

Game: NHL 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 28 - View All
NHL 10 Videos
Member Comments
# 1 VeryEvilAsh @ 08/14/09 09:45 AM
Nice glitch goals champs.
 
# 2 Money99 @ 08/14/09 11:57 AM
Quote:
Originally Posted by VeryEvilAsh
Nice glitch goals champs.
On another site, other people were saying these guys were the kings of glitch goals.

It's nice that they were able to give feedback to EA. I'm sure they'll request more cheap stuff so they can repeat.
 
# 3 centauris @ 08/14/09 12:28 PM
Quote:
Originally Posted by VeryEvilAsh
Nice glitch goals champs.

I don't know.. I watched some of the qualifying matches on youtube.. and I was pleasantly surprised that they weren't glitching. what does everything think?
 
# 4 kerosene31 @ 08/14/09 12:58 PM
Hopefully the developers watched this and want to fix it for NHL2010.

How about the "4 man in front of the goalie" defensive formation?
 
# 5 IBYCFOTA @ 08/14/09 06:39 PM
Quote:
Originally Posted by VeryEvilAsh
Nice glitch goals champs.
Every player on both sides was human controlled. How do you glitch a manual goalie?
 
# 6 centauris @ 08/14/09 10:58 PM
Quote:
Originally Posted by kerosene31
Hopefully the developers watched this and want to fix it for NHL2010.

How about the "4 man in front of the goalie" defensive formation?
lol how would they fix that?
 
# 7 TeamLogo @ 08/15/09 01:38 AM
Things that would be nice to see next year:

hitting
forechecking/defensemen handling the puck
an organized crash, not dumps against numbers
more defensive alignments aside from 0-0-5
slap shots people fear enough to come out and defend against
a wrist shot saved
people not diving against wrist shots

The Regulators forwards looked overaggressive a lot of the time while the Cobraz mechanically surrounded the puck carrier. This wasn't a pretty match up.
 
# 8 VeryEvilAsh @ 08/15/09 08:14 AM
I've noticed more and more that if there is an human controlled goalie the quick shot against the post is a "go to" goal for glitchers. For some reason the goalie (even hugging the post) can't seem to stop the puck. It kinda goes right through the pads.
 
# 9 swirvin @ 08/16/09 10:51 AM
that was some UGLY hockey if i ever saw it.


i skipped '09 but if that is the level of online play, someone sign me quick to their team, i will destroy that, lol
 
# 10 VeryEvilAsh @ 08/16/09 11:23 AM
Tgalv is right. One thing both of these teams did was play really good D. It seemed there were hardly any good shot opportunities.
 
# 11 kerosene31 @ 08/17/09 11:17 AM
Quote:
Originally Posted by centauris
lol how would they fix that?
Easily by eliminating the cheese goals (cross crease and side net cheese).
 
# 12 kerosene31 @ 08/17/09 11:21 AM
Quote:
Originally Posted by tgalv
lack of a forecheck is a major problem in the game. the good teams realize that unless you're right on top of the puck initially, forechecking is pointless barring a dumb mistake by a defenseman.

strange coincidence that the only 2 periods they didn't post videos for were the periods where 60% of the goals in the series were scored.
Hopefully with board play in NHL10 the dump and chase works. That team had a tough 5 man formation at the blueline. So many teams in the EASHL did that and it was really tough to get through consistently.
 
# 13 Qb @ 08/17/09 12:23 PM
Quote:
Originally Posted by kerosene31
Hopefully with board play in NHL10 the dump and chase works. That team had a tough 5 man formation at the blueline. So many teams in the EASHL did that and it was really tough to get through consistently.
Our team had some success with the dump & chase, but only when our opponents were over aggressive in collapsing to the puck side. When they did, you could slap it hard around the boards with the offside wing streaking down the boards. However, if the weak side D-man played his position properly, this didn't work all that well.

On a side note, The Purple Cobraz spanked us the only time we played them. We hung with them for a while, but one of our D-men got disconnected and they eventually worked us over to the tune of something like 8-1.

We had an AI goalie (not sure if they did or not, but they had human skaters), so once we were forced to one human D-man, they picked us apart with the cross-crease. I remember a lot frustration on the mics that game, as we couldn't adapt to having that damn AI guy fowling up our D-zone coverage. At that point (shortly after 2nd patch I believe), we had five guys who played together all the time and were playing quite well for about a month stretch post-patch. C'est la vie... (or something, I never took French)
 
# 14 kerosene31 @ 08/17/09 01:59 PM
Playing with only one human D with a CPU goalie was frustrating once the glitch goals got out of control.

I played D and was often the only human back there and it was damn frustrating. I mean, I knew exactly what was coming and could shut them down most of the time, but once I got caught it was game over. We'd get down a goal and start pressing more and the game would snowball downhill.

If the other team was fast, I'd drop back to the redline to play prevent defense, but of course the offense suffered with no point man. The only way to open up teams D down low was with a point man with a cannon of a shot.

We never got a dump and chase working consistently. The weak side D man usually would cover. Also, lots of teams figured out that you could interfere with players all you want as long as you didn't hit the stick to actually check the player. One or two little bumps was enough to slow you down to where the puck was theirs.

Teams like that just destroyed us.
 
# 15 Redshirt_EA @ 08/17/09 07:29 PM
Quote:
Originally Posted by RealmK
Its funny, theres now a recap video on the EAsports RAC youtube channel with a complete recap of all the games from the series and 99.9% of them are short side, cross crease or curve shots. Man those Cobra guys sure do know how to exploit glitch goals I'll give them that. :
I wouldn't call a single one of the goals that I saw in the finals an exploit or a glitch. Which ones did you have a problem with?
 
# 16 Redshirt_EA @ 08/18/09 01:21 PM
Quote:
Originally Posted by RealmK
Aside from a couple of the rebound goals, alot of them looked like the usual stuff you see from most of the teams in EASHL where they go top shelf from an angle from the side of the net which is pretty much money in 09 unfortunately. Most of the cobra's goals were of the drive wide, go top shelf corner. I could have sworn I saw a curve shot in there as well but as youtube videos tend not to be all that high a quality I very well could be mistaken. I'd imagine this is all prolly moot with the goaltender improvements in 10 but it was disappointing to see most of their goals scored in that manner.
I think all of the goals were scored from the hash marks in, I agree that's not enough variety. I'd definitely like to see more screen and deflection goals. Those are possible in 09, but it definitely didn't seem like something either team was trying to do. If you throw in a point shot of two I don't think the distribution of scoring locations was far from the real NHL stats.

My point was just that nothing there could be construed as cheese or glitching. I thought both teams played very legit hockey.
 
# 17 Redshirt_EA @ 08/18/09 01:27 PM
Quote:
Originally Posted by tgalv
if you guys feel like wasting some time, check out some of the gameplay video of past madden championships. it's dudes who think they're members of the wu tang clan matching the same cheapest team against each other running the same 2 plays at each other all game.

the eashl finals actually turned out better than i thought it was going to and i think the main reason was that there were no AI players on the ice to take advantage of. i wish the entire eashl was like that.
I wanted to up the minimum number of humans for EASHL too, but didn't win that argument. Maybe we need a poll to see what people want. I suspect the majority of responses will agree the number should be higher, the problem is that the stats show that the majority of man-games are played on two man teams.

My interpretation of this is that it is just easier to coordinate to play with just two and a lot of people either don't want to play with strangers or can't be bothered to go out and find more players. Either way I think it'd be better if they were forced to do so, the game is just so much more fun with all human players.
 
# 18 Stranius @ 08/18/09 01:47 PM
Quote:
Originally Posted by Redshirt_EA
I wanted to up the minimum number of humans for EASHL too, but didn't win that argument. Maybe we need a poll to see what people want.
Upping the minimum for Pro series only would have done the trick for many I think, for NHL10 that is.

Still I'd think even some sort of poll would produce an outcome where two man teams are a must, as its very easy to form a team with just a friend of yours like you said.
 
# 19 plaidchuck @ 08/18/09 02:22 PM
Won't there be 6 on 6 only games this year? I thought I heard something about that.
 
# 20 Qb @ 08/18/09 03:20 PM
Quote:
Originally Posted by tgalv
a dedicated no ai player subdivision would be awesome some time down the line.
Yes, a 6v6 only EASHL division would be awesome. But I can see where that would hit a snag with disconnects/quitting. Hopefully the search engine at least does a better job of matching up teams with a similar number of players in NHL10...
 

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