06:46 AM - June 24, 2009 by Steve_OS
Destructoid has posted their preview of
Backbreaker.
|
Quote: |
|
|
|
|
|
|
|
|
|
"Once the ball is snapped, using focus will automatically follow your primary receiver, and in focus mode, passes will be more accurate. But since the camera will be closer to the QB -- like in aggressive mode with a ball carrier -- it’ll be tougher to see defenders coming for you. To throw the ball, you flick the right stick forward. In the build I saw, all the throws were simple on-a-wire bullet passes, but Donald assured me that there would be variety in the final release. They were still tweaking it, but he suggested that a long bomb would require you to pull back on the right stick and then flick upwards.
It’s a similar story on defense, though Donald admitted that the team was currently further with the offense than they were with the defense. Again, he drew a contrast between Backbreaker and the way things have been done in most football games to this point. Generally, players will sit back and let the AI do most of the work before switching to the defender closest to the ball carrier to make the tackle. Here, though, you’ll pick a player on the play select screen (you’ll be able to change, of course), and he’ll have an assignment that’s highlighted in orange. For example, in the instance I saw, Donald played as the linebacker, and his target (the quarterback) showed up in orange. So your defense’s success -- or failure -- will be on you." |
|
|
|
|
|