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NCAA Football 10 News Post



Just captured some NCAA Football 10 video, featuring UNC and NC State.

Game: NCAA Football 10Reader Score: 6.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 61 - View All
NCAA Football 10 Videos
Member Comments
# 21 coachchris @ 06/13/09 05:09 PM
Quote:
Originally Posted by rudyjuly2
That corner route was nice! The cpu threw the ball downfield, the WR got behind his man and made a nice over the shoulder catch!

The QB did get out of the pocket rather easily and didn't run either. That wasn't so good but another nice video. I'm still not getting that UFC pay-per-view though lol.
I agree looked pretty good. They have convinced me to get the UFC PPV..lol...$50 down the drain
 
# 22 moylan1234 @ 06/13/09 05:10 PM
Quote:
Originally Posted by GoToledo
Most definitely. I just cant see how so many people here play on Heisman. I guess I just don't have the stick skills to compete with robo-QB.
I've always played NCAA on Heisman and I don't think my stick skills are anything to write home about. here's the thing about robo-qb, in the past it hasn't been effective enough to make up for the terrible CPU AI and lack of a run game. when the CPU is making terrible decisions and not managing the clock properly not even robo can save it.
 
# 23 GoToledo @ 06/13/09 05:16 PM
Quote:
Originally Posted by moylan55
I've always played NCAA on Heisman and I don't think my stick skills are anything to write home about. here's the thing about robo-qb, in the past it hasn't been effective enough to make up for the terrible CPU AI and lack of a run game. when the CPU is making terrible decisions and not managing the clock properly not even robo can save it.
True. Now that I think about it, stick skills really aren't the issue. I can beat the CPU on Heisman without a problem if I take advantage of the horrible AI. It honestly just gets too frustrating for me on defense. I just want it to play like football, and IMHO AA is much closer to representing football than Heisman.
 
# 24 boritter @ 06/13/09 05:43 PM
Here is another example of horrendous blocking AI.

Open letter to NCAA developers:

Offensive lineman should not turn and face guard their own QB. Ever. And NCAA 10 does it all the time.


 
# 25 tyler741 @ 06/13/09 06:19 PM
Quote:
Originally Posted by boritter
Here is another example of horrendous blocking AI.

Open letter to NCAA developers:

Offensive lineman should not turn and face guard their own QB. Ever. And NCAA 10 does it all the time.


Thank you.. I found at least 1 other person concerned about OL AI.. nobody replied to my other post on page 2, and I was getting concerned lol
 
# 26 Marino @ 06/13/09 06:37 PM
how did you know I wanted unc at ncsu? You da man steve
 
# 27 boisejames @ 06/13/09 06:44 PM
My major problem with this vid is that fact that on a hook rout in man coverage you can still wait five seconds after the hook and still complete the pass.

Only other thing I don't like is the 90 degree cuts that don't slow anyone down.
 
# 28 bartolet7 @ 06/13/09 07:04 PM
Over the shoulder catches look great. The occasional bad snaps out of the gun look good, but I'm wondering if they can result in a fumble?

Would like to see how the progessive lighting looks throughout the course of a full game, but overall I think the lighting looks good.
 
# 29 moylan1234 @ 06/13/09 11:18 PM
Quote:
Originally Posted by bartolet7
The occasional bad snaps out of the gun look good, but I'm wondering if they can result in a fumble?
my 2nd favorite part of the game so far. there's a guy at gamespot with the game and he was doing a Q+A yesterday I asked specifically if the snaps ever got past the QB and he said he hadn't seen it yet, but the snaps did go everywhere and the QB always reached for it.
 
# 30 J-Unit40 @ 06/13/09 11:31 PM
Quote:
Originally Posted by bartolet7
Over the shoulder catches look great. The occasional bad snaps out of the gun look good, but I'm wondering if they can result in a fumble?

Would like to see how the progessive lighting looks throughout the course of a full game, but overall I think the lighting looks good.
Quote:
Originally Posted by moylan55
my 2nd favorite part of the game so far. there's a guy at gamespot with the game and he was doing a Q+A yesterday I asked specifically if the snaps ever got past the QB and he said he hadn't seen it yet, but the snaps did go everywhere and the QB always reached for it.
I agree with both of you for both areas in NCAA10. The bad snaps are a great little touch that adds a lot to the overall realism of the game.

The over-the-shoulder grabs look outstanding. I've (we've) been waiting for those for quite some time on current gen systems.
 
# 31 Marino @ 06/13/09 11:51 PM
Russell Wilson does not throw interceptions.
 
# 32 notoriouzwun @ 06/14/09 01:40 AM
Quote:
Originally Posted by mistershadez
As it SHOULD be against MAN defense.
It should be an automatic reception every time? The Safety should make a bad read every time? On both of those plays...the UF-Miami one both Safeties made bad reads. On the UNC-NCST one the deep safety made a bad read. Im all for the computers awareness making for bad reads. I'm all for getting beat on that route on bad reads period...but not fi the safety is going to make those same bad reads. They were both obviously cover 1's. That safety should be reading the QB all the eay on that. As for the deep safety on the UF-Miami one there is no reason for him to be the second guy over. You don't need two guys over and one guy under on that crossing reciever. Maybe Im just asking too much from a video game lol
 
# 33 mgoblue678 @ 06/14/09 01:48 AM
Why does it seem like every video is an offensive showcase other than the interceptions? Where is pass rush?

Looks like the same garbage as last year.
 
# 34 SageInfinite @ 06/14/09 01:54 AM
The terrible presentation really stands out in AI vs AI games. This is when the game should resemble a broadcast as much as possible.
 
# 35 stoncold32 @ 06/14/09 02:07 AM
Quote:
Originally Posted by boisejames
My major problem with this vid is that fact that on a hook rout in man coverage you can still wait five seconds after the hook and still complete the pass.

Only other thing I don't like is the 90 degree cuts that don't slow anyone down.
agreed. Those cuts are why slant plays still look to be money everytime. It almost looks like the cut even picks up a bit of speed.
 
# 36 boritter @ 06/14/09 02:44 AM
Quote:
Originally Posted by SageInfinite
The terrible presentation really stands out in AI vs AI games. This is when the game should resemble a broadcast as much as possible.
QFT.

I also love your gamer card. "It's go time."
 
# 37 BSanders @ 06/14/09 02:45 AM
Is it just me or does the game seem to speed up after Int?
 
# 38 PantherBeast_OS @ 06/14/09 04:01 AM
My steve thank you so much. I been hoping for a Tar heel video. Thank you so freaking much. I can't wait till next month lol.
 
# 39 SageInfinite @ 06/14/09 10:34 AM
Quote:
Originally Posted by boritter
QFT.

I also love your gamer card. "It's go time."
Lol. Thanx man. I would just love to know what EA was thinking sometimes.
 
# 40 GoToledo @ 06/14/09 02:37 PM
Quote:
Originally Posted by SageInfinite
Lol. Thanx man. I would just love to know what EA was thinking sometimes.
I love it too. Everytime I see it I just want to chant: Mandelbaum...mandelbaum....Mandelbaum.
 


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