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Forza Motorsport 3 News Post

The following websites has posted Forza Motorsport 3 updates:
  • Videogamer.com: Forza Motorsport 3 Interview

    Quote:
    Videogamer.com: "Were you surprised that the competition didn’t show up?"

    Dan Greenawalt: "Absolutely. Kazunori Yamauchi-san, he is someone I have tremendous respect for, and I have tremendous respect for the team, but I am a GT fan. I bought my first car that I stressed out about buying because I played it in Gran Turismo. I’m in this industry because of that game. That said, as a fan of the series, he hasn’t done anything for me in years. So in many ways he’s handing the baton to me."
  • Gamersyde: Sixty images per second video
  • CVG: Forza 3 Limited Edition pack revealed

    Quote:
    "The $79.99 pack (£48.90), which is exclusive to Gamestop in the US, includes an exclusive car pack, premium dashboard theme, VIP membership to community features, a 2GB memory stick and a Forza keychain."

Game: Forza Motorsport 3Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360Votes for game: 8 - View All
Forza Motorsport 3 Videos
Member Comments
# 1 Kruza @ 06/11/09 01:07 AM
Looks like we got our answer in this interview, Flamehead. 8 cars maximum in any race -- offline and online. And I'm not buying the excuses Dan Greenawalt made to justify not including more cars, either.

Kruza
 
# 2 lnin0 @ 06/11/09 07:23 PM
Yeah, for a game that preaches community and lays claim to "the best racing simulator" it sure looks like it is failing for the racing community.

Now if you are a drifter, get your jollies from painting dope smoking Nazi hookers on your car or want to slug your way around the track in a giant SUV using only the 'easy button' - well, Forza 3 is turning out to be your game.

But if you are interested in building better community races, getting a racing game that finally gives online leagues/season some much overdue respect (the only sport games that are still lacking in this area), well, just remember, "our game is about cars, no so much racing".

So, car collector - get Forza 3. Race drivers - look elsewhere.
 
# 3 Kruza @ 06/12/09 11:05 AM
I can see the point of Turn 10 trying to cater to car enthusiasts and casual gamers who only want to customize cars in Forza 3. But what's wrong with having more cars on the grid in races along with including features which helps organize/schedule online racing leagues (Practice, Qualifying, etc.) with established time/number of laps in each session, plus race flags, various customizable pit options (fuel, tire change, etc.) and weather conditions (sunny which can produce shiny glare at certain parts of a track, cloudy, rain, random)? You know... simple features that goes a long way toward enhancing the racing experience? With all the extra research that's been done with car physics, aerodynamics and tire deformation to create such a realistic driving experience in Forza 3, it's frustrating for me to know what a game like this could become if the focus was shifted primarily to where it's supposed to be -- actual racing. Stuff like what SuperCar Challenge is doing.

Now don't get me wrong... I'm going to enjoy driving supercars and prototype race cars like the Koenigsegg CCXR and the Peugeot 908 fast at tracks like Nordschleife and Suzuka with the Fanatec wheel and full manual transmission in Time Attack and Free Driving modes. But I also want to be able to race competitively that way -- online and offline. As the way it's shaping up, completing single player Career mode in Forza 3 is going to be another long and boring chore to me.

Kruza
 
# 4 br329 @ 06/12/09 11:55 AM
Quote:
Originally Posted by Kruza
I can see the point of Turn 10 trying to cater to car enthusiasts and casual gamers who only want to customize cars in Forza 3. But what's wrong with having more cars on the grid in races along with including features which helps organize/schedule online racing leagues (Practice, Qualifying, etc.) with established time/number of laps in each session, plus race flags, various customizable pit options (fuel, tire change, etc.) and weather conditions (sunny which can produce shiny glare at certain parts of a track, cloudy, rain, random)? You know... simple features that goes a long way toward enhancing the racing experience? With all the extra research that's been done with car physics, aerodynamics and tire deformation to create such a realistic driving experience in Forza 3, it's frustrating for me to know what a game like this could become if the focus was shifted primarily to where it's supposed to be -- actual racing. Stuff like what SuperCar Challenge is doing.

Now don't get me wrong... I'm going to enjoy driving supercars and prototype race cars like the Koenigsegg CCXR and the Peugeot 908 fast at tracks like Nordschleife and Suzuka with the Fanatec wheel and full manual transmission in Time Attack and Free Driving modes. But I also want to be able to race competitively that way -- online and offline. As the way it's shaping up, completing single player Career mode in Forza 3 is going to be another long and boring chore to me.

Kruza
+1. To me it looks like Forza went the casual route and aimed toward the drifter/tuner route this year. And Oh God those endruence races suck with 8 cars. I mean not asking for like Le Mans and its 55 cars but 12-16 would have been nice.
 
# 5 br329 @ 06/12/09 01:48 PM
http://forzamotorsport.net/en-us/new...-la-sarthe.htm

Le Mans is confirmed along with a couple LMP cars
 
# 6 Flawless @ 06/12/09 05:49 PM
Dan Greenawalt would probably never admit to it, but I suspect Turn 10 was under a lot of pressure internally at Microsoft to deliver graphics that are at least in the same ball park as Gran Turismo. Maybe if Turn 10 had half a decade to develop a game (instead of 2 years), they could deliver the same graphical fidelity that Forza 3 has along with having more cars on the grid.
 
# 7 lnin0 @ 06/12/09 07:37 PM
Forza remains a fantastic physics engine bundled in a very average arcade wrapper. It is quite an oddity and the more news I hear of Forza 3 the more I think GT5 might sell me on picking up a PS3.

The latest news - no day/night cycles, no night races, no weather except sunny, no punctures and no pit crews (although pit stops are still in the game but unknown if they are improved). Oh, but they do have SUVs!!!
 
# 8 Hellisan @ 06/12/09 11:24 PM
Quote:
Originally Posted by Flawless
Dan Greenawalt would probably never admit to it, but I suspect Turn 10 was under a lot of pressure internally at Microsoft to deliver graphics that are at least in the same ball park as Gran Turismo. Maybe if Turn 10 had half a decade to develop a game (instead of 2 years), they could deliver the same graphical fidelity that Forza 3 has along with having more cars on the grid.

Yeah, I can't believe people are so pissed about 8 cars when we finally have rollover crashes and things of that nature. I totally respect it, however, because hey, we want what we want.

I'm just glad Forza has come along and provided what GT used to provide me when I was a playstation owner back in the day..... without taking forever to do it. I'm amazed at the interior shots of the LMP cars on the Le Mans blog... Holy crap!
 
# 9 Hellisan @ 06/12/09 11:26 PM
Quote:
Originally Posted by lnin0
Forza remains a fantastic physics engine bundled in a very average arcade wrapper. It is quite an oddity and the more news I hear of Forza 3 the more I think GT5 might sell me on picking up a PS3.

The latest news - no day/night cycles, no night races, no weather except sunny, no punctures and no pit crews (although pit stops are still in the game but unknown if they are improved). Oh, but they do have SUVs!!!
Once GT5 comes out... and maybe with another price drop... I think it merits the purchase on its own, especially if you're like me and you've been itching to play "The Show" on next gen
 

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