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NCAA Football 10 News Post

Crabtree, Johnson, Orakpo and Sanchez Featured on Platform Exclusive Covers

REDWOOD CITY, Calif., - April 23, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that Michael Crabtree, Brian Johnson, Brian Orakpo and Mark Sanchez will be featured on platform exclusive covers of EA SPORTS™ NCAA® Football 10, available in stores July 14th. Each cover athlete led his team on a memorable run toward the BCS National Championship, helping to shape the competitive landscape of college football in 2008.

Michael Crabtree, formerly of Texas Tech University, graces the NCAA Football 10 Xbox 360® cover. A top 2009 NFL Draft prospect and two-time recipient of the Biletnikoff and Paul Warfield Awards, Crabtree is a highly recognized wide receiver who led Texas Tech in a close race for the BCS National Championship up until the final weeks of the 2008 season. Texas Tech’s victory over Texas in Lubbock is considered one of the defining moments of 2008.

The PLAYSTATION®3 cover features University of Utah’s former quarterback, Brian Johnson. In 2008, under Johnson’s leadership, the Utah Utes became the only undefeated NCAA Division I team, boasting a 12-0 record heading into the 2009 Sugar Bowl. In that game, #7 Utah upset #4 Alabama to finish the season with a perfect 13-0 record. Johnson was named the Most Outstanding Player in the 2009 Sugar Bowl.

The PSP® (PlayStation®Portable) version of NCAA Football 10 will showcase University of Southern California’s former quarterback, Mark Sanchez. In his only season as USC’s starting quarterback, Sanchez led the Trojans to a near perfect 12-1 season, narrowly missing the opportunity to compete for the 2008 BCS National Championship title. Sanchez was named the Most Valuable Offensive Player in the 2009 Rose Bowl.

University of Texas’ former defensive end, Brian Orakpo, is featured on the PlayStation®2 cover. In 2008, Orakpo was unanimously selected as a first-team All-American and named the Associated Press Big 12 Defensive Player of the Year. In his final season with the Longhorns, Orakpo won the Bronko Nagurski Trophy, the Ted Hendricks Award and the Lombardi Award. Under Orakpo’s leadership, the Longhorns were one of the most dominating teams in the college football last year, defeating numerous top 25 teams including eventual Big 12 Champion and BCS National Champion contender Oklahoma in a memorable Cotton Bowl confrontation.

NCAA Football 10 will bring the excitement of college football to fans across the nation like never before with the all-new Season Showdown. In this new mode, every game counts as fans declare their loyalty to a favorite school and give the ultimate show of support in a nationwide competition. After choosing a school to represent, players will earn credits in-game through head-to-head online matchups and single player modes. Credits not only accumulate in-game but players can also earn credits for their school via new web-based games. Millions of college football fans around the country will be on a mission to prove their school is number one with
NCAA Football 10’s Season Showdown.

NCAA Football 10 introduces TeamBuilder, an all-new, online create-a-school feature that will enhance the user’s ability to produce personalized content. With the capability to upload logos and numerous customization options for uniforms, fields, rosters, and much more, TeamBuilder gives users the opportunity to design completely original teams with infinite possibilities. Plus, preloaded logos for several Football Championship Subdivision schools will help users create authentic teams for NCAA Football 10. With its intuitively designed online database that is searchable across several fields, TeamBuilder allows users to share content with ease. A football fan’s dream, TeamBuilder will enable users to experience the excitement and pageantry of college football, defined by their own personalized creations.

With additional features scheduled to be announced between now and launch, football fans are encouraged to visit www.ncaafootball10.com regularly for the most up-to-date information. For pack art and screenshots from NCAA Football 10 please visit, http://eaus.gamespress.com/release.asp?i=1121.

Developed in Orlando, Florida by EA Tiburon, and licensed by The Collegiate Licensing Company, NCAA Football 10 will be available on the Xbox 360® video game and entertainment system, the PlayStation®2 and PLAYSTATION®3 computer entertainment systems and the PSP® (PlayStation®Portable).

EA SPORTS™ is the leading interactive sports software brand in the world, with top-selling titles and franchises including Madden NFL football, FIFA Soccer, NHL® hockey, NBA LIVE basketball, NCAA® Football, Tiger Woods PGA TOUR® and NASCAR® racing.

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Member Comments
# 41 DirtyJerz32 @ 04/23/09 01:46 PM
It sounds like they took the APF aspected and went 2 steps forward. This is great news. Here come the Robert Morris Colonials.
 
# 42 sportzbro @ 04/23/09 01:46 PM
Quote:
Originally Posted by da ThRONe
1st Madden is still ahead of NCAA in the news released. 2nd the question still remains how many school can we add to a dynasty and can we make conferences?

Im so happy all the pro-CAS people are getting what they want ,but I just want the FCS schools that play the FBS school can I have all of them?
can't make "new" conferences.. Adam said it would basically require completely new programming for schedules.. too much work involved.
 
# 43 sportzbro @ 04/23/09 01:49 PM
Quote:
Originally Posted by OMT
Yeah, it will work with online dynasty. IGN is going to have an in-depth article about it. I believe it will be on their website tomorrow.
it was on the other thread..
 
# 44 callmetaternuts @ 04/23/09 02:00 PM
Quote:
Originally Posted by OMT
Yes.
Thank you sir. Good news and quick response.

Hope you guys are hanging in there these days!
 
# 45 da ThRONe @ 04/23/09 02:01 PM
Quote:
Originally Posted by BORN4CORN
can't make "new" conferences.. Adam said it would basically require completely new programming for schedules.. too much work involved.
So they stay in the independent then? But how many can you add to any one dynasty that was the major question still unanswered.
 
# 46 nstod @ 04/23/09 02:06 PM
If you add a created team, you need to take a team out. So if you add one to the Big 10, you need to remove a team from the Big 10 (and the dyansty as a whole, for that matter).
 
# 47 munson11 @ 04/23/09 02:07 PM
Quote:
Originally Posted by Solidice
what about the fight songs Adam? are there any FCS team Fight Songs already in the game, or do we have to use the stadium sounds?
I would assume that we could upload our own? I'm guessing, but In '09 we could do custom stadium sounds so we can always just upload the fight songs for the real life teams and apply them for the created schools in the game.

All speculation though.
 
# 48 sportzbro @ 04/23/09 02:09 PM
Quote:
Originally Posted by da ThRONe
So they stay in the indenpent then? But how many can you add to any one dynasty that was the major question still unanswered.
The way I am inferring it is that you can only have 120 teams in dynasty at a given time, and you must maintain each conference's number of teams including the independents (3 i believe). You are essentially swapping teams, not adding or subtracting from the 120.

Due to the algorithms that go into creating the schedules, throwing an extra team in would just crash the system b/c its not set up for more than 120.

Lastly i dont know how many we are limited to swapping for dynasty.
 
# 49 moylan1234 @ 04/23/09 02:10 PM
I'm gonna need a change of underwear! the Suffolk Rams will return for gridiron domination you ladies better take notice!
 
# 50 da ThRONe @ 04/23/09 02:20 PM
Quote:
Originally Posted by BORN4CORN
The way I am inferring it is that you can only have 120 teams in dynasty at a given time, and you must maintain each conference's number of teams including the independents (3 i believe). You are essentially swapping teams, not adding or subtracting from the 120.

Due to the algorithms that go into creating the schedules, throwing an extra team in would just crash the system b/c its not set up for more than 120.

Lastly i dont know how many we are limited to swapping for dynasty.
If this is the case this sucks IMO and will be completely useless to me. Making me farther dislike what NCAA is doing. Im sick of Southwest Div 2 crap and if this doesnt correct that then this is a waste of disc space.
 
# 51 Allaboutme @ 04/23/09 02:46 PM
Quote:
Originally Posted by da ThRONe
If this is the case this sucks IMO and will be completely useless to me. Making me farther dislike what NCAA is doing. Im sick of Southwest Div 2 crap and if this doesnt correct that then this is a waste of disc space.
For the majority it wont be a waste of disc space because they get to play with whatever small schools that they went to or currently go to.

I personally like the news because people have been crying for this for a good minute, but i wont be using this feature.I was never a fan of it in past gen.
 
# 52 lilcoo3 @ 04/23/09 03:21 PM
Man this is awesome news!! Will there still be a NCAA blog later today?
 
# 53 boxtrev @ 04/23/09 03:41 PM
I don't know why people are getting so excited about this. Sounds to me like in order to put an FCS school into your offline dynasty you will have to take a team out. What's so great about that? Why would I want to take out an FBS school to put in an FCS school?

I think who this is really appealing to is all those people who want to recreate their high schools and put them into the game to win NCAA championships. Or others who want to create "dream teams." I'm sorry but this is why I could care less about CAS. I thought the NCAA franchise was all about moving closer to SIM not away from it. I am not really enthusiastic about creating the Motown Mutts or anything fake like that.

Forget CAS, when are we going to hear some news about major presentation upgrades?
 
# 54 MMAsterkillah @ 04/23/09 03:52 PM
This does nothing for me.

I want the game to represent real college football, and until that goal is partially reached, these types of features are not necessary.
 
# 55 da ThRONe @ 04/23/09 04:08 PM
Quote:
Originally Posted by boxtrev
I don't know why people are getting so excited about this. Sounds to me like in order to put an FCS school into your offline dynasty you will have to take a team out. What's so great about that? Why would I want to take out an FBS school to put in an FCS school?

I think who this is really appealing to is all those people who want to recreate their high schools and put them into the game to win NCAA championships. Or others who want to create "dream teams." I'm sorry but this is why I could care less about CAS. I thought the NCAA franchise was all about moving closer to SIM not away from it. I am not really enthusiastic about creating the Motown Mutts or anything fake like that.

Forget CAS, when are we going to hear some news about major presentation upgrades?
If we could have used this to get FCS school in dynasties great but if it works like it seems it does its pointless and very un-sim. Problem is they have never said there goal was going sim. That was Ian and Madden crew who vowed to go sim us NCAA fans get pointless stuff like Season Showdown and CAS that require you to remove a school fbs in a real conference just to add an extra school this is dumb! Sorry nobody can say this is sim it just isnt. It might be fun for a lot of you but far from sim. I dont understand how hardcore gamers can scream bloody murder over cheese play not being sim then ask for CAS when its done in this fashion! *SMH*
 
# 56 Solidice @ 04/23/09 04:17 PM
Quote:
Originally Posted by da ThRONe
If we could have used this to get FCS school in dynasties great but if it works like it seems it does its pointless and very un-sim. Problem is they have never said there goal was going sim. That was Ian and Madden crew who vowed to go sim us NCAA fans get pointless stuff like Season Showdown and CAS that require you to remove a school fbs in a real conference just to add an extra school this is dumb! Sorry nobody can say this is sim it just isnt. It might be fun for a lot of you but far from sim. I dont understand how hardcore gamers can scream bloody murder over cheese play not being sim then ask for CAS when its done in this fashion! *SMH*
I think your taking the term "sim" too far.

and how can you compare "cheese" to CAS? one is a feature, the other is a gameplay thing. how can you play the game in third person and say it's "sim"?

I guess all the people that play APF2k8 are non-sim players too?
 
# 57 da ThRONe @ 04/23/09 04:22 PM
Quote:
Originally Posted by Solidice
I think your taking the term "sim" too far.

and how can you compare "cheese" to CAS? one is a feature, the other is a gameplay thing. how can you play the game in third person and say it's "sim"?

I guess all the people that play APF2k8 are non-sim players too?
I guess its all about your opinion but I just think this was a waste of space if you cant add FCS schools without removing any FBS school. I dont want any half-***ed features. And a lot of them seem to be incomplete.
 
# 58 GigemAGGIES13 @ 04/23/09 04:23 PM
It'll probably work in the same fashion as before...subbing your CAS in for a current Division I team. While I doubt it will exist, I'd like to have the option to sub a handful of CAS (Division II) in for those West/South/Midwest filler teams. That way we could at least play legitimate schools even if their stats and rosters are static.
 
# 59 Wet Bandit @ 04/23/09 04:26 PM
Quote:
Originally Posted by 2krules
I agree with you. This CAS feature adds to the game; it takes nothing away.

If people don't want CAS, they don't have to use it. I don't see the problem here.
Opportunity cost.

The NCAA team has a finite amount of resources. They've obviously chosen to dedicate a number of those resources to Teambuilder. By doing so, they no longer have those resources to use on something else.

In other words, doing Teambuilder has cost them the opportunity to do something else. That's the opportunity cost.

So yeah, there's certainly valid criticisms coming from people who would rather have something else. But that's also unavoidable, considering everyone prioritizes things differently.

Personally, I'm not sure I'll use it. I used it on the PS2, but since then I've grown to like taking a different mid-level school each year and building them up. I'll have to wait and see how good the implementation is.
 
# 60 moylan1234 @ 04/23/09 04:30 PM
Quote:
Originally Posted by Wet Bandit
Opportunity cost.

The NCAA team has a finite amount of resources. They've obviously chosen to dedicate a number of those resources to Teambuilder. By doing so, they no longer have those resources to use on something else.

In other words, doing Teambuilder has cost them the opportunity to do something else. That's the opportunity cost.

So yeah, there's certainly valid criticisms coming from people who would rather have something else. But that's also unavoidable, considering everyone prioritizes things differently.

Personally, I'm not sure I'll use it. I used it on the PS2, but since then I've grown to like taking a different mid-level school each year and building them up. I'll have to wait and see how good the implementation is.
but it was a huge request from the community so it makes sense to make it good. also they have a big team working on the game so I don't think it took as much away from other areas as you think
 


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