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ESPN Videogames have posted their exclusive first look at Fight Night Round 4.

Quote:
"So it's no longer about how far you wind up the stick. Now it's about how it hits the target. It's about how cleanly it lands and what current level of stamina you have and all of that stuff. So you'll see a much more varied number of interactions because of the collision detection and because of the physics system, because punches are not always going to land clean. Some will slide off of the side of the head or skate over the top of the head and not have a lot of affect, but when they land clean, that's when you'll see the big impacts. It's much more realistic if you're used to watching real fights. You see forearms bouncing into shoulders and punches just missing off the side of the head as opposed to it always being either a punch that hits or a punch that misses. So the variety of punch impacts that you see in Fight Night Round 4 is much more realistic and it's a much more varied experience. It looks like a much more fluid fight playing out before your eyes."

Game: Fight Night Round 4Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 38 - View All
Fight Night Round 4 Videos
Member Comments
# 1 SteelerSpartan @ 03/11/09 01:50 PM
sounds great....can't wait to see this beast in action
 
# 2 poster @ 03/11/09 02:11 PM
Good stuff. One of my more anticipated games of the year.
 
# 3 allBthere @ 03/11/09 02:28 PM
everything sounded great except the begginning of the article where in between rounds you can add points to your 'health' or 'stamina'...

I was hoping to do away with that kind of health system. Its like I have 100 hp and each jab takes 5 hp away, so the 20th connected will knock me down.
Everything else sounded wonderful, but because of that I am forced to rent it to see for myself how it's going to play out in the ring.
Awesome that Tommy Morrison is in the game lol.
 
# 4 TequILLa @ 03/11/09 02:28 PM
I cant wait, good read
 
# 5 PRGUY85 @ 03/11/09 02:34 PM
Awesome article and interview with Brizzo. I loved how Legacy mode will be employed, how they factor in the corner game as an actual strategic part of the gameplay and the moniker of no two fights are ever the same. Also, I enjoyed him saying that parry on Round 3 was whack and that in Round 4 it is based on skill and reflex.

All in all, it seems we really are in for the best boxing simulation out there.

P.S.: The Tommy Morrison story about a fan actually being the gateway to having him in the game was great and is an example of the different treatment these developers are having with their community as opposed to past releases of the same franchise.
 
# 6 DaveDQ @ 03/11/09 03:41 PM
Pretty impressive. In particular...

"Besides that, there are just a lot of things that you can do in Fight Night Round 4 that you couldn't in Round 3. There are also some things you could do in Round 3 that you can't do in Round 4. One of the most noticeable ones is slapping a guy's hand out of the air and freezing him for three seconds. While parrying is an authentic element in boxing, one of the things that was missing in Round 3 is that you never really had to time it. If I was just holding my hand up by the side of my head, as long as you threw a punch there, I was going to slap it. But in real life, parrying punches takes really good timing. You need to see it coming and you need to actually knock it out of the air. It requires timing, it requires reflexes, it requires reading your opponent. So that's a much different experience from Fight Night Round 3 to Fight Night Round 4. Timing your blocks, timing your head movement is something that has changed dramatically."
 
# 7 Darxide @ 03/11/09 04:01 PM
Quote:
Originally Posted by allBthere
everything sounded great except the begginning of the article where in between rounds you can add points to your 'health' or 'stamina'...

I was hoping to do away with that kind of health system. Its like I have 100 hp and each jab takes 5 hp away, so the 20th connected will knock me down.
That's not really how it works.
 
# 8 Vast @ 03/11/09 09:45 PM
Quote:
Originally Posted by Darxide
That's not really how it works.
I really really really hope your right. i can't stand the super old health meter in boxing games. It works for street fighter but in boxing it only takes one good clean punch.
 
# 9 allBthere @ 03/11/09 10:16 PM
Quote:
Originally Posted by Darxide
That's not really how it works.
really? how does it work? ...what happens when you run out of 'health'?
 
# 10 SHAKYR @ 03/12/09 01:22 AM
@Darxide, Don't answer anything...lol...we were there we know how it works. Just take his word, allBthere
 
# 11 allBthere @ 03/12/09 03:08 AM
Quote:
Originally Posted by SHAKYR
@Darxide, Don't answer anything...lol...we were there we know how it works. Just take his word, allBthere
I knew you were there, but didn't know darxide was. I'm at the front of the line hoping I dig the new game - just reading that article put me off a little in that one aspect. I think fighters 'health' should be flowing and organic, so that it could increase during a round - even if I'm unaware of the real code etc...the hope is that it doesn't seem like you have a finite amount of 'health' and that it is constantly being drained by punches until you go down (and usually get up w/ a fixed amount of new 'health')
 
# 12 Vast @ 03/12/09 04:13 AM
My mind is truly blown. That Legacy mode sounds soo f*&%ing Insane!!
 
# 13 Pappy Knuckles @ 03/12/09 09:14 AM
I can't wait until we get a hard release date.
 
# 14 Money99 @ 03/12/09 10:56 AM
Quote:
Originally Posted by Pappy Knuckles
I can't wait until we get a hard release date.
June 30th.
And if you pre-order from EBGames you get the demo earlier than anyone else.
 
# 15 the_future420 @ 03/12/09 11:12 AM
How is the dout a demo gonna work? Are they gonna give out a code or something so those that preorder can download it first ?
 
# 16 PRGUY85 @ 03/12/09 01:05 PM
Quote:
Originally Posted by the_future420
How is the dout a demo gonna work? Are they gonna give out a code or something so those that preorder can download it first ?
Exactly.
 
# 17 allgames @ 03/12/09 02:17 PM
where,,,is...the...video!
 
# 18 Pappy Knuckles @ 03/12/09 03:08 PM
Quote:
Originally Posted by Money99
June 30th.
And if you pre-order from EBGames you get the demo earlier than anyone else.
Thanks.

I wonder how much earlier we're talking. I'm DEFINITELY buying this game, so I might as well preorder from them.
 
# 19 Money99 @ 03/12/09 05:56 PM
Quote:
Originally Posted by Pappy Knuckles
Thanks.

I wonder how much earlier we're talking. I'm DEFINITELY buying this game, so I might as well preorder from them.
No problem.

I have no idea how they're going to make the demo work.
It's probably going to be in the way of code on XBL or PSN.

If the demo is as good as the build we played, then people are going to be running out to get this game asap.
 
# 20 Darxide @ 03/13/09 12:30 AM
Quote:
Originally Posted by totalownership
Any difference between the PS3 and 360 versions of this game? Gotta decide which system I want to get it for.
I asked this, and the response was, "Both versions are identical".
 

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