Home
News Post

IGN has posted a "Full Drive" video of NCAA Football 09.

Game: NCAA Football 09Reader Score: 7/10 - Vote Now
Platform: PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 95 - View All
NCAA Football 09 Videos
Member Comments
# 61 BrianFifaFan @ 05/16/08 09:53 AM
Was just watching again fro the 112th time and noticed on the TD how 1) the way the line handed off blocking the DT who were rushing outside. The LT whiffs but still recovers to get back into protection. And 2) how the receiver who ended up catching the TD was handed off between defenders in the zone, and that the zone didn't lose it's shape. What's funny is that should've been enough but the QB had all day and threw the ball to a spot before the receiver made his break, putting it in the ONLY place he could and the receiver goes to get the throw. Man, so many small things that make it work. I'm officially in "fanboy" mode now!
 
# 62 Complex @ 05/16/08 10:28 AM
I have a question guys. I did not get the last version of this game but I did paly it. They removed the 'jump the line' feature they from previous versions for DLine man. I really like that feature and it made playing the DLine fun again. Is it back?
 
# 63 KG @ 05/16/08 10:53 AM
Quote:
Originally Posted by Complex
I have a question guys. I did not get the last version of this game but I did paly it. They removed the 'jump the line' feature they from previous versions for DLine man. I really like that feature and it made playing the DLine fun again. Is it back?
You're one of the only people who like it. Terrible feature IMO.
 
# 64 eaglesfan27 @ 05/16/08 10:58 AM
The best thing I saw from this video is that early in the video the user threw a bad pass at a linebacker and he didn't pick it off. Later in the video, a few passes were squeezed into tight spaces. If they just toned down interceptions (from both humans and CPU) to realistic levels, along with these other improvements, I'll be happy and will be purchasing this.
 
# 65 BezO @ 05/16/08 11:47 AM
Quote:
Originally Posted by kgx2thez
You're one of the only people who like it. Terrible feature IMO.
Yeah, I hated that. It forced you to use the fake snap against the CPU in order not to be sacked 3 straight downs. And I hate EAs fake snap mechanic. I hope they eventually remove the screen jerk feature and just have the QBs head & shoulders move on hard counts.

I want my DL fun in the form of more moves. In addition to the swim & spin, they need Reggie White's hump move, rip & hand fighting.
 
# 66 Pared @ 05/16/08 01:17 PM
I have to say while it looks better than '08, I'm not as easily impressed as some.

There are certainly some advancements while others make me scratch my head. Why is it the 1:30 mark a lineman gets fully turned around... I mean, a full 360 degrees before he finds someone to block.

You're taught to always go forward and in a direction on a run play. If you can't find someone you help out or keep going upfield. Instead, this guy just turns around until someone initiates the contact animation.

Ya know, it pisses me off that these are the guys reviewing this game... guys that go for it on 4th and 5 on their own 25 yd. line in the first quarter.
 
# 67 Badboy49er @ 05/16/08 01:21 PM
Quote:
Originally Posted by Undefeated
07 on the 360? Do you guys mean 08? I don't think it looks anything like 07. Neither did 08, for that matter.
I have to agree ... sorry this looks nothing like 07.
 
# 68 jared52 @ 05/16/08 01:22 PM
I'll put in my $0.02...

Generally I liked what I saw. I still play '08 on occasion as the INT thing didn't tick me off too bad. It does seem that the blocking is better from my point of view and it was nice to see a video with 0 roll outs. Going for it on 4th and 5 was lame, but it was a game play video.

The pitch thing is still a problem for me though. I know some of you are convinced that the RB fumbled, but if you watch the lineman, he prepares to catch the ball and that's not the animation that occurs when there is a fumble, only on a pitch. (I could be wrong there, but I've never seen a player do that animation except on a pitch.) The RB should have never been that precise with the pitch, even if it was a total accident. It should have resulted in a fumble. Call it a fluke, but I am guessing you'll still be able to make accurate pitches unless the defender has you wrapped up completely.

Random questions:

Why do an early gameplay video in the snow?

Why not show human D verses CPU O as well?

Why not let someone knows how to throw different pass types play? (Long throws, short throws, lobs, bullets, regular, etc.)

Why don't you run the direction the play is designed to go, then adjust?

Motion? Lead blocking?
 
# 69 tylerd02 @ 05/16/08 01:30 PM
I thought it looked pretty descent. One thing i noticed that i did like was at the 46 second mark the left corner backs off into coverage just before the snap.
 
# 70 mudtiger @ 05/16/08 01:47 PM
Watching this vid is like watching video game reviewers playing racing games crashing into everything and never using the brakes. They have an idea of what is going on, but don't quite know the ins and outs.
 
# 71 KG @ 05/16/08 01:49 PM
I did like how the user stayed in the pocket though. He wasn't taking the snap and running 20yds back. Even in the pocket there were a couple of errant throws which is somewhat impressive.
 
# 72 nxt @ 05/16/08 02:01 PM
Quote:
Originally Posted by SageTheInfinite
I'm pretty sure the IGN guy was pressing buttons. Other videos showed the post play action alot longer. Guys helping each other up and guys getting into shoving matches. IGN makes all sports games look terrible. I never watch their videos expecting anything good, lol. The guy pitched the ball outta nowhere and also went for it on 4 and 5. SMH.
I agree. I think the guy was pressing buttons for playcall screen. It looks like the 40 sec clock is in and would show more post play continuation. However, once you press the button to call for play call screen, the play call screen is pulled up and the playclock resets to 25 sec.
 
# 73 NC State-31 UNC-27 @ 05/16/08 02:22 PM
You guys getting pumped over a couple of completions are settings yourselves up for huge disappointment. I'm guessing you said the same thing last year about all of this. Go back and watch the pre-release videos of this game and I'm sure you would think that game was going to be great. Interception problems aside, NCAA '08 gameplay was still whack. It's the same thing every year, people think it looks good on videos because they pick things out they like and ignore the fact that the flaws in the videos creep up way more often in game than the good things do.

I'm not seeing this improved blocking some of you are seeings. They just flat out don't have enough or good enough animations or collision detection to make it realistic. Every year people say stuff about improved blocking, and then you see your entire offensive line blown up enough times during games that you want to throw your controller through the tv.

Like someone above mentioned, all the passes are line drives. The passing game is still broken. Refer to APF 2k8 to see what a passing game is supposed to look like.

I'm just saying, don't get your hopes up yet....unless you just really loved NCAA '08 gameplay
 
# 74 Skyboxer @ 05/16/08 02:51 PM
Quote:
Originally Posted by NC State-31 UNC-27
You guys getting pumped over a couple of completions are settings yourselves up for huge disappointment. I'm guessing you said the same thing last year about all of this. Go back and watch the pre-release videos of this game and I'm sure you would think that game was going to be great. Interception problems aside, NCAA '08 gameplay was still whack. It's the same thing every year, people think it looks good on videos because they pick things out they like and ignore the fact that the flaws in the videos creep up way more often in game than the good things do.

I'm not seeing this improved blocking some of you are seeings. They just flat out don't have enough or good enough animations or collision detection to make it realistic. Every year people say stuff about improved blocking, and then you see your entire offensive line blown up enough times during games that you want to throw your controller through the tv.

Like someone above mentioned, all the passes are line drives. The passing game is still broken. Refer to APF 2k8 to see what a passing game is supposed to look like.

I'm just saying, don't get your hopes up yet....unless you just really loved NCAA '08 gameplay
Ok. Thanks for the heads up.
 
# 75 AuburnAlumni @ 05/16/08 02:55 PM
Some of you Debbie Downers really need to get a grip or find a new game to cut down.

My enthusiasm is continuing to GROOOOOW.
 
# 76 BrianFifaFan @ 05/16/08 02:59 PM
Quote:
Originally Posted by NC State-31 UNC-27
You guys getting pumped over a couple of completions are settings yourselves up for huge disappointment. I'm guessing you said the same thing last year about all of this. Go back and watch the pre-release videos of this game and I'm sure you would think that game was going to be great. Interception problems aside, NCAA '08 gameplay was still whack. It's the same thing every year, people think it looks good on videos because they pick things out they like and ignore the fact that the flaws in the videos creep up way more often in game than the good things do.

I'm not seeing this improved blocking some of you are seeings. They just flat out don't have enough or good enough animations or collision detection to make it realistic. Every year people say stuff about improved blocking, and then you see your entire offensive line blown up enough times during games that you want to throw your controller through the tv.

Like someone above mentioned, all the passes are line drives. The passing game is still broken. Refer to APF 2k8 to see what a passing game is supposed to look like.

I'm just saying, don't get your hopes up yet....unless you just really loved NCAA '08 gameplay
I have been ragging on both games hard. And still see a ton of room for improvement. BUT, I want you to do this. Download the video in QT, run it in full screen and stop watching the skill players and watch the animations play out for the Line play. The pass near the end to the TE that gets them down to the 1 works because the LT who gets beat on the play sticks with it and gets a chip giving time for the QB to get the pass out. And the fumble to the RG, is a fumble. The CB and LOLB and DE all break off there blocks with the LB and DE tackling and the CB coming in to cause the fumble. A lot of this stuff really shows watching frame by frame in fullscreen. But after the fumble the offensive players block the backside of a "broken" play. That hasn't ever happened before in a Madden/NCAA game.

I'm not saying the game is perfect, it has a lot of flaws yet. And the game will always be enhanced/ruined by the gamer and their skills/lask thereof. But when you watch in slo-mo and get off the skill players and their juke moves, you see now that there are little wrinkles that make the plays "work." I see the Lineman with the braindead moments. But I also see nice little pickup blocks and things like the LB cheating off of his TE responsibility to end up being in a good postion to make the play on the busted HB gut where the user cuts back and gets blasted. That's what football is about and NCAA is actually is starting to attempt to capture. The reason plays work. I'm sorry for the guys who aren't impressed. But having been a big critic the last couple of weeks, I will say that I have seen the improvement in both the animations and blocking. Like I said, watch it in slow mo and start to look at the things I mentioned before. It isn't a new game or even a"fixed" game. But there are many subtle improvements that are evident in slo-mo. If you want to actually like the game.....
 
# 77 BrianFifaFan @ 05/16/08 03:01 PM
Quote:
Originally Posted by AuburnAlumni
Some of you Debbie Downers really need to get a grip or find a new game to cut down.

My enthusiasm is continuing to GROOOOOW.
Remember that they still think it was a pitch to the RG........
 
# 78 Pared @ 05/16/08 03:18 PM
Quote:
Originally Posted by Briankingsfan
I'm not saying the game is perfect, it has a lot of flaws yet.
I don't think anyone is. However, there are two sides of the spectrum:

The individuals who will always hate this game until they see line interaction that's equivalent to 2k football.

The individuals who give this game a pass because it is college football.

You take the good with the bad. Deal with it as we have enough individuals here on each side.
 
# 79 BrianFifaFan @ 05/16/08 03:38 PM
Quote:
Originally Posted by Pared
I don't think anyone is. However, there are two sides of the spectrum:

The individuals who will always hate this game until they see line interaction that's equivalent to 2k football.

The individuals who give this game a pass because it is college football.

You take the good with the bad. Deal with it as we have enough individuals here on each side.
I feel you. And, at the end of the day, neither side is "right." It's just a matter of "right for them."
 
# 80 GetYaWeigtUp @ 05/16/08 04:17 PM
It was nice to see that they have added some new plays. I saw a few new running and passing plays which is a small breath of fresh air. I saw the izzy (inside zone) and oz (outside zone), just a little knowledge for those of you who were wondering. Should be fun to run a little new stuff this year.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.