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Noah Weber checks in today with a look at what he is looking forward to with Fight Night Round 4.
Quote:
"EA’s Fight Night Round 3 was one of the best sports games in recent memory. The controls were innovative, the gameplay was fun, and the graphics are still among the best we’ve seen on the next-gen consoles. Nevertheless, the game still had some drawbacks. The lack of relevant licensed boxers was slightly discouraging, with certain obvious omissions like Floyd Mayweather, Jr. and Mike Tyson being most notable. Furthermore, while the Total Punch Control system was extremely well executed, there was little advantage to using it over the buttons, which allowed for faster and more responsive punching. Also, the heavy emphasis on cartoonish haymaker punches was for many a step in the wrong direction as far as gameplay was concerned."

Game: Fight Night Round 4Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 38 - View All
Fight Night Round 4 Videos
Member Comments
# 61 SHAKYR @ 06/30/08 09:04 PM
The little things mean alot.
 
# 62 NYG_Meth @ 07/01/08 10:50 AM
Quote:
Originally Posted by allBthere
Also if we had to quantify real life athlete's abilities, would they not be close to what they are for big portion of their careers like other sports?
did rocky's first 10 fights have a ''power score'' of less than 50, and it kept growing until he was a 'top ten' boxer where it finally reaches the 80s and 90s in score? also see tyson.
Was sugar ray and pbf's handspeed crap until they had 20+ wins??? did jake lamotta's chin continuously get better and better? was arturo's heart rating improving and so on and so on.
I've wanted this for a long, long time. Like you said, some abilities should be INHERENT and dominant right from the start.
 
# 63 Complex @ 07/01/08 12:22 PM
Quote:
Originally Posted by NYG_Meth
I've wanted this for a long, long time. Like you said, some abilities should be INHERENT and dominant right from the start.
Interesting point you make. Perhaps a true ameutuer background would allow a person to train/fight to earn abilities. Maybe give you a choice of 1-2 skills off top like +1 speed, or +1 chin etc. And then allow you to pick 3 more you actually train to earn. Then the remaining are earned during an ametuer career based on performance.
 
# 64 SHAKYR @ 07/01/08 05:32 PM
Quote:
Originally Posted by allBthere

Also if we had to quantify real life athlete's abilities, would they not be close to what they are for big portion of their careers like other sports?
did rocky's first 10 fights have a ''power score'' of less than 50, and it kept growing until he was a 'top ten' boxer where it finally reaches the 80s and 90s in score? also see tyson.
Was sugar ray and pbf's handspeed crap until they had 20+ wins??? did jake lamotta's chin continuously get better and better? was arturo's heart rating improving and so on and so on.

I second this. I've seen some fighter that are as dangerous 12 years from when they turned pro.
 


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