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GameSpot has posted a video interview and official movie 2 of NCAA Football 09.

Game: NCAA Football 09Reader Score: 7/10 - Vote Now
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NCAA Football 09 Videos
Member Comments
# 1 Solidice @ 05/08/08 01:19 PM
well the official movie 2 is the same as 1. online dynasty is looking even better. taking an online dynasty to offline, and offline to online. able to replace human players if the need comes.
 
# 2 coogrfan @ 05/08/08 01:23 PM
Quote:
Originally Posted by Solidice
well the official movie 2 is the same as 1. online dynasty is looking even better. taking an online dynasty to offline, and offline to online. able to replace human players if the need comes.
The flexibility EA has incorporated into online dynasties is truly impressive. I had expected their first shot at this to be a watered down version, but that doesn't seem to be the case. I can't wait to see this in action.
 
# 3 J-Unit40 @ 05/08/08 01:28 PM
Quote:
Originally Posted by coogrfan
The flexibility EA has incorporated into online dynasties is truly impressive. I had expected their first shot at this to be a watered down version, but that doesn't seem to be the case. I can't wait to see this in action.
Completely agree. I am actually pretty excited about this feature and have already rounded up a couple of my friends that want to do this too on PS3.

If we could get an OS on-line dynasty together, I would be interested. Who's going to be the commissioner? Who wants to hand out punishments for the restart cheaters?
 
# 4 bad_philanthropy @ 05/08/08 01:42 PM
Did anyone notice the beginnings of the pocket in that first clip where Juice Williams drops back? It looks like the tackles are setting up to make a proper pocket but then the idiot controlling the QB continues to drop back (out of the shotgun formation no less) and the whole line has to adjust its protection.

Also, the clip at the 1:40 mark there is a pretty decent pocket created, and the stupid idiot controlling the QB fails to make use of it by stepping up into it and instead keeps dropping back away from the pocket gets and heat from a blitzing LB.

I actually think the offensive line play looked pretty good, and the game might reward people who actually play the game realistically and make proper use of the pass protection.
 
# 5 Solidice @ 05/08/08 01:45 PM
Quote:
Originally Posted by bad_philanthropy
Did anyone notice the beginnings of the pocket in that first clip where Juice Williams drops back? It looks like the tackles are setting up to make a proper pocket but then the idiot controlling the QB continues to drop back (out of the shotgun formation no less) and the whole line has to adjust its protection.
yeah, its really hard to take many of the videos serious when the person playing the game drops 10-20 yards every time. just makes me wonder if most people play like that.
 
# 6 noplace @ 05/08/08 02:13 PM
I'm loving what I'm hearing about online dynasties. The games looks gorgeous & it seems like its up to the players to make it sim or arcade. Hopefully the sliders are working affectively to make the game as sim as we can.
 
# 7 beau21 @ 05/08/08 02:19 PM
Quote:
Originally Posted by bad_philanthropy
Did anyone notice the beginnings of the pocket in that first clip where Juice Williams drops back? It looks like the tackles are setting up to make a proper pocket but then the idiot controlling the QB continues to drop back (out of the shotgun formation no less) and the whole line has to adjust its protection.

Also, the clip at the 1:40 mark there is a pretty decent pocket created, and the stupid idiot controlling the QB fails to make use of it by stepping up into it and instead keeps dropping back away from the pocket gets and heat from a blitzing LB.

I actually think the offensive line play looked pretty good, and the game might reward people who actually play the game realistically and make proper use of the pass protection.
i took this picture of a pocket trying to form from the video:


it also looks like they've corrected how the QB holds the ball (up and down instead of towards and away from chest) from the early screens:
 
# 8 noplace @ 05/08/08 02:20 PM
Quote:
Originally Posted by DONF
How about the easy QB roll out??? Also after dropping back 10 or so yards it seems as if the QB is still accurate.
I just hope the sliders can help that. This is the main issue with the vids I've seen, QB are able to brake outside the tackle box & no DE is anywhere to be found. This shouldn't be allowed on All American or Heisman.
 
# 9 BrianFifaFan @ 05/08/08 02:31 PM
Quote:
Originally Posted by bad_philanthropy
Did anyone notice the beginnings of the pocket in that first clip where Juice Williams drops back? It looks like the tackles are setting up to make a proper pocket but then the idiot controlling the QB continues to drop back (out of the shotgun formation no less) and the whole line has to adjust its protection.

Also, the clip at the 1:40 mark there is a pretty decent pocket created, and the stupid idiot controlling the QB fails to make use of it by stepping up into it and instead keeps dropping back away from the pocket gets and heat from a blitzing LB.

I actually think the offensive line play looked pretty good, and the game might reward people who actually play the game realistically and make proper use of the pass protection.
That floated my boat. And that with the online dynasty info has my curiosity up again! But there were two spots where there was a pocket forming and the Juice throw on the cross was either tipped or didn't have the zing on it. I want to see more vids like this. But the offense does seem a bit too fast and powerful as of yet. I really am tired of 66 point games on 8 min. quarters. But I'm feeling a bit of love right now.
 
# 10 BrianFifaFan @ 05/08/08 02:35 PM
Ok, he was hit as he threw. But the WR block after the catch was sweet. Of course the player should have continued toward the sideline then up. But I like that close quarters play just getting the ball out in time because of the blitz. Not bad at all. And I did notice the lineman picking up the double team. Semi herky jerky lookin, but it shows they are working on that. Okay I'm tempted.....
 
# 11 bad_philanthropy @ 05/08/08 02:47 PM
Quote:
Originally Posted by Briankingsfan
That floated my boat. And that with the online dynasty info has my curiosity up again! But there were two spots where there was a pocket forming and the Juice throw on the cross was either tipped or didn't have the zing on it. I want to see more vids like this. But the offense does seem a bit too fast and powerful as of yet. I really am tired of 66 point games on 8 min. quarters. But I'm feeling a bit of love right now.
I agree that the offense looks a little too formidable but I'm going to guess that the video was shown on one of the lower two difficulty settings.

The real key about defense will be about how DE play has been improved and also how cover has been improved. The things about the passing game and pass defense in the EA games is that the DB's make too many plays because the QB AI is very limited in how it can throw the ball.

In real life a WR may be effectively defended just by a CB doing a good job running with him and the QB might still try to complete a pass but will just throw a much more difficult ball for any player on the field to get often resulting in a clean miss of anyone. In the EA football games the only incomplete passes seem to be on passes that are defended by a DB (or leaping LB). They're never simply missed because the QB had to throw a tough pass to both try and complete it and to keep it from being turned over. This relates back to the passing mechanics in the game and the QB throw power and accuracy ratings which I've never really felt were implemented very well.
 
# 12 BezO @ 05/08/08 02:57 PM
Quote:
Originally Posted by noplace
I just hope the sliders can help that. This is the main issue with the vids I've seen, QB are able to brake outside the tackle box & no DE is anywhere to be found. This shouldn't be allowed on All American or Heisman.
It's not a "pocket" problem. It's a blocking mechanic problem. Yes, there is a curved formation in front of the QB, but the DEs are still stuck to the OTs. It looks like a pocket, but I don't think this is what most have in mind.

2 things I'd like to see: 1. A system where the blocker & defender don't always engage. They need a way for blocks to be successful without the defender getting stuck to the blocker. Sometimes a successful block is simply sealing a defender off. Blockers shouldn't be able to stop defenders from moving laterally without holding.

2. The engaged blocks need some mobility. When players are engaged, they need to be able to flow towards the play. This is another way a block can be successful without nulifiying the defender completely, or pancaking him. The blocker should be able to ride the defender beyond the play.

With this "pocket" we see in the vids, QBs can still moonwalk out of the pocket because these 2 things are not in the game. It doesn't matter that the DE/OT get depth if they're still stuck to eachother. The DEs need to be able to move freely, except through the OT. Add some hand fighting.

I did see one promising clip where an Auburn DE was touched by an OT but didn't engage. But I think it was because of a well timed swim move. But it looked perfect.
 
# 13 bad_philanthropy @ 05/08/08 03:01 PM
It really is true about the DE play. I think overall the mechanic of player interaction in these football games needs to be brought into the next-gen. I mean why are we still using the exact same dated mechanic from the PS1?
 
# 14 BrianFifaFan @ 05/08/08 03:03 PM
Quote:
Originally Posted by bad_philanthropy
I agree that the offense looks a little too formidable but I'm going to guess that the video was shown on one of the lower two difficulty settings.

The real key about defense will be about how DE play has been improved and also how cover has been improved. The things about the passing game and pass defense in the EA games is that the DB's make too many plays because the QB AI is very limited in how it can throw the ball.

In real life a WR may be effectively defended just by a CB doing a good job running with him and the QB might still try to complete a pass but will just throw a much more difficult ball for any player on the field to get often resulting in a clean miss of anyone. In the EA football games the only incomplete passes seem to be on passes that are defended by a DB (or leaping LB). They're never simply missed because the QB had to throw a tough pass to both try and complete it and to keep it from being turned over. This relates back to the passing mechanics in the game and the QB throw power and accuracy ratings which I've never really felt were implemented very well.
Yeah that comes back to that being fun and finding that sweet spot. It 's just like penalties. I've never understood why there aren't more. If I'm playing in a hostile stadium and have a RT who's rated a 78 vs. a DE who's rated 92 what's the issue? It's false starts and holds all day unless I get him blocking help. And his composure should be up and down all game based on his performance. Same with LB's covering TE's or your poor corner trying for dear life to cover Randy Moss. No proper help or calling the right Defense, it's PI or burnt. I love to win as my Bengals but all of these factors as well as Team Chemistry should be challenges that I have to overcome. Sorry I'm mixing games/forums. But you get my point. Those kind of things are football. It affects Pros and really affects College kids. I think that they're trying to implement that. It just matters that it isn't window dressing. The QB with a low composure rating should really be short arming the throws or just be behind on the crossing route or slant. It'll make you start dinking and dunking to get his composure up and calling blocking help for that RT who can't handle that DE alone. That's FUN!!!!!!
 
# 15 kenneth33 @ 05/08/08 03:24 PM
Quote:
Originally Posted by BezO
It's not a "pocket" problem. It's a blocking mechanic problem. Yes, there is a curved formation in front of the QB, but the DEs are still stuck to the OTs. It looks like a pocket, but I don't think this is what most have in mind.

2 things I'd like to see: 1. A system where the blocker & defender don't always engage. They need a way for blocks to be successful without the defender getting stuck to the blocker. Sometimes a successful block is simply sealing a defender off. Blockers shouldn't be able to stop defenders from moving laterally without holding.

2. The engaged blocks need some mobility. When players are engaged, they need to be able to flow towards the play. This is another way a block can be successful without nulifiying the defender completely, or pancaking him. The blocker should be able to ride the defender beyond the play.

With this "pocket" we see in the vids, QBs can still moonwalk out of the pocket because these 2 things are not in the game. It doesn't matter that the DE/OT get depth if they're still stuck to eachother. The DEs need to be able to move freely, except through the OT. Add some hand fighting.

I did see one promising clip where an Auburn DE was touched by an OT but didn't engage. But I think it was because of a well timed swim move. But it looked perfect.
There is a way to stop that moonwalking easy use dbl outside LB blitz!!! Yes i know we should not have to do it but it can be stopped very simple... As for a gaming being sim well it's kind of hard to my someone play sim just look at allpro2k8 some of the online ppl do the same thing dropping back going to the side line all i can say is thank god for friend list on the 360!!
 
# 16 Dame @ 05/08/08 04:07 PM
online dynasty is turning out to be a beast.
 
# 17 Rocky @ 05/08/08 04:12 PM
Asid from being able to leave the pocket at will, it doesn't look half bad. I like the spacing and player proportions this year. I can already see some slider adjustments I need to make though.
 
# 18 noplace @ 05/08/08 04:22 PM
Quote:
Originally Posted by BezO
It's not a "pocket" problem. It's a blocking mechanic problem. Yes, there is a curved formation in front of the QB, but the DEs are still stuck to the OTs. It looks like a pocket, but I don't think this is what most have in mind.

2 things I'd like to see: 1. A system where the blocker & defender don't always engage. They need a way for blocks to be successful without the defender getting stuck to the blocker. Sometimes a successful block is simply sealing a defender off. Blockers shouldn't be able to stop defenders from moving laterally without holding.

2. The engaged blocks need some mobility. When players are engaged, they need to be able to flow towards the play. This is another way a block can be successful without nulifiying the defender completely, or pancaking him. The blocker should be able to ride the defender beyond the play.

With this "pocket" we see in the vids, QBs can still moonwalk out of the pocket because these 2 things are not in the game. It doesn't matter that the DE/OT get depth if they're still stuck to eachother. The DEs need to be able to move freely, except through the OT. Add some hand fighting.

I did see one promising clip where an Auburn DE was touched by an OT but didn't engage. But I think it was because of a well timed swim move. But it looked perfect.
NO doubt on all points but this is what we get. I hope the sliders like break block will at least make it more bearable. EA has yet another year to work on OL/DL play but from what I've seen its not happening this year.
 
# 19 Sausage @ 05/08/08 04:23 PM
At 1 minute and 19 seconds it shows a user controlling Oklahoma on the online dynasty screen and the game against FCS Southeast the user won 90-7. I mean I don't if that means anything, but it makes me nervous.
 
# 20 AuburnAlumni @ 05/08/08 04:29 PM
The gameplay looks really good IMO...REALLY good. Fluid, fast, nice animation flow. The player models look phenomenal.

I'm pretty pumped. Especially after knowing I can upload my Auburn Marching Band CD and FINALLY...FINALLY have the Auburn Fight Song in the game, along with fully customizable online dynasty.

With folks who play realistically, this game is looking REALLY good. I'm more excited now than I was before.

On a side note..it's nice to see so many vids with Auburn in them.
 

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