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IGN has posted a FaceBreaker blog called Conception.

Quote:
"The process of inventing the FaceBreaker characters was organic. We didn’t have a set process where we wrote up a description, then took from concept art to a final model. Each character came from a different place, some started with a random thought, some as a sketch, and some were really born in 3D."

Game: FaceBreakerReader Score: 3/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 7 - View All
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