I just hope they don't overdo the dynamic attendance thing - there should never be empty seats at Notre Dame, Penn State, the Big House, etc. regardless of record.
I like the roster sharing thing,that will be nice.
I'm hoping OS Sports or another member of the sports gaming media will ask these producers to describe their reaction to people that say all EA Sports does is recycle features that used to be in the older games. I would love to seem them answer that. The majority of the "new features" listed should have been in the game last year.
I just hope they don't overdo the dynamic attendance thing - there should never be empty seats at Notre Dame, Penn State, the Big House, etc. regardless of record.
I like the roster sharing thing,that will be nice.
I would bet that it will be tied to prestige with 5 and 6 star type of teams being perennially full in terms of attendance. You never really saw Michigan go below 5 stars in previous games so I'd bet that's how its done as long as that's what they mean by dynamic crowds
My most anticipated features have yet to be announced (create-a-team, slide protection, formation-subs, ect), but on that list I'm mostly looking forward to the revamped college atmosphere.
What I'm most concerned about is the new, "wide open" gameplay.
"Bigger holes, cutback lanes, and open receivers, making the game feel more wide open than ever before."
I'm all for opening the game up a bit, but I hope this new focus doesn't make it impossible to play solid defense if you have the appropriate personel.
In NCAA'08 I was able to lead the nation in defense in my first few years while playing with Stanford (that shouldn't happen), so I can see why there might be a need to make the offenses more potent. But if I build a program with studs on defense, I'm hoping that having a top-level defense is still attainable.
I hope for formation subs and player package subs. Another one I would like to see someday is the ability to have available duplicate number sets on your team. EA includes only a small handful of only well known stars on good teams to have duplicates, but when you try top update other players on that team or any other team you can only use one number per team. As a safeguard to the purists of the rules (Including me as a 25 year season ticket holder and Ath Dept volunteer), the A.I. will never allow 2 of the same numbers on the field during a substitution sub-menu with a warning prompt. With that safeguard A.I. in place, I see no reason why every team shouldn't be able to have multiple sets of duplicate numbers that coincide with a growing trend in today's college football. The crowd's need to be dynamic, because there is no way FIU's 1/8 full stadium during a 4th quarter blowout in real life is full and rocking during a similair senario in the game and is somehow magically the same as Oregon's Autzen Stadium which is always sold-out and full to the end while being ear-splitting during timeouts and warmups.
The roster sharing feature is an obvious awesome inclusion this year, and I hope the gameplay tweaks you outlined in the article are executed to the fullest potential this year and we do not have to wait for iteration after iteration of this franchise until they finally get it right....
I just want everything to work without a gamebreaking hitch. I want to feel like I am the coach, player, and fan watching on TV. No more stupid scoreboard animations for first downs, injuries, and that weak crap from 08. Man, I feel like its gonna be one of those wait until Ncaa 2010 type years.
I don't trust these developers; they seem to get what we want even though it took 3 years, but not know how to incorporate there ideas correctly. I believe Tiburon peaked on NCAA 2006/07 last gen (xbox, ps2, gc). Good luck to all of us, before another good football game comes out I may be to old to handle the controller.
EA has done Burned me with 07 and 08......and if 09 isn't significantly better and I mean significantly.....then I'll just give up on these games until maybe the next wave of consoles rolls around.
I mean outside of the obvious stuff that people have complained about(Refs,Nets,Chain Gangs, Create a School..ect..ect.)
EA still has to deliver a technically sound game for me....I mean seriously I don't even think they had testers for 07 or 08...it was that bad.
Things like your depth chart getting reset every time you edit a player is completely inexcusable and is a F****** joke that they are allowed to ship the game with stuff like this.
Whats worse is it seems like I never see anyone from the gaming media calling them out for that crap at community day events or play sessions. I know its not their job to fully test EA's stuff but I think with these games being as bad as they have been....have to be scrutinized more and fans should know more about these flaws before hand
I've got a good feeling about this year's game. The wide open feeling is a welcome addition for me. I like the big score mentality of the PS2 versions over the lack of big plays in the PS3 version last year. Hopefully the game gets sped up a bit although I doubt it due to framerate issues.
What I really want is smooth gameplay and animations. I want them to look real when they run, catch , throw and hit, and not like gorillas. When they went next gen they lost alot of the smooth gameplay they had with the older engine. I hope they can regain that.
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