11:54 AM - February 25, 2008 by Steve_OS
CVG has posted an interview with Firebrand Creative Director Peter Shea, as they talk about the DS version of Race Driver: Grid Developer.
CVG: "Create and Race was seen as privileging arcade gameplay over simulation. Can we expect Race Driver: GRID to follow the same style?"
Peter Shea: "Yes, even more so. The reaction we received to Create and Race was that many people found the game too difficult and too "simulation". A situation exacerbated by only having digital controls on the DS."