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MLB The Show 22 - The 5 Things We Need

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Old 02-03-2022, 06:59 PM   #1
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MLB The Show 22 - The 5 Things We Need



Matt tries his hand at pinning down the five biggest additions fans need to see in...

Written By: Chase Becotte

Click here to view the article.



(Hey, it's about what we need, not what we'll get.)

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Old 02-03-2022, 07:21 PM   #2
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Re: MLB The Show 22 - The 5 Things We Need

My Top 5 current needs:

1) a solid and balanced default roster. I don't want to see the Orioles with 10 catchers and zero leftfielders

2) more Show 22 news. and lots of it

3) minor league options editable

4) tomorrow to be April 1st

5) a grilled cheese sammich, a glass of milk, and a bowl of chili w/tomatos and crackers
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Old 02-03-2022, 10:54 PM   #3
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Re: MLB The Show 22 - The 5 Things We Need

Quote:
Originally Posted by Caulfield
My Top 5 current needs:



1) a solid and balanced default roster. I don't want to see the Orioles with 10 catchers and zero leftfielders



2) more Show 22 news. and lots of it



3) minor league options editable



4) tomorrow to be April 1st



5) a grilled cheese sammich, a glass of milk, and a bowl of chili w/tomatos and crackers


Ha.

You ain’t getting any of that.

But you can have y2y…. wish lists.


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Old 02-04-2022, 05:23 AM   #4
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Re: MLB The Show 22 - The 5 Things We Need

Rotating interleague schedule

Improved trade logic

Not having Road to the Show tied in with Diamond Dynasty

Deeper presentation options

The return of carry over saves.
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Old 02-04-2022, 08:24 AM   #5
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Re: MLB The Show 22 - The 5 Things We Need

ROTATING INTERLEAGUE SCHEDULE!!!!!!!!!!!!

Sent from my thoughts
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Old 02-04-2022, 10:45 AM   #6
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Re: MLB The Show 22 - The 5 Things We Need

I have 1 need, 1 need only;

An external roster editor

Creating 2800 players 1 at a time is absolutely absurd in this day and age.
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Old 02-04-2022, 11:57 AM   #7
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Re: MLB The Show 22 - The 5 Things We Need

1 - Better logic (bullpen, callups, lineup construction)
2 - Import player option for when they add facescans
3 - Scanned in draft class from opening day
4 - More dynamic progression as to allow for a 17 year 150lb kid to be a speedy slap hitter but develop into a slower power hitter (but please don't do some sort of XP system lol)
5 - Boom or Bust system where a prospect like hitting 340 in the minors for two months can move from like an C potential to an A potential ( I think the show does the worst part of capturing this. For example Anthony Volpe, there are prospects every year who are unknown who and then end up in the top 20 a year later and there are ALWAYS prospects in the top 10 who just drop out the next year. Ex. MacKenzie Gore went from top 5 at one point to 56 currently and Kebryan
Hayes went from begin ranked in the 40's to to the top 10 in one year.
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Old 02-04-2022, 12:20 PM   #8
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Re: MLB The Show 22 - The 5 Things We Need

I would like to see an option in Franchise Mode to control multiple teams or allow controlling CPU to CPU trades. I believe there's an option to control this when you are setting up your Franchise but once you start the Franchise there's no changing the options. I like to make my seasons as realistic as possible especially when it comes to free-agent signings and trades.

Not sure if there's already an option for this but I'd like to see if players can be added to my Franchise. For example, I start my Franchise mode but in real life there's a prospect that gets called up and starts doing well but that player may not have been on a roster when I started my Franchise. NBA 2K has a feature where you can copy a player (Player DNA) on a current roster and import them into a season.
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