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Old 10-11-2021, 12:54 AM   #1
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The Race to 60

YEARLY BREAKDOWN WEBSITE
LOGO YEARRECREC BCSCONFPOSBOWL NC2,3,3
2019 11-3 7-2 2 2E HC Rose (W)
Fiesta (L)
2018 10-3 6-3 8 4E HC Gator (W)
2017 8-5 5-4 27 4E HC Texas (W)
2016 11-2 8-1 25 1 HC Potato (W)
2015 7-5 6-3 56 4 HC
2014 8-5 7-2 38 2 HC Hawaii (W)
2013 11-2 8-1 12 2E OC Alamo (W)
6 Record 55-23 39-15 HC
1 Record 11-2 8-1 OC
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NCAA 2014: Current Dynasty

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Old 10-11-2021, 12:59 AM   #2
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Re: The Race to 60

PLAYOFF TEAMS AND HISTORY

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NCAA 2014: Current Dynasty

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Old 10-11-2021, 01:03 AM   #3
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Re: The Race to 60


DYNASTY GOALS:
The goal of this dynasty and the restrictions I impose on myself are to try and provide a more realistic outcome to program building. I enjoy the year to year play more than I do the minute to minute on field action. I like taking a down and out program and returning them to glory. If you have ever played NCAA 2014 you know, without house rules, the game if fairly easy to dominate and once you get a successful team it is easy to win championship and championship. I hope the rules below will keep that from happening. I will continue to tweak the rules so know they will always be changing. I've had multiple dynasties make it over 20 years but I have never made it to 60. My goal is to play this one all the way to the end.

RECRUITING RULES:
LIMITS
Three Visits
I can only schedule three visits all year long. This will be a very tough decision on which recruits get to come on campus. This makes late season recruiting get very interesting when battling with a couple schools for a kid as they might jump +700 points in a single week and I do not have a good way to make up the difference.

No Scouting
I can not scout any of the prospects that are on my board. Recruiting is to easy because I can easily find the best of what I can get to sign with my program without any issue and get those guys on campus. To combat this I will not scout any prospects. Once a kid commits to my program I can then scout him to see what I've got, those Gems and Busts titles are now going to carry a lot more meaning and impact since I will be stuck with these kids. This does add a "kid at Christmas morning" feel to when I get the message that a kid has signed with my program because then I get to go and find out what I really just signed.

No Kitchen Sink
No upgrading the kitchen sink skill. I have a max of 500 points per week that I can spend on a recruit. Once you get above that 500 level you can really just cherry pick who you want, this keeps that from becoming such an issue.

Class Size Limits
I have decided to change to a tiered system determine how many recruits I can sign.

1* can sign 14 players
2* can sign 13 players
3* can sign 12 players
4* can sign 11 players
5* and 6* can sign 10

Once I have signed my limit of players each season I turn my teams recruiting over to the computer and let it go after players. This makes the game harder by only recruiting the limits listed above myself and then the rest of the class will comprise of the players the computer picks up for my team. It is very rare to see teams ranked in the top 5 year in and year out in real life but easy to accomplish in this game. I am hoping this will make it much harder to sustain major success. Also this is not just how many I can sign, but how many I can have on my board at and given time.

In my previous dynasty my class average was 36th over the previous 5 years. Even with knocking back my players AWR to 73 every year I had the sixth most talented team in my dynasty at 95ovr. With out restrictions we could easily be the top team in probably just 3 seasons and be so loaded it would be easy to maintain. Right now we we are talented but with the restrictions we are going to drop next seasons as it is much harder to build depth like I could without restrictions.

REGIONAL RESTRICTIONS
Pipelines
I have noticed the recruiting setup for NCAA 2014 gives you the ability to recruit Nationally very easy. In real life your pipelines and home state are very important to recruiting and few programs easily recruit nationally. To bring this game back in line with real life I am implementing the following. I only get to have two pipeline states a year were I can recruit any player from pipeline states. The player can't be higher than my team prestige unless we start out as their top school.
Note: Coastal/Border school defined as any school within 170 miles of the border or coast line.

Local (1*)
Can only recruit from our home state.

Close to Home (2*)
I can only recruit my home state, pipelines and states that are within a
65 miles of my campus. 110 miles if coastal\US border school.

Regional (3*)
I can only recruit my home state, pipelines and states that are within a
135 miles of my campus. 220 miles if coastal\US border school.

Regional (4*)
I can only recruit my home state, pipelines and states that are within a
265 miles of my campus. 440 miles if coastal\US border school.

National (5*)
I can only recruit my home state, pipelines and states that are within a
530 miles of my campus. 880 miles if coastal\US border school.

National (6*)
I can only recruit my home state, pipelines and states that are within a
630 miles of my campus. 1050 miles if coastal\US border school.

INTEREST RESTRICTIONS
In State
I can recruit any players in my schools home state.

Pipeline, Regional & National States
I can recruit any player that is rated THREE STAR and below, FOUR STAR if we start in their Top 10, FIVE STAR if we start in their Top 3.

Three Wildcards
(2019 +) I can recruit 1 Wildcard who's player rating can be team prestige + 1. The other 2 players can't be higher than my team prestige. This will allow me to go after a few big players each year or try and build new pipelines but with it only being three players a year it will take multiple years to establish those pipelines.

(2013-2018) I can recruit 2 Wildcards who's player rating can be team prestige + 1. The other player can't be higher than my team prestige. This will allow me to go after a few big players each year or try and build new pipelines but with it only being three players a year it will take multiple years to establish those pipelines.

Tools for figuring out distances
School List
Radius Tool

IN GAME & SLIDERS:
These sliders are not designed to provide the most realistic stats, they are to provide me with a tough game. I only play a few games a year and I would rather have them be hard to win. Personally they provide me with what I'm looking for but might be a little extreme compared to many of the slider sets posted on the site. The computer will blow up multiple runs in the back field every game, I have passes dropped like crazy when contact is made, blocks missed, my defense misses tackles, my d-backs will get trucked etc. When I am coaching a great team these provide a good challenge, when I am playing with a bad team I want to throw the controller through the tv sometimes, but I know as I build the program up they start playing easier and easier.

Heisman Offense
Human/Computer
10/60 Quarterback
30/55 Pass Block
10/55 Catch
45/70 RB Ability
0/85 Run Block

Heisman Defense
Human/Computer
40/100 Pass Coverage
25/40 Interception
50/100 Rush Defense
45/55 Tackling

Penalty Sliders
DPI to 0 - This will cause tighter coverage and more battles for the ball but human Int needs to be lowered as you will get a lot more due to the much more aggressive DB play.
Offsides-100
False Start- 54
Holding- 70
Facemask- 58
O-Pass Interference-100
D-Pass Interference-100
KR/PR Interference-100
Clipping-56
INT-Grounding-100
Roughing the passer-52
Roughing the kicking-100

In Game Adjustments
Big Run = Aggressive, with Rush Defense at 100 this causes more fumbles.
Holding Blocks = Conservative, increase difficulty of run game.
Catching = Aggressive, more dropped passes.

OTHER RESTRICTIONS:
Players Leaving Early
I can only try and convince one player a year to not leave early or transfer to another school.

Yearly AWR Adjustments
I am currently using BleedingTheRed's progression tool. It brings up AWR ratings for the computer among many other things. If I start to see issues after getting multiple years into my dynasty I will go back to my old system of dropping my players AWR down before the season.

*OLD WAY - Another problem with this game is that human player progression is far quicker than the computer. It is not uncommon to see a human player progress +15 AWR points in the course of a season. This makes the game very easy if you do a sim/play setup like I do. To fix this I reset all returning players, who's AWR is greater than 73, back to 73 before I start the season.

Coaching Contracts
I must complete a minimum of 50% of the length of any Head Coaching contract I sign.

SOS
Strength of Schedule must be an A difficulty. This makes things much harder than picking up four wins against cup cakes every year in non conference play. If playing in a weak conference I will schedule two games where I am seen as a rent a win for the computer and two manageable games as it is impossible to get A difficulty level sometimes.

Coaching Progression Speed
This needs to be set to the slowest speed. You must do this when you set up the dynasty, you will not be able to change this once you have started the dynasty!

Offensive Playbook
I can not use Triple Option playbook while simming as it is very over powered and will lead to to many easy victories.

GAMES:
I can only play five games each year (max of three regular season games), I use a random number generator to randomly pick three regular season games for me to play. If I have a chance at making the playoffs I may need to skip playing a regular season game or two so I can stay within my five game limit. I also supersim the first half of my games. I can not be up by more than one score or down by more than three scores. If so I will exit and supersim again until I get the game into the correct range. If after three tries I am not in those point limits I will just go ahead and play.

RELEGATION SETUP:


POST SEASON SETUP:
We use an 8 team playoff. The Power 4 Conference Champions get automatic bids. The Big 12 champion is eligible if their resume qualifies them but none of the other Relegation Conferences can make the playoffs, they must work their way through league relegation to get to the top tier (Big 12) before they can go to the playoffs.

The Citrus Bowl and Las Vegas Bowl will host the top four non playoff matchups each year.
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Old 10-11-2021, 01:03 AM   #4
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Re: The Race to 60

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Old 10-11-2021, 01:04 AM   #5
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Re: The Race to 60

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Old 10-11-2021, 01:05 AM   #6
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Re: The Race to 60

2013 - East Carolina Pirates (11-2, 8-1, OC)

REVIEW:
Games played: USF, UCF, Indiana. We had a much better season than I expected. Before the season I pulled USF, Memphis and UCF games. I can only play four games a year and after losing our opener to UNC we won the next 7. I decided to skip the Memphis game as we had an outside chance at making it to the Big 12 Championship game and I would play it out if we made it. After a victory against Memphis and West Virginia we were leading the Big 12 East. Sadly we played terrible and lost 34-15 to UCF for our first loss in conference. The last week of the season we beat Cincinnati to finish 8-1 in conference and UCF beat USF and also finished 8-1 to win the Big 12 East by tie breaker. We went on to play Colorado in the Alamo bowl and won 35-21 to finish the year 11-2 ranked #12.


After the season ECU HC Mike Houston left for Virginia and DC Blake Harrell left to take the head coaching job at Nevada. I was not in the top 6 candidates for the ECU job. I did get offered the Fresno State head coaching job and accepted. The Bulldogs went 1-11 last season in the AAC West and will be relegated to the MWC next season.

RECRUITING:
Fresno State had the #34 overall recruiting class and #2 class in the AAC. Heading into the offseason we had 5* WR Larry Johnson and 4* DT Brian Ford already listing us as their top choice. Instead of spreading out our points I just dumped everything into these two and ended up signing both and it really boosted our class ranking. Johnson will reshirt next season as we do have depth at WR but Ford will be starting at DT for us.


NEXT SEASON:
We have tough games against USC and Nebraska next season. We are predicted to finish 4th in the MWC at 7-5 overall. If everything falls right we could win the MWC as we are favored in 6 conference games and no more than a 2.5 point underdog in the others while we are only a 6 point underdog to Nebraska. My biggest concern is our lack of quality QB's on the roster and I think it will be what holds us back next season and if QB Logan Fife (So-R) goes down early in the year we could finish with a losing record.

RELEGATION:
Louisiana is promoted from the AAC and will replace Kansas in the Big 12.
Hawaii is promoted from the MWC and will replace Fresno State the AAC.
Old Dominion is promoted from CUSA and will replace FAU in the AAC.
UTSA is promoted from the SBC will replace Nevada in the MWC.
Central Michigan is promoted from the MAC and will replace MTSU State in CUSA.

WEBSITE:
Playoff Selection
NCAA Season Review
Team Review
National Preview of Next Season
Team Preview of Next Season
My Job History
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NCAA 2014: Current Dynasty

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Old 10-11-2021, 01:06 AM   #7
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Re: The Race to 60

2014 - Fresno State Bulldogs (8-5, 7-2, HC)

REVIEW:
Games played: UNLV, UTSA, SJSU. We started the season off 0-3 with losses to USC, Appalachian State and Nebraska before winning four of our next five games. We should have beaten UTSA as we were tied in the 4th but backup HB Jevon Bigelow broke 3 tackles on the way to a 13 yard touchdown run. UTSA scored with 0:13 seconds left to force OT where they won when I threw an interception. We won our final four games to finish second in the MWC behind Hawaii. We beat Georgia Southern in the Hawaii Bowl 28-18 to finish the year 8-5. DT Brian Ford who had 52 tackles, 13 TFL and led the team with 6 sacks, was selected to the Freshman All American Team.


We did not have any staff changes following the season.

RECRUITING:
Fresno State had the #51 overall recruiting class and #3 class in the MWC. Our class was lead by 4* DE Ronald Smith and 3* P Eric Washington who will both be starters next season.


NEXT SEASON:
We are picked to win the MWC next year but are only favored by one point against Tulane who is picked to finish second. We also have non conference games against Utah and Ole Miss that I expect will be difficult to win. Returning starters QB Logan Fife (JR-r) and HB Jordan Wilmore (SR-r) will have to carry the offense again this season and if the defense can step up I think a 10 win season is in the cards. Our depth is a little worse this years than last (2013 Team OVR 71.4 vs 2014 70.2) but our starters are a little better (2013 76.5 vs 2014 77.7).

RELEGATION:
SMU is promoted from the AAC and will replace Baylor in the Big 12.
Hawaii is promoted from the MWC and will replace Tulsa the AAC.
UAB is promoted from CUSA and will replace Charlotte in the AAC.
Tulane is promoted from the SBC will replace Utah State in the MWC.
Western Michigan is promoted from the MAC and will replace Central Michigan in CUSA.

WEBSITE:
Playoff Selection
NCAA Season Review
Team Review
National Preview of Next Season
Team Preview of Next Season
My Job History
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Old 10-11-2021, 01:08 AM   #8
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Re: The Race to 60

2015 - Fresno State Bulldogs (7-5, 6-3, HC)

REVIEW:
Games played: Ole Miss, Colorado State, San Jose State. I really thought heading into the season we had a chance to win the MWC and get promoted to the AAC. Man was I wrong. All three games I played this regular season I started the second half trailing (-14 Ole Miss and San Jose and -6 to Colorado State) and lost. We went ahead in the 4th vs the Rams but 2 lost fumbles later we lost the game. We ended the season 4th in conference at 6-3 and did not even make a bowl game. We lost to Utah (playoff #1 seed) by 6 and Tulane (MWC champions) by 2 and all other games we won by an average of 25 points. This season really feels like a missed opportunity.


We did not have any staff changes following the season. Fr OLB Zach Davis (64) is transferring to UCLA for more playing time. FS Kosi Agina was drafted in the 5th round by the Carolina Panthers.

RECRUITING:
Fresno State had the #41 overall recruiting class and #1 class in the MWC. Our class was lead by 4* WR Taylor Wilson (6'3, 225) who will be starting as our #2 WR next season behind former 5* WR Larry Johnson.


NEXT SEASON:
We are picked to finish #3 in the MWC next season with Rice and UNLV picked to finish ahead of us. We will be playing Nebraska and Florida State and both are heavily favored. This will be QB Logan Fife's (SR-r) last season and might be his hardest. My first three recruiting classes have been trying to fill roster position limits so we have good depth each year. Because of this we haven't been be going after the best players we could get but instead really focusing on building depth. We are finally Our depth is a little worse than last year (2015 Team OVR 70.5 vs 2016 69.1) but our starters are much worse (2015 78.3 vs 2016 75.6). Our predicted wins swings from 4 to 10. I think a bowl game (which would mean we actually do finish 3rd in conference) would be a good season with the schedule and personnel we have.

RELEGATION:
Southern Miss is promoted from the AAC and will replace Navy in the Big 12.
Tulane is promoted from the MWC and will replace Hawaii the AAC.
Troy is promoted from CUSA and will replace Georgia Southern in the AAC.
Rice is promoted from the SBC will replace Tulsa in the MWC.
Toledo is promoted from the MAC and will replace Western Michigan in CUSA.

WEBSITE:
Playoff Selection
NCAA Season Review
Team Review
National Preview of Next Season
Team Preview of Next Season
My Job History
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