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Why is everyone using an injury slider of 25?

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Old 09-18-2020, 08:27 PM   #1
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Why is everyone using an injury slider of 25?

25 doesn’t seem to generate enough injuries either via simulation or by playing games to be anything approaching a “sim” experience. Has anyone done extensive testing with the injury slider to figure out what will generate a reasonable volume of injuries in Franchise?
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Old 09-18-2020, 08:43 PM   #2
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Why is everyone using an injury slider of 25?

I think it’s just preference. I personally like mine around 15 for played games. Then when I sim the week I put it at 40.

I know a lot like it at 25, but for me I just hate when I fire up a franchise and my star RB tears his achilles and is out for a 45 weeks.


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Old 09-19-2020, 12:25 AM   #3
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Re: Why is everyone using an injury slider of 25?

15 is where its best at you'll see injuries both teams some are out the game or weeks

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Old 09-19-2020, 07:24 AM   #4
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Re: Why is everyone using an injury slider of 25?

CPU vs CPU, I'm using 51.

I review the Injuries across the league for all Teams and I see nothing overwhelming, the Injuries are spread out among positions and the time length of serious injuries is within reason.

Teams have Players coming off of Injuires weekly.

Injuries is 100% a personal choice and how you play, the entire game of football is based on injuries week to week, look at Fantasy Football.
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Old 09-19-2020, 08:32 AM   #5
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Re: Why is everyone using an injury slider of 25?

I am using 39 and it is a great balance.

In game injuries, as well as multiple week injuries.




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Old 09-19-2020, 09:48 AM   #6
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Re: Why is everyone using an injury slider of 25?

Quote:
Originally Posted by cdcool
CPU vs CPU, I'm using 51.

I review the Injuries across the league for all Teams and I see nothing overwhelming, the Injuries are spread out among positions and the time length of serious injuries is within reason.

Teams have Players coming off of Injuires weekly.

Injuries is 100% a personal choice and how you play, the entire game of football is based on injuries week to week, look at Fantasy Football.
Agree with your last sentiment about injuries being a fundamental part of football, particularly when it comes to roster building. If people aren’t seeing a normal volume of injuries, it creates a huge bias towards stars and scrubs teams, since depth really doesn’t matter at that point. The complexity that injuries add to roster construction is a core element of football.
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Old 09-19-2020, 09:49 AM   #7
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Re: Why is everyone using an injury slider of 25?

Quote:
Originally Posted by Armor and Sword
I am using 39 and it is a great balance.

In game injuries, as well as multiple week injuries.




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How many players does each team generally have out on multiweek injuries?
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Old 09-19-2020, 09:50 AM   #8
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Re: Why is everyone using an injury slider of 25?

Quote:
Originally Posted by swanklax
How many players does each team generally have out on multiweek injuries?
Some have none
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