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GNP improvements

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Old 09-14-2020, 01:53 PM   #1
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GNP improvements

There are a things GNP does good now but it could be better.

- TKOs with better ref interaction.
- Bring back bottom transitions like get ups and subs.
- No more posture duration. Bring back back manual deposture.
- Reduce GNP damage except in FTF.
- Bring back Back flat and other FTF.
- Bring elbows and hammer fists.
- Reduce GNP speed except in FTF.
- Block break on the ground.
- Taunts
- Stuns from more unpostured positions. Deplete the health bar and you posture up but only now if you have to transition because it if you only block for a certain time the fight finishes as a TKO.
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Old 09-17-2020, 10:33 PM   #2
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Re: GNP improvements

- Bring back body shots in stacked, mount, and knee on belly.
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Old 09-20-2020, 11:29 AM   #3
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Re: GNP improvements

Why is there like 3 second delay when I try and use gnp?
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Old 09-20-2020, 12:37 PM   #4
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Re: GNP improvements

Quote:
Originally Posted by Morgan Monkman
Why is there like 3 second delay when I try and use gnp?
They removed it from the stand up I think but it remains in GNP
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Old 09-20-2020, 05:23 PM   #5
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Re: GNP improvements

Quote:
Originally Posted by johnmangala
They removed it from the stand up I think but it remains in GNP
I’ll literally stop striking and the delay is so bad my guy will continue to throw hooks while postured up. God this game is terrible.
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Old 09-21-2020, 09:33 AM   #6
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Re: GNP improvements

I believe the delay is intentional, it’s a queue system. Makes picking your shots impossible, the defense also seems a small queue or a slight delay when posting, hard to defend based on reaction. The auto posture is horrible as well for both sides. In order to use a get up you have to rely on sways or posts since if your blocking you auto posture down
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Old 09-21-2020, 10:14 AM   #7
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Re: GNP improvements

It’s literally the most unresponsive mess I’ve ever played. The ground game and gnp is a complete wash.
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Old 09-21-2020, 12:46 PM   #8
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Re: GNP improvements

- Bring back arm traps with L1+RS
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