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Backpack Position (complete stamina loss)

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Old 08-27-2020, 11:19 PM   #1
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Backpack Position (complete stamina loss)

I’d like to gain some insight on this position. Because to me, it just seems broken. Saying it’s “OP” doesn’t quite do it justice... it actually feels broken.

It’s totally possible I’m missing something - I don’t fully understand how to navigate the clinch yet. I’m still learning. But here’s what I’ve gathered on the backpack position thus far:

1. When DOM attains backpack position, the SUB fighter’s stamina rapidly drains to zero within 3-4 seconds. This is without doing anything - just standing still in the backpack position.

2. DOM’s stamina drains as well in this position, but nowhere near as quickly as the SUB fighter.

3. The SUB fighter is essentially ****ed as a result of this stamina drain. It’s simply GG. Reason being, there is no worse position in the game to be at a stamina deficit. DOM can attempt the RNC directly from backpack - or they can fall backwards and end up in back sitting (where multiple sub threats exist). Whatever they choose to do - the SUB fighter is ****ed without stamina.

4. There appears to be some way, as the sub fighter, to minimize stamina loss from standing backpack position. This is by walking towards the fence - which results in an animation where you lean your back (and thus DOM) against the fence to bare some of the weight. The stamina drain is still constant and persists until zero - but at least it stays in pace with DOM fighter. Problem is, even if you use this tactic to avoid a stamina deficit... as soon as the SUB fighter escapes backpack RNC, the DOM fighter’s stamina instantly regenerates to 100% (definitely a bug), whereas the SUB fighter’s stamina continues draining for an additional second, leaving them at a complete stamina disadvantage. Thus leaving them a sitting duck to auto TDs, or other tactics.

Bottom line, the backpack position - as awesome as it is (I really love the positional options both defensively and offensively) - is completely broken as a result of the stamina logic.

Please, if any DEV reads this, tune the stamina logic from backpack position for the SUB fighter. Recognize that an utter drain to zero stamina within 4 seconds is not just OP - it’s GG. It sorta ruins the fun of the position - which again, has so much potential for fun scrambles and battles.
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Old 08-28-2020, 12:28 AM   #2
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Re: Backpack Position (complete stamina loss)

They mentioned on the discard that it's being looked at. No telling if, how or when it could change. In the meantime, if they get your back, IMMEDIATELY hit X or Y to slam them down. This will put you in sub back seated with hopefully some stamina to spare.

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Last edited by Evil97; 08-28-2020 at 12:31 AM.
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Old 08-28-2020, 01:58 AM   #3
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Re: Backpack Position (complete stamina loss)

I added that position 6 months ago, and when I did the stamina drain you're referring to would determine the outcome of the attempt similar to that of a driving takedown, except you'd both regen stamina on the way down so you only lost a reasonable amount relative to your initial stamina when entering the position by the time you entered into the mini game.

It sounds like that part somehow got broken after I left.
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Old 08-28-2020, 10:39 AM   #4
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Re: Backpack Position (complete stamina loss)

Plz fix that and the standing guillotine.
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Old 08-28-2020, 11:40 PM   #5
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Re: Backpack Position (complete stamina loss)

Quote:
Originally Posted by GameplayDevUFC
I added that position 6 months ago, and when I did the stamina drain you're referring to would determine the outcome of the attempt similar to that of a driving takedown, except you'd both regen stamina on the way down so you only lost a reasonable amount relative to your initial stamina when entering the position by the time you entered into the mini game.

It sounds like that part somehow got broken after I left.
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Old 08-29-2020, 01:35 AM   #6
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Re: Backpack Position (complete stamina loss)

Off topic, Can we throw punches in Backpack position? I can't remember correctly. but If it's possible, I would love it.
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