These threads will give you plenty of reading material to help spice up your dynasty through a variety of ways.
The Game Outside of the Game
Dynasty House Rules Ideas
Making dynasty feel more organic
The "why I love NCAA 14 three years later" thread
I personally really enjoy the recruiting and schematic aspects of college football so I love having house rules for recruiting and I love making house rules for my playbook that help make my team get a true identity that has its own strengths and weaknesses.
For recruiting I do actually allow myself to scout recruits unlike many here do at this point, but the house rules I have set in place help counter my ability to scout.
- My commitment # is a "+1 rule". I look at how many players are graduating and only sign that many +1. No more. If I have 12 seniors I can sign 13 players.
- I create a full recruiting board in the preseason and that board cannot change. I can scout these recruits, but if all 4 HB's I have on my board are duds after scouting then I am SOL. Do I take on to have a body that class and hope they develop or do I skip out on a back that class and deal with potential depth issues.
- I only recruit players that have me inside of their top 10 or are in a pipeline state.
- I never convince anyone to return to school.
For the schematic side of things I will
- Limit my playbook size. Usually around 110 plays at most on both sides of the ball.
- Limit the size of my playbook substantially when at a school for the first time or starting a young QB or even defense. You can't just go to a new school and expect your scheme to be fully implemented game 1. The same can be said about starting a true freshman. I may go into a game with only 60 plays to choose from.
- Do anything you can to limit money plays. With J-Kits sliders some of the plays that I used to never run due to their success rate are now more realistic. Read options can still be too powerful as are offset running plays from the gun. What I do is only allow myself to call those plays once per drive and never inside the opposing 25 yard line.
These rules allow me to really have fun building a team, building a scheme, and having a healthy challenge inside of dynasty mode. I absolutely love being at a school and having like an 80 play playbook as I implement my scheme. I pick up on my own tendencies as a play caller and start to actually have a realistic list of plays for each scenario. My team takes on an identity and there are actual areas I simply don't have the plays to succeed with. I remember one dynasty I was at a smaller school as a HC and my offensive playbook was around 50 something plays as I was starting my QB I recruited as a true freshman. I wanted to be a running team so my playbook was run heavy. Well, I got behind in game 1 and did not have too many plays to choose from to really gain yards through the air as I attempted my come back. It felt like I was actually struggling in an organic way as my team just wasn't fit to air it out. I had to rely on the same few plays that were no having too much success as they were in there more as wrinkles.
I also love watching a defensive playbook grow as the year goes on. Games 1, 2, and maybe even 3 are nothing but base coverages, but as my playbook grows I start to get more exotic blitzes and coverages in the book and it's so fun to see how my success goes up or down as I start implementing new things into the gameplan.
I really do just love limiting the playbooks and analyzing the identity my teams take on. I love analyzing an opposing teams roster and adding plays to the playbook based off that some weeks. I love getting bye weeks before a big game and adding a new package into the playbook and then seeing if it works in game. I remember adding the wildcat to my playbook eventually at UMass and when I ran it for the first time I was genuinely excited. I also remember struggling in power running situations so I adopted the Maryland-I. I didn't work. I felt like I wasted a whole week or two's worth of prep implementing a failure. The next season I knew that it would really hurt my team if I couldn't pick up 3 yards when I absolutely needed to on the ground. I made it a priority to find success and I ended up adjusting my playbook with some more rules in place(you can't just completely change it year to year and only follow the play count limit, keep it realistic). I headed into the new year scrapping the Maryland-I and adding in some flexbone principles in its place. It was definitely more successful, but was nowhere near a guarantee like it was a money formation. Just seeing the growth that addition to the playbook allowed my team made it feel so rewarding after I struggled an entire season in those situations. I was able to actually feel like I was a coaching genius for a second in my own little world.
One more little thing I loved in that UMass dynasty. My team had a pretty weak pass blocking OL for a few years. I would max protect, use quick passes, and the sorts to help, but they weren't enough and I needed something new to find success in certain scenarios, especially the red zone. I added about 5 or 6 plays that were designed roll outs and they instantly boosted my offense. No more 3rd downs where I got hit before the play developed. No more games where I was 3 for 4 in the red zone with only 13 points to show for it. I was able to find more consistency moving the pocket. The plays didn't work every time, but they were definitely an addition that benefited the team. Between that and the flexbone scenario, that was the most fun I've ever had in a dynasty from an X's and O's standpoint.