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Madden 20 Gameplay New Details! Custom Animations, Online Replays

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Old 07-06-2019, 01:19 PM   #1
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Madden 20 Gameplay New Details! Custom Animations, Online Replays

Credit to my guy da Natural and his site SGO:

https://youtu.be/dXI2Usru8Hs
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Old 07-06-2019, 02:23 PM   #2
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Re: Madden 20 Gameplay New Details! Custom Animations, Online Replays

Subbing a DB at LB will cause the DBs jumping to be calculated in accordance to the LB calculations - so DBs will not get a jumping advantage.

new/updated logic will result in DBs in LB positions to be less effective vs the run.

Players with x-factor abilities being used out of position may result in their x-factor ability not triggering.

* Suction tackling - focused more on skills. Tackle matches adjusted - the foot tackle from behind is a lot harder to do this year. The player is going to require a significant speed rating higher than the ball carrier to catch them from behind by the show strings.

Spamming the "strip ball" button will increase chances of whiffing on the tackle and thus end up out of the play.

Spamming the consrvative tackle buttoon will not create a tackle match.

*** What is being stated here on "matching" tackles is the process of the AI identifying a proper action has been adjusted so spamming the button at a distance will be less likely to be identified as a tackle to start the tackle animation. The user will be required to be closer to the ball carrier to cause a match to tackle.

^^^ This has created more risk and greater skill gap to tackling. (i noticed this in beta; happy to hear this hasn't changed)

Spin move has been toned down- no more spanning the spin move. All ball carrier moves have been toned down. (this also seems to suggest the beta settings in these areas are relatively the same)

Spin moves are less dramatic. also missed tackles on spin moves are less dramatic.

Spin move and being hit mid-move can result in fumble.

working on expanding individual locomotion running styles. Custom animations "moves" in the future, not necessarily signature. But a means for some players to have moves which make them look and feel different.

The star players are a focus to make the players and the teams they play on a different experience. EA wants to make sure the user has to consider key players on any given team and game plan accordingly.

In-game sounds have been improved, amplified, focused upon in an attempt to improve the atmosphere.

Replays are more focused on what happened on a play as opposed to the random replay that did not capture the important action.
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Old 07-06-2019, 02:32 PM   #3
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Re: Madden 20 Gameplay New Details! Custom Animations, Online Replays

Thanks again for the breakdown. Man, I really wish you had sat next to me in geometry class.....
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Old 07-06-2019, 02:58 PM   #4
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Re: Madden 20 Gameplay New Details! Custom Animations, Online Replays

Sounds promising
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Old 07-10-2019, 03:07 AM   #5
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Re: Madden 20 Gameplay New Details! Custom Animations, Online Replays

Quote:
Originally Posted by 4thQtrStre5S
Subbing a DB at LB will cause the DBs jumping to be calculated in accordance to the LB calculations - so DBs will not get a jumping advantage.

new/updated logic will result in DBs in LB positions to be less effective vs the run.

Players with x-factor abilities being used out of position may result in their x-factor ability not triggering.

* Suction tackling - focused more on skills. Tackle matches adjusted - the foot tackle from behind is a lot harder to do this year. The player is going to require a significant speed rating higher than the ball carrier to catch them from behind by the show strings.

Spamming the "strip ball" button will increase chances of whiffing on the tackle and thus end up out of the play.

Spamming the consrvative tackle buttoon will not create a tackle match.

*** What is being stated here on "matching" tackles is the process of the AI identifying a proper action has been adjusted so spamming the button at a distance will be less likely to be identified as a tackle to start the tackle animation. The user will be required to be closer to the ball carrier to cause a match to tackle.

^^^ This has created more risk and greater skill gap to tackling. (i noticed this in beta; happy to hear this hasn't changed)

Spin move has been toned down- no more spanning the spin move. All ball carrier moves have been toned down. (this also seems to suggest the beta settings in these areas are relatively the same)

Spin moves are less dramatic. also missed tackles on spin moves are less dramatic.

Spin move and being hit mid-move can result in fumble.

working on expanding individual locomotion running styles. Custom animations "moves" in the future, not necessarily signature. But a means for some players to have moves which make them look and feel different.

The star players are a focus to make the players and the teams they play on a different experience. EA wants to make sure the user has to consider key players on any given team and game plan accordingly.

In-game sounds have been improved, amplified, focused upon in an attempt to improve the atmosphere.

Replays are more focused on what happened on a play as opposed to the random replay that did not capture the important action.
This is great news and here's an MVP trophy for actually typing it out (videos are for the elderly and people with adhd... or perhaps without?):



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Old 07-10-2019, 03:11 AM   #6
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Re: Madden 20 Gameplay New Details! Custom Animations, Online Replays

Quote:
Originally Posted by ForUntoOblivionSoar∞
This is great news and here's an MVP trophy for actually typing it out (videos are for the elderly and people with adhd... or perhaps without?):



TY, heck I am getting elderly and may have adhd or ocd or any number of other issues. lol
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Old 07-10-2019, 10:15 AM   #7
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Re: Madden 20 Gameplay New Details! Custom Animations, Online Replays

Two things:

  1. "Suction tackling - focused more on skills. Tackle matches adjusted - the foot tackle from behind is a lot harder to do this year. The player is going to require a significant speed rating higher than the ball carrier to catch them from behind by the show strings." ... This is excellent. This was a huge issue at launch last year and suction tackles have been an issue for awhile, especially that foot tackle from behind.
  2. "Spin move and being hit mid-move can result in fumble." ... Noticed this a few times in the beta. Felt great. Looked great.
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Old 07-10-2019, 10:27 AM   #8
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Re: Madden 20 Gameplay New Details! Custom Animations, Online Replays

Hopefully they done fixed the suction blocking on OLB's and DE's expecially when QB's rollout or drop way behind the LOS. This was one of the reasons people had all day to throw a lot of times.
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