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Madden NFL 20 Gameplay Deep Dive Part I: Superstar X-Factors Blog

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Old 05-09-2019, 08:33 PM   #1
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Madden NFL 20 Gameplay Deep Dive Part I: Superstar X-Factors Blog



EA has released a new Madden NFL 20 blog, covering Superstar X-Factors, from Senior Gameplay Designer, Clint Oldenburg....

Written By: Steve Noah

Click here to view the article.
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Old 05-09-2019, 08:35 PM   #2
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Re: Madden NFL 20 Gameplay Deep Dive Part I: Superstar X-Factors Blog




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Old 05-09-2019, 08:41 PM   #3
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Old 05-09-2019, 08:41 PM   #4
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Re: Madden NFL 20 Gameplay Deep Dive Part I: Superstar X-Factors Blog

Overall,this feature sounds a lot cooler than I expected and fun for both casuals and sim guys. Obviously while it may not sound entirely sim to have the zone abilities unlocked by achieving probably stat objectives... just think of when a guy gets on a roll and how it can allow him to elevate his game. I always think of when Antonio Brown starts being fed the ball and suddenly he starts toe tapping, making catches against his helmet, and running insanely tight routes.

Not perfect. But a start to making players feel unique. I'll take it.

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Old 05-09-2019, 08:44 PM   #5
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Re: Madden NFL 20 Gameplay Deep Dive Part I: Superstar X-Factors Blog

A few pretty important points from the very end of the blog:

Auto-Strafe - gone.

One game speed - others were removed due to the animation bugs caused. (I know this is a BIG one amongst this community)

Ball Hawk is defaulted to on, but can still be toggled off.
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Old 05-09-2019, 08:46 PM   #6
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Re: Madden NFL 20 Gameplay Deep Dive Part I: Superstar X-Factors Blog

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So basically what I been saying since Madden 11 and NCAA 11, the lower the throw power for QBs, the better the throwing was in their football games. So instead of just giving everybody a lower throw power rating, they just globally lowered the curve. So a 99 THP in Madden 20 would be like a 85 THP in every other Madden/NCAA game ever created.
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Old 05-09-2019, 08:51 PM   #7
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Re: Madden NFL 20 Gameplay Deep Dive Part I: Superstar X-Factors Blog

The pass animations and trajectories sound nice. I can't wait to see the unique running animations of Cam, Richard Sherman and the others. I'm not too sure about the different game speeds being removed. The slow setting felt better to me. Then again, it also had that weird split second delay when running the ball.

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Old 05-09-2019, 08:56 PM   #8
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Re: Madden NFL 20 Gameplay Deep Dive Part I: Superstar X-Factors Blog

no more athletic jumping ints for LBs isnt the solution i was looking for. there are LBs like Wagner, Keuchly, Lavonte David who are uber athletic
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