Home

You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

This is a discussion on You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!! within the EA Sports UFC forums.

Go Back   Operation Sports Forums > Combat Sports > EA Sports UFC
From Guaranteed to Never Happening, a College Football 26 Wishlist
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
Reply
 
Thread Tools
Old 10-06-2018, 12:55 PM   #1
Rookie
 
OVR: 0
Join Date: Aug 2016
You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

I don't care how tired you are of seeing Undisputed threads! The proof is in the pudding! There is no way EA UFC gameplay is better than UD3! The gameplay much more interactive, it actually felt like you had full control when it came to grappling. EA should really consider abandoning the current state of the ground game in UFC 4! Watch this video on UD3's grappling mechanics!

https://youtu.be/vD1GkSoBIlY

https://youtu.be/DY8J9mq4CRU

Last edited by Creamofwheat; 10-06-2018 at 12:59 PM.
Creamofwheat is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-06-2018, 01:08 PM   #2
MVP
 
OVR: 0
Join Date: Nov 2015
Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

I didn't like the reversals in UD 3. The AI would abuse the hell out of them and once you got the hang of it too, it made it really easy to escape positions.

For UFC 3, I think adding ground sways would be nice. I loved being Anderson in full guard on my back and swaying shots and throwing shots back. Was quite fun even if the damage was minimal.

The block in full mount against punches in UFC 3 looks off. Sometimes there's almost an invisible barrier. The fist doesn't always connect properly and I think the animations need reworking, especially the blocking & the way it connects.

What was nice about UD3 were the speed of punches on the ground. Especially the hooks, they looked vicious. UFC 3 would be improved with reworked animations for punches.

I liked being able to hold a position in UD3. We have this from mount when you're on the ground, with the hold function. It should be available in more positions, and for ontop. Don't know how this will mess with online meta though.

Other than that, I'm not sure what else UFC 3 could take from UD3 in terms of pure ground game. What I did like about UD3 was that you could preload your transition, and attempt it quickly. So you'd roll the stick a bit, your character would move his legs and then you could move the stick a smidge more to attempt the transition, or roll the stick back to cancel it out.

It made it feel more connected to your character in a way. You could do this in full guard for example, put your feet on the guy's hips and then push off when you feel the time is right OR bring your feet back. It would essentially add a different timing.

Feinting punches would be a nice addition too. Especially as it's so easy to catch a strike from the bottom. You could fake left and strike right.

I'm not sure if it's possible to catch a strike into a submission in UFC 3?

What was a really cool one was where you jumped into guard with a punch in UD3 and ended up right into a triangle, then the guy would switch to an armbar halfway through. Stuff like that was nuts!

Another thing that UD3 had that I'm not sure this one does is, as you got up from the bottom, you could shoot a low double. That would always catch me off guard when the AI used it.

So yeah, in summary, UFC 3 could benefit from these:
- Feint strikes from the top.
- Ground sways.
- Taunts.
- Catching strikes into submissions.
- Hold button for positions.
- Reworking some animations.
- Reworking / tidying the block in certain positions .
- Chaining a takedown straight after getting up e.g. a guy gets knocked down and instead of standing straight up, he could stand up and shoot a takedown straight away.
- Soft / fast strikes & hard strikes.
- Adding cuts to elbows & a whole system for dealing with cuts.

I like both tbh.
AydinDubstep is offline  
Reply With Quote
Old 10-06-2018, 03:17 PM   #3
Banned
 
OVR: 0
Join Date: Mar 2018
Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

Quote:
Originally Posted by AydinDubstep
I didn't like the reversals in UD 3. The AI would abuse the hell out of them and once you got the hang of it too, it made it really easy to escape positions.

For UFC 3, I think adding ground sways would be nice. I loved being Anderson in full guard on my back and swaying shots and throwing shots back. Was quite fun even if the damage was minimal.

The block in full mount against punches in UFC 3 looks off. Sometimes there's almost an invisible barrier. The fist doesn't always connect properly and I think the animations need reworking, especially the blocking & the way it connects.

What was nice about UD3 were the speed of punches on the ground. Especially the hooks, they looked vicious. UFC 3 would be improved with reworked animations for punches.

I liked being able to hold a position in UD3. We have this from mount when you're on the ground, with the hold function. It should be available in more positions, and for ontop. Don't know how this will mess with online meta though.

Other than that, I'm not sure what else UFC 3 could take from UD3 in terms of pure ground game. What I did like about UD3 was that you could preload your transition, and attempt it quickly. So you'd roll the stick a bit, your character would move his legs and then you could move the stick a smidge more to attempt the transition, or roll the stick back to cancel it out.

It made it feel more connected to your character in a way. You could do this in full guard for example, put your feet on the guy's hips and then push off when you feel the time is right OR bring your feet back. It would essentially add a different timing.

Feinting punches would be a nice addition too. Especially as it's so easy to catch a strike from the bottom. You could fake left and strike right.

I'm not sure if it's possible to catch a strike into a submission in UFC 3?

What was a really cool one was where you jumped into guard with a punch in UD3 and ended up right into a triangle, then the guy would switch to an armbar halfway through. Stuff like that was nuts!

Another thing that UD3 had that I'm not sure this one does is, as you got up from the bottom, you could shoot a low double. That would always catch me off guard when the AI used it.

So yeah, in summary, UFC 3 could benefit from these:
- Feint strikes from the top.
- Ground sways.
- Taunts.
- Catching strikes into submissions.
- Hold button for positions.
- Reworking some animations.
- Reworking / tidying the block in certain positions .
- Chaining a takedown straight after getting up e.g. a guy gets knocked down and instead of standing straight up, he could stand up and shoot a takedown straight away.
- Soft / fast strikes & hard strikes.
- Adding cuts to elbows & a whole system for dealing with cuts.

I like both tbh.

Ud3 is a closer representation than ufc 3 because there was far more attention to detail. The original devs had been working on ufc since tapout since the Dreamcast and before then. They had a lot of time to flesh out their game. What’s sad is we’re hoping for the same ststem just reworked. Ud3 is the benchmark for mma games even with its poor striking. I just can’t honestly believe anyone would feel immersed by this ground game. Momentum transitions mess up denial responsiveness too many ways to get up. It’s catered towards the striker on the feet or on the ground.the range deduction is a tad bit ridiculous. You went from actually needing some kind of skill to deny to Absolutely no skill. I think ea should poll the community insRead of asking game changers. It doesn’t appear minus a few good ones (zhunter martial mind solid) they even care where the games going. The fact is we were indeed lied to and told the game would be more like undisputed and fight night. We only got fight night.
1212headkick is offline  
Reply With Quote
Old 10-06-2018, 03:46 PM   #4
Rookie
 
MysticJack541's Arena
 
OVR: 0
Join Date: Nov 2017
Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

Overall I like the grappling better in UD3. In my opinion it feels much more realistic in terms of how it plays compared to what we see in real MMA. The ability to clinch your opponent and shoot a takedown driving them to the cage with fluidity just feels so great. There are so many options you can choose from, and determine your playstyle just in the grappling itself.
You can approach it with a grinding, wrestle heavy style and clinch your opponent, take them down against the fence and just grind them out, or pick them up and slam them and start to fluidly posture up and down and land little elbows and hammerfists then immediately go to landing heavy GnP. Your opponent can sway strikes, and catch them and threaten with a sub. Ground movement, different animations for ground and pound that look and feel impactful. Submission chaining from multiple different subs. The list goes on. The one sole thing that I didn't like about the grappling was the reversals, they happened way to often.

I personally feel like EA3s grappling is stiff and motionless. It doesn't have much fluidity, and everybody has the exact same GnP animations. It just doesn't look or feel satisfying at all. The only thing I like about it, is the simultaneous transitions (which don't happen very often) and the rate at which reversals happen. I've been a striker in all the games, but I enjoyed the hell out of UD3s grappling, I can't say the same for EA UFC 3.

Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app

Last edited by MysticJack541; 10-06-2018 at 03:48 PM.
MysticJack541 is offline  
Reply With Quote
Old 10-06-2018, 03:56 PM   #5
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

Quote:
Originally Posted by 1212headkick
Ud3 is a closer representation than ufc 3 because there was far more attention to detail. The original devs had been working on ufc since tapout since the Dreamcast and before then. They had a lot of time to flesh out their game. What’s sad is we’re hoping for the same ststem just reworked. Ud3 is the benchmark for mma games even with its poor striking. I just can’t honestly believe anyone would feel immersed by this ground game. Momentum transitions mess up denial responsiveness too many ways to get up. It’s catered towards the striker on the feet or on the ground.the range deduction is a tad bit ridiculous. You went from actually needing some kind of skill to deny to Absolutely no skill. I think ea should poll the community insRead of asking game changers. It doesn’t appear minus a few good ones (zhunter martial mind solid) they even care where the games going. The fact is we were indeed lied to and told the game would be more like undisputed and fight night. We only got fight night.
- Where did you get this information? Yukes developed the Undisputed series. Dream Factory developed the Tapout series. Anchor developed UFC on Dreamcast. 3 different companies.

- Do you actually think that the ground game in the Tapout series developed into what you saw in UD1, 2 and 3? Really?

-What's funny is two of the 3 "good ones" you listed are against going back to the UD3 grappling system. One of them has been quite vocal about preferring what we have now with some changes.
aholbert32 is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-06-2018, 05:48 PM   #6
Pro
 
OVR: 0
Join Date: Mar 2018
Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

Quote:
Originally Posted by Creamofwheat
The proof is in the pudding!
Didn't know subjective opinions had proof.

I can't say I miss UD 3's grappling that much. I've probably beaten this point to the death but I feel the main thing that UFC 3's ground game is lacking is the ability to hurt guys with singular strikes. It feels very unsatisfying to throw 5 punches in a row to no effect but then the sixth punch suddenly drops him dead because his head meter dropped to 0% instead of 5%.

This has also made it so there are not many GNP finishes at higher levels unless there is a drastic skill difference on the ground. Compare that to stand-up where you can barely go half a round without a rock.
__________________
¯\_(ツ)_/¯
tomitomitomi is offline  
Reply With Quote
Old 10-06-2018, 06:42 PM   #7
MVP
 
OVR: 0
Join Date: Nov 2017
Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

Quote:
Originally Posted by aholbert32
- Where did you get this information? Yukes developed the Undisputed series. Dream Factory developed the Tapout series. Anchor developed UFC on Dreamcast. 3 different companies.

- Do you actually think that the ground game in the Tapout series developed into what you saw in UD1, 2 and 3? Really?

-What's funny is two of the 3 "good ones" you listed are against going back to the UD3 grappling system. One of them has been quite vocal about preferring what we have now with some changes.
Aholbert ...but really apart from the obvious why can't it be done ? Just take the UD3 features and add them if not in UFC 3 perhaps UFC 4 .



Sent from my Infinix X604 using Operation Sports mobile app
rabbitfistssaipailo is offline  
Reply With Quote
Old 10-06-2018, 07:05 PM   #8
MVP
 
OVR: 0
Join Date: Apr 2016
Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

Undisputed was chaotic, beautiful... the ground and pound was perfect... it had bugs like the punch flick... but we gotta understand that was an old game and we didnt had the patches that we have now...
I remember beat gsp AI was very hard... so my strategy was grind in the cage use cage takedowns and cage strikes and win via dec or TKO... so much realistic... also in undisputed gnp was the best weapon to hold position, deny wasnt the heart of the grappling...
bmlimo is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Combat Sports > EA Sports UFC »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:19 PM.
Top -