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Why are we forced to use Tackle Battles?

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Old 09-14-2018, 04:49 PM   #1
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Why are we forced to use Tackle Battles?

(Note: Everything mentioned in this post is in regards to User vs CPU play only)

It's a genuine question, not rhetorical.

I ask because of what happened in the gif I created below while watching my roommate play Madden. In it, he runs a toss play, finds daylight, trucks the first tackle attempt; and after stealing that poor safeties' soul, picks up additional yards before finally being tackled.

Now, the part in this gif that irks me, and what I'd like you to focus on yourself when watching, is how fluid this entire play was from start to finish and how that TB trigger killed the flow of what would have otherwise been a really nice looking run:



Aside from the LG's lapse in awareness, everything is flowing smoothly. The OL's picking up their blocks correctly. The animations are looking smooth. It's not a jumbled up mess of blockers/defenders at the line. The truck was smooth.

Why, I ask, at that particular moment during the run, was it so important for a TB to trigger and ruin the flow?

This is just one of many times they kill the visual flow of the game because they happen constantly; and worse, there's no rhyme or reason behind them triggering. I could even make the argument that, aside from ruining the visual aspect, the randomness combined with the high frequency in which they occur is also hampering user control as well.

Here's another non-rhetorical: how many times have you been coming up on a defender and you're prepping to execute a ball-carrier move but juuust at the exact moment you're pressing the button (or direction of the right stick if juking/trucking) to pull off the move, a TB triggers; causing you to incorrectly hit the corresponding TB button prompt, thus losing the "battle"?

It's been explained by many that Tackle Battles are there to give more control to users in User vs User play... but can one not make the argument -- based on the example in the last paragraph -- that Tackle Battles are, in fact, taking away from the User's control in a sense?

Hypothetical example:

Outside zone run. Your lineman is engaged w/ the DE and you're headed to the outside to try and get around them. You make up your mind beforehand that if the DE sheds the block just as you get there, you're going to attempt a stiff arm. Whether the stiff arm attempt is successful or not is a moot point. If it works, perfect. If it fails, that's fine too. You just want to be prepared to try something in the event the DE sheds at the point of attack.

So you're running to the outside, and just as you're reaching your engaged blocker/DE, the end sheds the block and he's right in your face... but that's okay, though, because you anticipated this and have a stiff arm on standby for an emergency last ditch effort of making a play to stay alive.

As soon as you're pressing X (PS4) to attempt a stiff arm, a TB prompt triggers telling you to press Triangle. You've already pressed X instead when attempting said stiff arm -- so it's flagged as an incorrect button press, promptly causing you to lose a battle you never had a chance of winning because it was over before you were even aware you were in one to begin with. That's taking control away, not adding to it.

We can all agree it's a completely redundant feature. It serves no additional purpose outside of what a regular die-roll tackle attempt achieves during User vs CPU play; and the main purpose behind it "giving more user control" during User vs User play, ironically, does just the opposite. Either that, or it "gives" and "takes" control away from the user at an even enough rate to be considered a wash for that argument.

Then you have the fact that there are only ever two types of opinions on TB's:

"Tackle Battles are stupid, but they don't bother me enough to care about them either way. On. Off. Whatever."

or

"Tackle Battles are the worst feature since Vision Cone and they need to go. Or at the very least, give me an option to turn them off."

That's it. You either think it's a terrible feature, but can live with it (which is fair); or you think it's another VC-esque abomination that deserves the fate of a slow, secure deletion whilst spending the rest of eternity being infinitely overwritten in whatever Cloud Hell that heinous, morally-bankrupt codes go upon deletion (which is also fair).

Whichever side of the Cloud you sleep on, it's a unanimous conclusion by everyone that Tackle Battles suck. Not a single person is going to tell you they like Tackle Battles and think they bring additional value to the game with a straight look on their face. Or tell you they'd hate it if EA decided to take them out altogether. If they do, then they're a damn lie. Or reeeally good at delivering sarcasm.

Just kidding. They could totally be telling the truth... But I still won't believe it. And I'll still think they're a damn lie. Or reeeally good at delivering sarcasm.

So back to my original question... why are we still being forced to deal w/ Tackle Battles after 3 or more years now? If it's redundant, ironic in it's intended purpose, and zero people would miss them if they were gone -- then why have they still not given us an option to turn them off? Or just get rid of them completely?

Does anyone know if they've said anywhere before about what their plans are in the future regarding them?

Last edited by bigd51; 09-14-2018 at 05:47 PM.
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Old 09-14-2018, 05:24 PM   #2
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Re: Why are we forced to use Tackle Battles?

Coming from an older gamer, tackle battles look and feel very silly to me. Also, while they were advertised as a way to give the user the ability to break a tackle when a "physics-tie" came up, I find that the animation is also triggered when there is a clear advantage regarding one of the players involved. Thankfully, I have seen a significant reduction with TB in Madden 19. I would like to see this removed down the road, or simply kept in arcade mode only. Just my opinion.

Last edited by edgevoice; 09-14-2018 at 06:08 PM.
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Old 09-14-2018, 08:22 PM   #3
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Re: Why are we forced to use Tackle Battles?

Think you are dead on with this, Tackle battles are at best something users are indifferent about, certainly not something they like. And at worst well, yea. One of the many cases where less is more.
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Old 09-14-2018, 09:25 PM   #4
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Re: Why are we forced to use Tackle Battles?

I definitely do not like how the results of the tackle battle animations play out.
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Old 09-14-2018, 09:53 PM   #5
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Re: Why are we forced to use Tackle Battles?

Would love the option to disable them
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Old 09-14-2018, 10:57 PM   #6
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Re: Why are we forced to use Tackle Battles?

i agree; i absolutely can not stand tackle battles
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Old 09-15-2018, 10:28 AM   #7
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Re: Why are we forced to use Tackle Battles?

I never win the TB, most times my 235 lb running back is knocked backward by a 189 lb corner. Happens all the time.
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Old 09-16-2018, 02:11 PM   #8
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Re: Why are we forced to use Tackle Battles?

I have yet to press a button when the tackle battle prompt shows on screen, the first 20 times I saw it I thought it was suggesting a move I should do. Why would one ever suspect a QTE prompt to appear ever in the middle of a sports game, ever. I couldn’t agree with you more OP, and I can’t believe the intern who thought of this got the idea passed all the way to the top without someone stopping this immediately. I am kind of scared for maddens new direction….a tremendous amount of arcadyness returned to Madden this year (I thought we were done with the he-man hitstick never wrap up tackling of yesteryears madden past)
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