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Has anyone found a good speed threshold?

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Old 08-20-2018, 10:31 PM   #1
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Has anyone found a good speed threshold?

So it seems in every post of sliders people have different speed thresholds set, some at 0, some at 25, others around the 50 mark. So my question is which one seems to fit best?

Especially for normal game speed because I know game speed matters
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Old 08-20-2018, 10:58 PM   #2
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Re: Has anyone found a good speed threshold?

0 is reality. Fast is fast and slow is slow. Speed threshold is only to adjust what’s considered fast and slow.


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Old 08-21-2018, 01:37 AM   #3
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Re: Has anyone found a good speed threshold?

each set likes the threshold that they are using. try them.
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Old 08-21-2018, 02:34 AM   #4
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Re: Has anyone found a good speed threshold?

Quote:
Originally Posted by lm3174
0 is reality. Fast is fast and slow is slow. Speed threshold is only to adjust what’s considered fast and slow.


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Other way around. 100 is the correct difference between fast and slow. 0 is way exaggerated.

At 0, slower players run 7-8 second 40s. The slowest in combine history is like 6.0.
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Old 08-21-2018, 05:27 AM   #5
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Re: Has anyone found a good speed threshold?

Whoops, ty for correction adembroski....lol


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Old 08-21-2018, 07:05 PM   #6
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Re: Has anyone found a good speed threshold?

Quote:
Originally Posted by adembroski
Other way around. 100 is the correct difference between fast and slow. 0 is way exaggerated.

At 0, slower players run 7-8 second 40s. The slowest in combine history is like 6.0.
I concur as well with your statement sir. Of all the speed parities that I’ve used, 100 is the closest to actual game speed. The NFL is called a game of inches for a reason. There isn’t that much separation in the current league because every player is fast in their own right. With it set to 100, guys like John Ross will still burn slower players but not at an exaggerated rate.
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Old 08-21-2018, 07:13 PM   #7
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Re: Has anyone found a good speed threshold?

I think around 40 to 45 is the sweet spot imo. Gives good separation. Zero doesnt really work well in Madden because at times the game will slow your corner down & safeties for a split second & its lights out. Your guy is never going to catch the receiver, because the game for whatever reason decides to make your guy run slower or jog for no apparent reason. At 100 ive seen the Defensive ends play way unrealistic on the edges, especially stretch plays. I think at 100 it destroys the whole point of RPM. Just my .02 cents.

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Old 08-21-2018, 08:24 PM   #8
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Re: Has anyone found a good speed threshold?

Quote:
Originally Posted by Jagsfan24
So it seems in every post of sliders people have different speed thresholds set, some at 0, some at 25, others around the 50 mark. So my question is which one seems to fit best?

Especially for normal game speed because I know game speed matters
Allpro + arcade + Veryfast + 0 speed threshold + 27 CPU tackle + 65 User P/R Block = Exactly what you'd hope for

P.S. LEARN to play on broadcast view, running is easy and BEAUTIFUL in this view. The key to passing is this: like in real life, 80% of the time teams are targeting 5-20 yrds per pass, all you have to do for the deep pass is WAIT for the defense to play man coverage. The key to man coverage is to keep an eye on both safeties, when one safety is lined up inside the box (near the LBs) and the other is solo this is a BIG hint that the D is running man, however they also bluff man coverage just like in real life. Once you see man coverage and your WR has one on one, just let it fly and it will come down to a true WR vs CB battle. Broadcast is simply the best way to play, make you think your playing a different football game.

Last edited by 9thahardway; 08-21-2018 at 08:35 PM.
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