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XMiamiNativeX Madden 19 All-Madden Simulation Slider (Realistic Gameplay/Stats)

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Old 08-08-2018, 06:31 PM   #1
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XMiamiNativeX Madden 19 All-Madden Simulation Slider (Realistic Gameplay/Stats)

Hello everyone, I'm here to showcase and explain the sliders I have created for what is I believe a meaningful All-Madden Simulation Gameplay. Before I get started on how to play and the sliders, I will go over how these sliders were tested and the good and the bad. I will also have a video link which shows you the sliders, goes over my experience with them, and notes from each game I played. Enough is Enough let's begin.

In total I played around 7 games (3 6 minute games, 4 15 minute games).

My goal for these sliders were to replicate real life NFL stats along with realistic and enjoyable gameplay, with the amount of games I've played I believed I have found the perfect balance more so. All of the research I've done like Avg NFL tackles in a game, rushing and passing yards comes from http://sportingcharts.com and with those stats I collected I then went through trail and error with these sliders to replicate the same stats that can be found on their website. I must say that these sliders were fun to play on and frustrating at the same time (mainly because of run blocking) everything seemed smooth and teams that had the better advantage showed it, but there are some few things I noticed while playing and I will list them down here.

- Lower rated running backs will likely make more mistakes while higher rated ones will burst through the hole.

- 15 minutes is a must to replicate real life stats anything less than that just produces low scoring games and I believe the NFL average score is a team is 21.7 points.

- Teams seems to play different but it seems like their limited to about 3 different playing styles during my time of play.

- Penalties are hit or miss, I believe the avg combine for penalties is 14 and my results were around 8-10 mainly holding calls, encroachment, neutral zone infraction, and offsides. Pass interference may need a boost up but you will most likely more canned animation instead of it feeling organic.

-RUN BLOCKING SLIDER is important for the CPU and USER as it should be explained in my video



HOUSE RULES

1. ONLY USER THE DT. (when I create sliders it's intended for my CPU to make the right choices and I must trust them also adjust to the opposing team.) Must be disciplined stay on the DT no matter what and try to get to the qb and let your CPU guys make plays.

2. Audibles/Hot Routes do not matter. Call or make however many changes you want withing the play play clock. The CPU is going to call very good plays to the point it seems like they know what you are calling, so make every adjustment count.

3.Make your own catches on offense. WR Awareness seems to atrocious this year and you will find yourself making most of your own catches. (THIS MEAN HOLDING DOWN ONE OF THE THREE BUTTONS, NO SWERVING OR CHEESING.)

4. OPEN UP THE PLAYBOOK, KEEP THE CPU GUESSING.




Before playing with these sliders in franchise I would recommend testing them out in play now or a test franchise to get a feel for them. I would 3 games is good enough to make a decision, you should play a bad team, a team around your overall, and a team better than your team by sizable margin. Bad teams will play bad and good teams will play good do not expect to come in with a bad team vs a superior team and expect to blow them out. Now since that is out of the way we can finally get into the sliders.

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GAME OPTIONS



SKILL LEVEL/ ALL-MADDEN

GAME STYLE/ SIMULATION

GAME SPEED/ FAST

QUARTER LENGTH/ 15 MINUTES

PLAY CLOCK/ ON

ACCELERATED CLOCK/ ON

MINIMUM PLAY CLOCK TIME/ 15 SECONDS

INJURIES/ 53 For Play Now, CFM 15-30

FATIGUE/ 70

PLAYER SPEED PARITY SCALE/ 45



PENALTIES



OFFSIDE/ 55

FALSE START/ 55

OFFENSIVE HOLDING/ 55

DEFENSIVE HOLDING/ 55

FACEMASK/ 55

ILLEGAL BLOCK IN THE BACK/ 55

ROUGHING THE PASSER/ 55

DEFENSIVE PASS INTERFERENCE/ 55

OFFENSIVE PASS INTERFERENCE/ ON

KICK CATCH INTERFERENCE/ ON

INTENTIONAL GROUNDING/ ON

ROUGHING THE KICKER/ ON

RUNNING INTO THE KICKER/ ON



PLAYER SKILL



PASSING

QB ACCURACY/ 35

PASS BLOCKING/ 15

WR CATCHING/ 38



RUSHING

RUN BLOCKING/ 90 (Can be changed depending on good your team line is)

FUMBLES/ 40 (Also can be changed as better teams will force more fumbles)



PASS DEFENSE

REACTION TIME/ 40

INTERCEPTION/ 35

PASS COVERAGE/ 40



RUSH DEFENSE

TACKING/ 45



SPECIAL TEAMS

FG POWER/ 40

FG ACCURACY/35

PUNT POWER/40

PUNT ACCURACY/35

KICKOFF POWER/46



CPU SKILL

PASSING

QB ACCURACY/ 45

PASS BLOCKING/ 20 -PN , 17 CFM

WR CATCHING/ 45



RUSHING

RUN BLOCKING/ 80

FUMBLES/ 50



PASS DEFENSE

REACTION TIME/ 80

INTERCEPTION/ 45

PASS COVERAGE/ 80



RUSH DEFENSE

TACKING/ 55



SPECIAL TEAMS

FG POWER/ 45

FG ACCURACY/45

PUNT POWER/45

PUNT ACCURACY/45

KICKOFF POWER/45



AUTO SUBS I did not create my own auto subs but used one from a fellow operation sports member and I will list his name and his sub sliders below



AUTO SUBS (FLAZKO'S NFL MADDEN 18 SLIDERS & SETTINGS)



Out / In



QB: 0/1

RB: 88/92

WR: 90/93

FB/TE: 20/25

OL: 0/1



DT: 95/97

DE: 95/97

LB: 92/95

CB: 55/60

S: 40/45



The sliders if you want to download them on Xbox one my Gamertag is: XMiamiNativeX and the sliders should be called TEST and TESTCPU these sliders are final so don't worry about the name. Hope you guys enjoy and dont forget to check out the video for more details.



https://youtu.be/ZXJb6qZrMC0

Last edited by Dolphins4life; 08-14-2018 at 07:40 PM.
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Old 08-10-2018, 12:11 PM   #2
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Re: XMiamiNativeX Madden 19 All-Madden Simulation Slider (Realistic Gameplay/Stats)

These sliders are AMAZING on the PC.. the only thing I've touched and will continue to tinker with is the cpu pass coverage, reaction, and interceptions

I lowered both coverage and reaction to 70 and interceptions to 42

The reason I lowered coverage/reaction is because I witnessed the cpu warp into an interception the moment i pressed a button so I will continue to tinker between 70-80

I lowered interception because its too punishing on the user and in real life not everything is caught.. even the easy ones are dropped in shame

Those changes were the difference between me starting a game down 21-0 (in the 1st qtr) against the cowboys with the bills throwing 1-9 with 2 interceptions with aj mccarron then restarting and having a 14-13 lead at halftime after slider changes. (i sniffed out a screen and returned it for a pick 6 without it i would of been down 7-13 likely at halftime)

I feel as if I can start my CFM now. THANKS
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Old 08-10-2018, 11:04 PM   #3
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Re: XMiamiNativeX Madden 19 All-Madden Simulation Slider (Realistic Gameplay/Stats)

Quote:
Originally Posted by jusswatchraj
These sliders are AMAZING on the PC.. the only thing I've touched and will continue to tinker with is the cpu pass coverage, reaction, and interceptions

I lowered both coverage and reaction to 70 and interceptions to 42

The reason I lowered coverage/reaction is because I witnessed the cpu warp into an interception the moment i pressed a button so I will continue to tinker between 70-80

I lowered interception because its too punishing on the user and in real life not everything is caught.. even the easy ones are dropped in shame

Those changes were the difference between me starting a game down 21-0 (in the 1st qtr) against the cowboys with the bills throwing 1-9 with 2 interceptions with aj mccarron then restarting and having a 14-13 lead at halftime after slider changes. (i sniffed out a screen and returned it for a pick 6 without it i would of been down 7-13 likely at halftime)

I feel as if I can start my CFM now. THANKS


One thing I would say with CFM put the injuries at 40 I had it set to 53 in play now and when I went to CFM in the first pre season game they’re we’re like 14 total injuries 12 minor ones but 2 major ones.


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Old 08-10-2018, 11:06 PM   #4
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Re: XMiamiNativeX Madden 19 All-Madden Simulation Slider (Realistic Gameplay/Stats)

Quote:
Originally Posted by jusswatchraj
These sliders are AMAZING on the PC.. the only thing I've touched and will continue to tinker with is the cpu pass coverage, reaction, and interceptions

I lowered both coverage and reaction to 70 and interceptions to 42

The reason I lowered coverage/reaction is because I witnessed the cpu warp into an interception the moment i pressed a button so I will continue to tinker between 70-80

I lowered interception because its too punishing on the user and in real life not everything is caught.. even the easy ones are dropped in shame

Those changes were the difference between me starting a game down 21-0 (in the 1st qtr) against the cowboys with the bills throwing 1-9 with 2 interceptions with aj mccarron then restarting and having a 14-13 lead at halftime after slider changes. (i sniffed out a screen and returned it for a pick 6 without it i would of been down 7-13 likely at halftime)

I feel as if I can start my CFM now. THANKS


Thanks for playing I tend to play a lot safer and rarely take chances with passes but everything with these sliders can be interchangeable I guess you can start with these sliders as a base and edit them to your liking


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Old 08-11-2018, 02:52 AM   #5
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Re: XMiamiNativeX Madden 19 All-Madden Simulation Slider (Realistic Gameplay/Stats)

I just finished Longshot, not sure if these sliders work for player careers but you have an option to continue as Devin Wade in franchise after.
Have you tried using Flazko's 18 sliders?? The game is practically identical to last year with a few different animations.
Going to try these out with the changes noted above with pass coverage and whatnot.
I set injuries to 15 though with fatigue at 60 and threshold at 90 from Flazko.
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Old 08-11-2018, 03:22 AM   #6
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Re: XMiamiNativeX Madden 19 All-Madden Simulation Slider (Realistic Gameplay/Stats)

Quote:
Originally Posted by thenamesfuller
I just finished Longshot, not sure if these sliders work for player careers but you have an option to continue as Devin Wade in franchise after.

Have you tried using Flazko's 18 sliders?? The game is practically identical to last year with a few different animations.

Going to try these out with the changes noted above with pass coverage and whatnot.

I set injuries to 15 though with fatigue at 60 and threshold at 90 from Flazko.


I’m not to sure how these sliders work out with Devin Wade but they should be just fine pass Blocking is set to 15 to try and replicate 3-4 seconds to throw the ball in real life nfl. I haven’t used Flazko sliders except for the auto subs which I like. Although the game seems to be similar but improved I’m not so sure how Flazko madden 18 sliders would work.


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