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Layups dunks and put backs

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Old 11-17-2017, 06:29 AM   #1
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Layups dunks and put backs

I just started playing 2k18 and the shooting seems to be pretty nice and straight forward, but I seem to be missing something while attempting lay ups or put backs around the rim. They always seem to completely blow the shot. Sometimes real hard off the glass or it will just skip over the rim, but a very very low percentage of the time will it go in. I use the same button I use to take a jumper with is that wrong? Is there something I am missing?
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Old 11-17-2017, 12:39 PM   #2
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Re: Layups dunks and put backs

Layups are timed, you wanna release it right before the vibration on your controller. Floaters are timed, hook shots, post fades. Everything is about timing. Just practice more
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Old 11-17-2017, 12:57 PM   #3
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Re: Layups dunks and put backs

It’s almost impossible for me to focus on a vibration in the heat of a game, especially for layups. I don’t ever feel it on green jumpers either .
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Old 11-17-2017, 01:10 PM   #4
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Re: Layups dunks and put backs

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Originally Posted by Rockie_Fresh88
It’s almost impossible for me to focus on a vibration in the heat of a game, especially for layups. I don’t ever feel it on green jumpers either .
nothing is automatic, just dont push the stick and immediately release thinking once the animation starts you are good.
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Old 11-17-2017, 04:06 PM   #5
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Re: Layups dunks and put backs

Also, layups are a mess if you play on real shooting % instead of timing. Seems like they’re just as random/difficult as they are on timing. Complete bullocks.

In addition, I use real timing for free throws with the meter enabled, but the meter’s never there. CUH-RAP.

I wish you could play real % with meter and feedback as an option so you could practice different players’ shot animations real time. Then transition to full timing when you got it down. For franchise guys that would be awesome.


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Old 11-18-2017, 12:34 AM   #6
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Re: Layups dunks and put backs

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Originally Posted by 335TDC
Also, layups are a mess if you play on real shooting % instead of timing. Seems like they’re just as random/difficult as they are on timing. Complete bullocks.

In addition, I use real timing for free throws with the meter enabled, but the meter’s never there. CUH-RAP.

I wish you could play real % with meter and feedback as an option so you could practice different players’ shot animations real time. Then transition to full timing when you got it down. For franchise guys that would be awesome.


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That doesn’t even make sense. You want to use real player % but have the feedback as if you’re using timing. Go to practise.
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Old 11-18-2017, 12:40 PM   #7
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Re: Layups dunks and put backs

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Originally Posted by loso_34
That doesn’t even make sense. You want to use real player % but have the feedback as if you’re using timing. Go to practise.


Not all of us have hours upon hours to dedicate to a fricking video game. Or WANT to. And yes, it does make sense. It would be a “getting to know you” option that allows people to practice on the fly and transition into timing. If you spent any substantial amount of time “practicing” to play a video game, well...


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Old 11-19-2017, 01:22 PM   #8
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Re: Layups dunks and put backs

The problem is not layup timing, the problem is what 2k considers contested shots in the paint.

The ONLY aspect of timing that matters is an "excellent" release which will guarantee a make unless it is blocked. Everything else is like the games prior to 2k17. Everyone still seems to think timing is the main reason the shots aren't falling despite word directly from the devs that mistiming will not hurt you.

2k just made contested layups a WAY lower percentage shot without doing anything about the game considering a guy standing on the ground not altering the shot as good defense.
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