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How to approach the new game

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Old 08-02-2017, 04:25 AM   #1
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How to approach the new game

It's still early days but still...

I know some of you guys have played all the UFC titles to date and I'm hoping for some tips about how to approach the new game.

UFC 2 is the first I've played and just jumped right in as most newbies do, spamming buttons, using the back dash out of habit, not really sure of what I was doing. I saw how much of a game changer the ground game was in the low divisions so worked on that in practice. I feel like practice mode was OK, it wasn't long before I understood the basics of the grapple game. When it comes to striking, I feel the practice mode is a bit ineffective. I've went into practice mode plenty of times to work on this. No walk through or tips. Just you trying to batter rubbish AI. When I first started, I thought we'd be able to tailor the training, such as the AI only throwing punches or kicks, so we could effectively practice dealing with this.

I realise its very rare to fight someone who just throws punches or kicks, but I feel like the practice mode tries to make you walk, before you can even crawl, which isn't ideal.

I reckon I've picked up bad habits, or need to grasp a better understanding of how striking works.

How does everyone approach new releases? Hammer in practice mode? I'd say the career *not all the time* can be helpful in getting used to the mechanics, more so the challenge fights that you have to win in a certain way.

Anyone have any ideas they want share?

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Old 08-02-2017, 05:23 AM   #2
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Re: How to approach the new game

Just go straight to online (ranked fighting) and learn as you play there. The real experience in my opinion (at least for me) came only when I started playing people online in ranked mode which were serious about winning and not just fooling around in a non-ranked mode. In addition I like to watch a number of youtube channels of guys who are better than me (figured some stuff out quicker than I did) and learn by watching their streams during work.

If you worry about your "rank" just create a new account for practice and only play with your regular account when you feel comfortable enough with. I never did since idgaf about the ranks cuz the whole ranking system is flawed atm, but I can understand that some guys do that.
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Old 08-02-2017, 05:38 AM   #3
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Re: How to approach the new game

Don't think anything offline can prepare you for online, so.. Actually, now that I think about it I did learn a lot in practice mode. I did two player and used two controllers, sort of practiced against myself. I did it to make dumb reversal videos. it was pretty tedious, but I did learn some junk.

But still...


Last edited by Dave_S; 08-02-2017 at 06:09 AM.
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Old 08-02-2017, 06:17 AM   #4
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Re: How to approach the new game

Quote:
Originally Posted by Dave_S
Don't think anything offline can prepare you for online, so.. Actually, now that I think about it I did learn a lot in practice mode. I did two player and used two controllers, sort of practiced against myself. I did it to make dumb reversal videos. it was pretty tedious, but I did learn some junk.

But still...
Why didn't you just do a rivalry with a friend to test all the reversals etc out? I did that for the double under and back clinch denials. Works better than against yourself I guess... lol.
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Old 08-02-2017, 06:29 AM   #5
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Re: How to approach the new game

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Originally Posted by Dmitri020
Why didn't you just do a rivalry with a friend to test all the reversals etc out? I did that for the double under and back clinch denials. Works better than against yourself I guess... lol.
Trying to do that to make videos would be meh. Also I need to do it at my own pace. To be honest for denials and reversals all you have to do is see what direction in hud the transition is, and match that to animations.

Not sure how that will pan out in ufc 3.
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Old 08-02-2017, 06:50 AM   #6
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Re: How to approach the new game

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Originally Posted by Dave_S
To be honest for denials and reversals all you have to do is see what direction in hud the transition is, and match that to animations.

Not sure how that will pan out in ufc 3.
for ground and single collar that works perfectly fine. For thai, double under and back clinch its trickier to see imo. Thats why it worked better just planning a training session with a friend for me.
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Old 08-02-2017, 07:06 AM   #7
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Re: How to approach the new game

It really does depend if you're an online or offline player. For me, I took my Ls whilst learning online and just expanded from there. The evolution was gradual, but it got there.

I've always taken notice of UFC breakdowns too. Whilst being a fan of what to expect in upcoming fights, I take little things from there too. For instance, one of the breakdowns said Weidman never goes past the black lines in the octagon to gain control, which is something I tried to implement into my game too. Worked out pretty nicely.
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Old 08-02-2017, 07:44 AM   #8
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Re: How to approach the new game

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Originally Posted by JustBlazeM8

For instance, one of the breakdowns said Weidman never goes past the black lines in the octagon to gain control, which is something I tried to implement into my game too. Worked out pretty nicely.
Bro can you explain a bit more about this?
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