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builtbymachines Sliders (*mainly for CPU vs CPU)

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Old 06-05-2017, 06:22 PM   #1
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builtbymachines Sliders (*mainly for CPU vs CPU)

Like the title says, these are my CPU vs CPU sliders.

You may or may not find these helpful for other play types but be my guest.

A few notes first off:

- I know not every setting has an effect on CPU vs CPU but I included all of them, so either ignore them or put them the same as I have, for example, I know BAP Strategy Adjustment has no relation to CPU vs CPU but I set it to 0/100 anyway.

- My team is the Arizona Coyotes which I moved to Seattle. I say this because I'm currently rebuilding them. The team is competitive but not a powerhouse, so these sliders may not work if you have a really good team going up against the other teams in the league. Just something to think about.

- I'm still constantly trying to get the feeling of the penalties right. It's hard to find a middle ground between penalties almost every minute, to 1 penalty a game.

- I haven't come across really any fights yet but that really doesn't bother me at all.


- I still feel there could be some tweaks done, so if you try these out and find some adjustments that may be better, please feel free to share them.

Okay, now before I give the sliders I just want to say that I feel like I found a pretty good realistic feel, the exact numbers may not match perfectly, but I feel the shots, hits, passing %, faceoffs, and goals per game feel really good compared to how the time settings are set up.

Now on to the sliders:

(Again, this is for CPU vs CPU so I have the CPU and Human sliders set to the same length. It makes my OCD feel better)

GAME SETTINGS (ADVANCED SETTINGS)

Gameplay Presets: (N/A)
Game Style: Custom
Period Length: 7 Minutes
Away Line Changes: Auto
Away Shot Aim: Aim Assist
Difficulty: Superstar
Gameplay Version: Latest **(As of 6/5/17)**
Home Line Changes: Auto
Home Shot Aim: Aim Assist

RULES

Game Style: Custom
Post Whistle Rules: Authentic
Rules
Fighting: 2/2
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: 2/4 *Updated 6/10/17
Trapezoid Rule: On
Penalty Time Scaling: 5/6
Coincidental Penalty Time Scaling: 0/6

GAMEPLAY SLIDERS

GENERAL

Attribute Effects: 10/10 (*Still messing with this so its variable)*Updated 6/10/17
Broken Stick Frequency: 33/100
Game Speed 3/6 (Forgot to put this in there initially)
Fatigue Effect: 70/100 *Updated 6/10/17
Fatigue Recovery: 40/100
Injury Occurrence: 55/100 (*Still messing with this so its variable)*Updated 6/10/17


SKATING


Back Skating: 35/100
Hustle Type: Authentic (User preference) *Updated 6/10/17
Puck Carrier Agility: 80/100
Puck Carrier Skating: 90/100

Player Acceleration: 36/100
Skating Speed: 55/100
Skating Agility: 70/100

SHOOTING

One Timer Accuracy: 35/100
Shot Accuracy: 53/100
Shot Power: 40/100
Slap Shot Accuracy: 40/100
Slap Shot Power: 50/100

PASSING

Manual Passing: On
Pass Assist: 0/100
Min Pass Speed: 10/100
Max Pass Speed: 60/100
Saucer Pass Speed: 18/100

Pass Accuracy: 3/10 *Updated 6/10/17
Pass Interceptions: 90/100
Pass Reception Ease: 8/100 *Updated 6/10/17
Reception Reaction Time: 50/100
Puck Control Effect Rating: 40/100
Puck Speed Reception Effect: 44/100
Pickup Type Effect: 51/100
Bouncing Puck Receptions: 60/100

PUCK CONTROL

Incidental Contact Puck Loss: Stick, Legs and Body
Incidental Stick Contact Immunity: 0/100

Puck Control: 8/100
Deking Impact: 0/100
Spin Deke Impact 0/100
Skating Impact: 21/100

GOALIES

Goalie Cover Frequency: 70/100
Goalie Passing: 35/100

Goalie Crease Reaction Time: 70/100
Goalie Save Reaction Time: 70/100
Goalie Deflection Reaction Time: 5/100
Goalie Screen Effect: 100/100
Goalie Screen Persistence: 100/100

CHECKING

Board Effect Non-Puck Carrier: 30/100
Board Effect Puck Carrier: 0/100
Hitting Assistance: 100/100
Stumble Threshold: 100/100

Aggression: 100/100
Hitting Power: 15/100
Size Effect: 30/100
Speed Effect: 40/100
Checking/Balance Rating Effect: 50/100
Preparedness Effect: 60/100
Incidental Contact Effect: 60/100
Poke Check Range: 50/100
Poke Check Accuracy: 25/100
Poke Check Power: 10/100
Stick Lift Effectiveness: 25/100

PENALTIES
(With these settings, you're mostly going to get Slashing and Hooking calls, but based on the way the game is engineered and the player movements, this seems to be one of the downsides of NHL 17. However, if you ignore the type of calls and just focus on the amount of penalties, you should be satisfied to an extent.)

CPU Penalties: 40/100 *Updated 6/10/17
CPU Teammate Penalties: 40/100 *Updated 6/10/17

Tripping: 47/100
Slashing: 10/100
Elbowing: 38/100
High Sticking: 38/100
Cross Checking: 48/100
Boarding: 16/100
Charging: 50/100
Delay of Game: 38/100
Holding: 26/100
Hooking: 18/100
Interference: 26/100

AI

AI Learning: 2/6
CPU Difficulty Adjustment: 0/6
CPU Faceoff Difficulty: 0/100
Fight Difficulty: 50/100
CPU Strategy Adjustment: 6/6
User Strategy Adjustment: 0/6
BAP Strategy Adjustment: 0/6

Last edited by builtbymachines; 06-12-2017 at 08:08 PM. Reason: [B]*Updated 6/10/17[/B]
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Old 06-08-2017, 03:17 AM   #2
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Re: builtbymachines Sliders (*mainly for CPU vs CPU)

I did one game with these. I was PITT playing against Nashville. Beat them 4-0.

I like that my team scored as many goals as they did and that it was also a shut out. I'll have to test more games, but liking what I see so far.
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Old 06-08-2017, 01:18 PM   #3
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Re: builtbymachines Sliders (*mainly for CPU vs CPU)

Thanks for checking them out. I did a few tiny tweaks I'll post later.
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Old 06-08-2017, 01:49 PM   #4
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Re: builtbymachines Sliders (*mainly for CPU vs CPU)

Cool. Let me know the tweaks and I'll try again after work.
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Old 06-10-2017, 03:10 PM   #5
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Re: builtbymachines Sliders (*mainly for CPU vs CPU)

Sorry it took me a couple days to reply.

I updated the original post with the changes. Let me know how it works out, and if you made any changes yourself (especially to the penalties to make them more realistic) let me know that also.
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Old 06-10-2017, 08:16 PM   #6
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Re: builtbymachines Sliders (*mainly for CPU vs CPU)

What is the game speed?
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Old 06-11-2017, 01:15 PM   #7
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Re: builtbymachines Sliders (*mainly for CPU vs CPU)

I would put game speed at 3 or 4 to get that "visual" representation. Plus, i think it helps with what look like players skating in mud.

I also have my penalty slider at 4/4. I see a decent amount of penalties.
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Old 06-12-2017, 04:27 PM   #8
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Re: builtbymachines Sliders (*mainly for CPU vs CPU)

I have far too many penalties in the game. Every minute there are penalties. Have already tried everything possible - without success
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