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Old 03-10-2017, 04:41 PM   #1
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Scouting / Drafting House Rules

So per usual since the new scouting mechanic came out I am finding it way too easy to scout and draft a minimum of 5-6 starters and rebuilding into a super bowl contender by season 2.

Ive toyed around with some ideas in terms of making scouting and drafting harder for myself but haven't found that one setup that I really like. I've thought about letting the CPU auto-draft but even they tend to draft fairly well ratings wise even if their position choices aren't good.

Anyone have any house rules they use to make it so I might actually get some busts here and there or at least make it so I don't end up with 5+ starter caliber rookies each season?
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Old 03-10-2017, 04:53 PM   #2
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Re: Scouting / Drafting House Rules

Not investing in the scouting coaching package would be a handicap.

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Old 03-10-2017, 05:07 PM   #3
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Re: Scouting / Drafting House Rules

What my brother and I do in our league is do a random position selection (excluding specialists) that we literally cannot scout. So if it lands on QB's that means we're completely picking QB's blind that year.
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Old 03-10-2017, 05:13 PM   #4
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Re: Scouting / Drafting House Rules

Yea I never buy the scouting package to limit the already large pool of scouting points you get.
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Old 03-10-2017, 06:00 PM   #5
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Scouting / Drafting House Rules

Only pay for the first two traits..makes very difficult imo


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Old 03-10-2017, 06:12 PM   #6
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Re: Scouting / Drafting House Rules

Just don't scout any players at all.
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Old 03-10-2017, 07:06 PM   #7
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Re: Scouting / Drafting House Rules

I doubt this will make a huge difference, but one new house rule for me is to have all of my UFA signings pre-determined prior to the draft. That way, I can't just cherry pick the ones with the best ratings. Also, this forces me to use up quite a few scouting points on projected late 7th rounders and UFA's as opposed to projected earlier round picks.
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Old 03-11-2017, 05:48 AM   #8
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Re: Scouting / Drafting House Rules

For 1st rounders I'll scout all 3 stats, 2nd and 3rd rounders 2 stats and 1 stat for all rounds after. I also try to limit reaching for players. Like if I have a late 1st can't reach more than an early 2nd.
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