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This is the best the A.I. has been!

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Old 08-20-2016, 12:59 PM   #1
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This is the best the A.I. has been!

I know some complain to try to impress others how good they're supposed to be by saying the A.I.'s to easy, etc. Whatever. But this is the most satisfying the CPU has been. They fight at a more realistic pace, appear to pick their shots more carefully and generally behave like thinking fighters rather than going all out. Parrying is still annoying but I believe that is an issue with the game mechanics (DEVS PLEASE REMOVE THE PARRIES FOR THE HOOKS AND UPPERCUTS!!! TRY IT AMONG YOURSELVES AND SEE HOW MUCH BETTER THE FLOW IS!!!). It's also still annoying for the A.I. to switch stances and stay switched, particularly for guys like Dan Henderson who don't really switch stances (at least he doesn't stay southpaw for a whole round in real life). But still, the A.I. feels more sim than ever. I am quite pleased.
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Old 08-20-2016, 06:59 PM   #2
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Re: This is the best the A.I. has been!

Totally agree,i lose a lot of matches on HARD difficulty these days and when i repeat the fight over and over every fight plays out differently which is great even better than undisputed which i could read the AI after extended play.
Keep up the great work EA and do not listen to some of the stupid and unwarranted complaints by the same few people all the time you now can say in its current state you have the best UFC game ever made and i am loving offline now.
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Old 08-20-2016, 07:37 PM   #3
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Re: This is the best the A.I. has been!

Quote:
Originally Posted by rob3563
Totally agree,i lose a lot of matches on HARD difficulty these days and when i repeat the fight over and over every fight plays out differently which is great even better than undisputed which i could read the AI after extended play.
Keep up the great work EA and do not listen to some of the stupid and unwarranted complaints by the same few people all the time you now can say in its current state you have the best UFC game ever made and i am loving offline now.
those stupid and unwarranted complaints helped molde the ai to what they are now. Consumers should be allowed to complain with reasoning.
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Old 08-20-2016, 09:35 PM   #4
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Re: This is the best the A.I. has been!

I would like to agree the ai is very fun and a challenge. I also agree to move parries from hooks and uppercuts. Add more sways if u need to make the ai miss those shots. The parries kind of look ridiculous sometimes when u see them so much.

One other thing i notice and was there before patch is sometimes in side control you can just hit ai and they make no effort to move. 50% of the time they move but the rest of time they just sit there and while you destroy them. I have house rules for this but would be nice if they scramble more from here. Side saddle is somewhat questionable too because you can punch through the block pretty easy.
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Old 08-20-2016, 09:57 PM   #5
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Re: This is the best the A.I. has been!

Quote:
Originally Posted by rob3563
Totally agree,i lose a lot of matches on HARD difficulty these days and when i repeat the fight over and over every fight plays out differently which is great even better than undisputed which i could read the AI after extended play.
Keep up the great work EA and do not listen to some of the stupid and unwarranted complaints by the same few people all the time you now can say in its current state you have the best UFC game ever made and i am loving offline now.
Absolutely agree. I get my fair share of losses on the hard difficulty and most importantly, the fights play out differently when you keep choosing the rematch option. This is one of the most important features any fighting game should have, especially those based on real life combat.
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Old 08-20-2016, 09:59 PM   #6
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Re: This is the best the A.I. has been!

Quote:
Originally Posted by thelasthurtknee
I would like to agree the ai is very fun and a challenge. I also agree to move parries from hooks and uppercuts. Add more sways if u need to make the ai miss those shots. The parries kind of look ridiculous sometimes when u see them so much.

One other thing i notice and was there before patch is sometimes in side control you can just hit ai and they make no effort to move. 50% of the time they move but the rest of time they just sit there and while you destroy them. I have house rules for this but would be nice if they scramble more from here. Side saddle is somewhat questionable too because you can punch through the block pretty easy.
I third the motion on removing parries for HOOKS and UPPERCUTS, devs, please experiment with this. Also, I agree that one of the last pieces of the puzzle for the A.I. to be near perfect is to make them rely on upper body movement a lot more, and to be more specific, PREEMPTIVE upper body movement as to try to take away the angles from the opponent.
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Old 08-20-2016, 11:37 PM   #7
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Re: This is the best the A.I. has been!

atleast some ppl are enjoying the AI.

I wish i could enjoy it like all of you, but i just find it too easy. What is it about the AI you guys find tough? I just would like to know...
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Old 08-21-2016, 12:08 AM   #8
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Re: This is the best the A.I. has been!

The AI is garbage tbh. Especially the parry abuse when they have a health event or damaged parts is ridiculous. They parry every God damn shot away it's ridiculous.
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