Home

Injury rating/Injuries in simmed vs. played games in CFM

This is a discussion on Injury rating/Injuries in simmed vs. played games in CFM within the Madden NFL Football Sliders forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 07-18-2016, 07:24 PM   #1
Rookie
 
OVR: 0
Join Date: Aug 2010
Injury rating/Injuries in simmed vs. played games in CFM

When I play games during the regular season in CFM, there are never any injuries in the games. But the CPU teams take on tons of injuries during their simmed games.

Do other people see this on Xbox One? Is there a workaround? I'd like to have realistic rate of injuries, but not if my team is never affected by them, which is the current situation.
sanderson13 is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-18-2016, 08:58 PM   #2
All Star
 
JoshC1977's Arena
 
OVR: 5
Join Date: Dec 2010
Location: Morgantown, WV
Posts: 11,569
Re: Injury rating/Injuries in simmed vs. played games in CFM

Quote:
Originally Posted by sanderson13
When I play games during the regular season in CFM, there are never any injuries in the games. But the CPU teams take on tons of injuries during their simmed games.

Do other people see this on Xbox One? Is there a workaround? I'd like to have realistic rate of injuries, but not if my team is never affected by them, which is the current situation.
Three primary factors here.
- fatigue slider
- injury slider
- tackle slider (bigger hits, more injuries).

I see a decent number of injuries using 50 fatigue, 75 injury, and 50 tackle. Not quite as many as during sim, but it varies.
__________________
Play the games you love, not the games you want to love.
JoshC1977 is offline  
Reply With Quote
Old 07-19-2016, 09:15 PM   #3
Rookie
 
OVR: 0
Join Date: Aug 2010
Re: Injury rating/Injuries in simmed vs. played games in CFM

Quote:
Originally Posted by JoshC1977
Three primary factors here.
- fatigue slider
- injury slider
- tackle slider (bigger hits, more injuries).

I see a decent number of injuries using 50 fatigue, 75 injury, and 50 tackle. Not quite as many as during sim, but it varies.
Thanks, I'll try those numbers!
sanderson13 is offline  
Reply With Quote
Old 07-19-2016, 09:37 PM   #4
Rookie
 
OVR: 0
Join Date: Aug 2010
Re: Injury rating/Injuries in simmed vs. played games in CFM

Now that I think of it, I could turn the Injury rating down when I sim games and up when I play them. I'll try playing a game at 75 injury rating and sim the week at 50 and see what happens, keeping Fatigue and Tackle at 50.
sanderson13 is offline  
Reply With Quote
Old 07-23-2016, 09:50 AM   #5
Rookie
 
OVR: 0
Join Date: Aug 2010
Re: Injury rating/Injuries in simmed vs. played games in CFM

I'm using 50 for Tackle and Fatigue and 65 for Injury in the games I play, and 50 when I sim the CPU games. I'm liking the level of injuries I'm currently seeing and am finally forced to use the depth I've built on my squad! Thanks for the advice.
sanderson13 is offline  
Reply With Quote
Advertisements - Register to remove
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:23 AM.
Top -