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Unlocking WWE 2K's Online Potential May Be the Key to Its Long Term Success

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Old 07-01-2016, 12:18 PM   #1
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Unlocking WWE 2K's Online Potential May Be the Key to Its Long Term Success


The hype train for 2K Games' WWE 2K17 got underway after Monday's announcement that 'The Beast Incarnate' Brock Lesnar would be gracing the cover of this year's game. As an added bonus, we were also presented with an October 11 release date on Xbox One, PlayStation 4, Xbox 360 and PlayStation 3.

So, as we look forward to the release of the game later this year, it's time to start questioning how it might improve upon last year's effort. At a guess, we might be treated to further expansion of the game's substantial roster and suite of creative tools. The series' recent transition to more of an ultra-realistic representation of the action inside the squared-circle will surely evolve for the third year running, too. All of that is good stuff, and it would be enough to convince the hardcore fans like me to invest for another year. That said, if 2K wants to generate an even bigger user base for the series, it needs to work on captivating those current non-believers.

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Old 07-01-2016, 01:16 PM   #2
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An online universe would be amazing and do wonders for increasing the replayability of the game.
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Old 07-01-2016, 02:45 PM   #3
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Online Universe would be fantastic. I think what WWE 2K is missing is that one feature that will bring the casual fan back to play the game. Online Universe may be it.
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Old 07-01-2016, 02:50 PM   #4
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I just wish they would make drastic improvements to the Universe mode, specifically making the rivalry system more dynamic and fun. We need run-ins and promos, branching storylines....anything other than having the same 2 guys wrestle 3 out 4 weeks leading into the PPV, where they wrestle again.

Also, it would be great to have more slots for rivalries, maybe 5-7 per show, as well as more slots for championships for each show. I don't care about having a Divas championship in my early 90s WCW Universe, you know? Let me add in custom titles.

The online concept is cool as well, but I like the idea of being able to customize and control my Universe.
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Old 07-01-2016, 06:29 PM   #5
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Not a fan of the online stuff. Maybe that's because I hate the whole ultimate team and I don't play well with others?

I do agree with DBMcGee3 though. Universe mode is fun for a while till it's limitations get on your nerves. I miss GM mode and just because it gave a point to rivalries. There was a reason you had big name wrestlers fighting each other. There were consiquenses too. If they do TOO much, they get injured. You still had limitations but they made sense. I like hardcore matches and in universe I can have '01 Kane in one every week. Unless I get pummeled he's back next week to do it again. In old GM mode, Kane fought 3 or 4 hardcore matches and then needed 2 weeks off or more. He also would be wrestling with a bum body part for the last week or so.
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Old 07-02-2016, 02:43 AM   #6
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Re: Unlocking WWE 2K's Online Potential May Be the Key to Its Long Term Success

I don't really care about an online Universe, but I'd support the idea because I assume any interesting changes would also carry over to running it offline.
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Old 07-02-2016, 05:22 PM   #7
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Online Universe? They can't even get simple online tag matches to work in these games right now.
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Old 07-02-2016, 09:27 PM   #8
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I wrote a blog bout this i think last yr or the yr b4 in here... wonder if they listening
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