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Ea sports titles moving to frost bite engine (NBA live also)

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Old 06-01-2016, 10:39 PM   #1
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Ea sports titles moving to frost bite engine (NBA live also)

http://pt.tapatalk.com/redirect.php?...te-engine.aspx

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Old 06-01-2016, 10:41 PM   #2
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Re: Ea sports titles moving to frost bite engine (NBA live also)

For Live 18 though


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Old 06-01-2016, 10:44 PM   #3
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Re: Ea sports titles moving to frost bite engine (NBA live also)

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Originally Posted by MUTWOKAL
For Live 18 though


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Yeah

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Old 06-01-2016, 10:55 PM   #4
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Re: Ea sports titles moving to frost bite engine (NBA live also)

If there gonna do it they need to do it right and not reuse any old code, at this point they have nothing to lose by starting over just build a core foundation with solid gameplay and animation quality.
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Old 06-01-2016, 11:39 PM   #5
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Re: Ea sports titles moving to frost bite engine (NBA live also)

Its going to be very interesting to see what the Live team can do with this engine due to the fact that most of the features in Frostbite 3 is not needed for NBA Live.
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Old 06-02-2016, 01:44 PM   #6
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Re: Ea sports titles moving to frost bite engine (NBA live also)

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Originally Posted by Jay Jay
Its going to be very interesting to see what the Live team can do with this engine due to the fact that most of the features in Frostbite 3 is not needed for NBA Live.
I'll have to disagree with that statement slightly. Frostbite 3 is as good for sports gaming as it would be for any other genre of game, and goes beyond just graphics and physics, and what people just SEE. It extends to dev creation tools, dynamic content, and possibly could represent the first common "Physical world" in sports gaming or as we know it.

The way I'm understanding this announcement is that each EA sports title can actually exist in the same world now, if they chose, as they will be using common physics code, across all sports games... A world where a 4.2 40 in football is the same speed as 4.2 40 in any other sport and can finally be accurately represented across games and avatars. Ignite did this to a degree, but Frostbite is much more robust to tool work with, and its proprietary, which is just another reason for EA hatred from the doubters.

What do you think about users (future?) being able to create one avatar who's actual height and weight (or whatever you choose to create) transfer to any game within the Frostbite 3 realm consistently and accurately.

To compare, it would be like 2k being able to put their basketball game inside their GTA 5 world.

With VR also coming quickly on the horizon this would seem to flow in a logical direction for gaming, as we will soon be putting ourselves in these games accurately at some point anyway....possibly more accurately than 2K or Live or any other game has done to date with any facial mapping or mo-capping. Who's to say we won't be mo-capping ourselves in some way, with this added tech mashed with current tech?

I like the announcement and the hope it brings for not just LIVE, but sports gaming as a whole....of course it has to work right?
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Old 06-02-2016, 02:16 PM   #7
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Re: Ea sports titles moving to frost bite engine (NBA live also)

Maybe this is why the dipped on Live 17 making it a late release/smaller game.

New engine, don't bother with the old one (which obviously wasn't working). I know sales had a MAJOR role as well. But maybe this was the whole "lets just buy sometime this year".

Why I keep giving this game a chance for the life of me I cant figure out.

It's the game of my childhood, just cant come to terms that's it over.
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Old 06-03-2016, 02:50 AM   #8
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Re: Ea sports titles moving to frost bite engine (NBA live also)

This is the engine that ran BF4 one of my favorite games. Not sure what's the differences are though
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