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Playmakers, Tomba.....Live 16 Sliders on the horizon?

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Old 10-01-2015, 01:25 AM   #1
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Talking Playmakers, Tomba.....Live 16 Sliders on the horizon?



Patiently waiting for the "Masters of Sliders" to release something for this gem known as NBA Live 16.
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Old 10-01-2015, 05:35 AM   #2
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Re: Playmakers, Tomba.....Live 16 Sliders on the horizon?

I have been posting sliders on websites for years now for Live this my official NBA live 16 sliders...user sliders and CPU sliders are the same ..... For players who play on Superstar..12mins..auto subs n auto :timeouts:atmosphere :regular-season : shooting:rating free throw shooting:rating+skill
Inside shooting:10
Med:30
Three-point :20
Free throw:40
Post:20
Layup:10
Post move:20
Dunk frequency :20
Blockfoul :100
Charging :100
Reach:70
Jumpshot foul:90
Post shot foul:70
Layup foul:80
Dunk:70
Offensive air collision :100
Offensive on ground :70
Defensive air collision :100
Defensive on ground collision:70
Steal success:70
Tune alley-oop success :30
Shot off-dribble impact:30
Shot contest impact :100
Shot blocking ability :70
Offensive rebounding frequency :90
Offball pushoff frequency :100
Offball pushing success :70
Offball jostle success :100
Jostle Vs blown-by :80
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Old 10-01-2015, 08:40 AM   #3
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Re: Playmakers, Tomba.....Live 16 Sliders on the horizon?

LOL!

I'm no slider guru in fact I prefer editing rosters more than sliders

But that's not an option in Live unfortunately...

Having said that I'm not sure which level I want to play on just yet...

I'm looking to observe player tendencies and team style of play on each level to see which one closely mirrors what each team and star players should be doing....

I'm curious to see what level Tomba prefers and the rest of the community here at OS for comparisons but ultimately I'm going to make my decision based on how the CPU AI plays to their actual skill ratings because I don't want role players doing stuff they not capable of doing for me or the CPU.
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Old 10-01-2015, 09:01 AM   #4
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Re: Playmakers, Tomba.....Live 16 Sliders on the horizon?

Quote:
Originally Posted by Playmakers
LOL!

I'm no slider guru in fact I prefer editing rosters more than sliders

But that's not an option in Live unfortunately...

Having said that I'm not sure which level I want to play on just yet...

I'm looking to observe player tendencies and team style of play on each level to see which one closely mirrors what each team and star players should be doing....

I'm curious to see what level Tomba prefers and the rest of the community here at OS for comparisons but ultimately I'm going to make my decision based on how the CPU AI plays to their actual skill ratings because I don't want role players doing stuff they not capable of doing for me or the CPU.

Did you play 15 PM?

With the synergy updates and the 'tuning' they do...the game changes all the time. Even today, the update has dropped Percentages down a ton. My sliders from yesterday are now completely out of whack.

It will be very hard for slider guys to stay on top of it imo as we never really know what was changed each update and the tuning comes randomly and often.
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Old 10-01-2015, 11:28 AM   #5
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Re: Playmakers, Tomba.....Live 16 Sliders on the horizon?

I played 15 for like 3 weeks after Christmas and then bailed out on it do to not having any sliders.

I expected tuning throughout the year to change shooting sliders so i'm hoping to stay as close as possible to default 50 settings and use the shot contest + Ratings Only shooting to dictate FG%....

I think the foul sliders will stay stable for the most part throughout the year.

Unless they do something major with tuning or patches we should be able to get a solid base set and then make slight adjustments throughout the year.
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Old 10-01-2015, 02:14 PM   #6
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Re: Playmakers, Tomba.....Live 16 Sliders on the horizon?

I wouldn't have the following low:

alley oop success - CPU by default seem to have a hard time catching alley oops when they try it. Ball goes sailing out of bounds.

Shoot off dribble - CPU by default shoots way too good off the dribble, if anything I would raise this for the CPU.
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Old 10-01-2015, 03:48 PM   #7
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Re: Playmakers, Tomba.....Live 16 Sliders on the horizon?

I agree with alley oop slider for CPU....

I had that slider cranked up high because unlike the human player they won't abuse the alley oop play and generally as you stated when they do attempt alley oops it looks sloppy at the lower settings (50 default).
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Old 10-02-2015, 07:25 AM   #8
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Re: Playmakers, Tomba.....Live 16 Sliders on the horizon?

Anyone got a timeframe for a decent slider set?

None out post release yet.
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