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MyLeague Sim Stats Too High

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Old 09-26-2015, 03:34 PM   #1
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MyLeague Sim Stats Too High

I’ve simmed a few seasons in MyLeague and the statistics seem way overinflated. I’m using the 04-05 Phoenix Suns and Steve Nash is scoring around 27ppg (career high is 18.6ppg). This is only one example of hundreds.

Is anyone else noticing this? Hopefully the dev team sees it and can make some tweaks and update.
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Old 09-26-2015, 03:36 PM   #2
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Re: MyLeague Sim Stats Too High

Quote:
Originally Posted by Barttramer
I’ve simmed a few seasons in MyLeague and the statistics seem way overinflated. I’m using the 04-05 Phoenix Suns and Steve Nash is scoring around 27ppg (career high is 18.6ppg). This is only one example of hundreds.

Is anyone else noticing this? Hopefully the dev team sees it and can make some tweaks and update.
Are the issues you're seeing only on historic teams? The fill-in players might be throwing the shot tendency and other tendencies' balance off, leading the real players to have over-inflated stats.

If you're seeing similar issues on current teams, be specific with your examples, and we can look into it.
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Old 09-26-2015, 03:45 PM   #3
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Re: MyLeague Sim Stats Too High

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Originally Posted by Leftos
Are the issues you're seeing only on historic teams? The fill-in players might be throwing the shot tendency and other tendencies' balance off, leading the real players to have over-inflated stats.

If you're seeing similar issues on current teams, be specific with your examples, and we can look into it.
Tendencies have something to do with it, but problem also seems to be team posessions are too high. For example. Durant was averaging 33 and 8.5 assists in a season(way too high) especially in conjunction with his scoring and Westbrook was averaging 10.6 assists that same season as well. Wade also averaged 8+ assists and Melo 6+. Someone even reported that the Thunder pace in one simulated season was as high as 102 despite them averaging around the 95 range past few seasons, which is nearly 7 possessions more. Not sure how easily that can be fixed but for Myleague junkies like me would be greatly appreciated. Rebounds skew too high as well for most bigs, deandre and drummond are good but then theres a bunch of bigs averaging 13 and 12 boards a game which isn't the case in real life but think that just ties into the possessions problem as well.

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Old 09-26-2015, 03:52 PM   #4
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Re: MyLeague Sim Stats Too High

Quote:
Originally Posted by Barttramer
I’ve simmed a few seasons in MyLeague and the statistics seem way overinflated. I’m using the 04-05 Phoenix Suns and Steve Nash is scoring around 27ppg (career high is 18.6ppg). This is only one example of hundreds.

Is anyone else noticing this? Hopefully the dev team sees it and can make some tweaks and update.
It's shot tendencies. Amare and KG both have really low shot tendencies for some reason which throw off the sim stats. Adjust them to how you see fit.

Quote:
Originally Posted by Leftos
If you're seeing similar issues on current teams, be specific with your examples, and we can look into it.
Hey Leftos, if you're looking into sim stats, mind checking out BPG? It definitely got an increase (finally!) but it doesn't seem too consistent. I've had Brook Lopez averaged 2.6 in 31 minutes with an 83 rating and Whiteside only at 2.3 (per 36 min) with a 90 rating. When I turned up Lopez's shot blocking to a 99, he averaged the same amount of blocks. (Multiple tests)

Maybe have the 99 rating top out a bit more? Thanks

Quote:
Originally Posted by cbpo
Someone even reported that the Thunder pace in one simulated season was as high as 102 despite them averaging around the 95 range past few seasons, which is nearly 7 possessions more.
I think the possession issue is a result of every team's offensive tempo being too high.
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Old 09-26-2015, 04:01 PM   #5
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Re: MyLeague Sim Stats Too High

I think the issue may come from that all the teams have the same point of emphasis. I mean exactly the same.
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Old 09-27-2015, 12:14 AM   #6
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Re: MyLeague Sim Stats Too High

Quote:
Originally Posted by cbpo
Tendencies have something to do with it, but problem also seems to be team posessions are too high. For example. Durant was averaging 33 and 8.5 assists in a season(way too high) especially in conjunction with his scoring and Westbrook was averaging 10.6 assists that same season as well. Wade also averaged 8+ assists and Melo 6+. Someone even reported that the Thunder pace in one simulated season was as high as 102 despite them averaging around the 95 range past few seasons, which is nearly 7 possessions more. Not sure how easily that can be fixed but for Myleague junkies like me would be greatly appreciated. Rebounds skew too high as well for most bigs, deandre and drummond are good but then theres a bunch of bigs averaging 13 and 12 boards a game which isn't the case in real life but think that just ties into the possessions problem as well.
Yup, the points of emphasis are all set to basically default for all 30 teams. I've actually spent my first day with the game changing POEs and sim testing, I'm really really close to perfect results that closely mimic each teams dvanced stats from last season for Pace, Defensive Rating, and rebounding Percentages. I'll let you guys know when I'm done.
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Old 09-27-2015, 12:38 AM   #7
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Re: MyLeague Sim Stats Too High

Quote:
Originally Posted by BluFu
Hey Leftos, if you're looking into sim stats, mind checking out BPG? It definitely got an increase (finally!) but it doesn't seem too consistent. I've had Brook Lopez averaged 2.6 in 31 minutes with an 83 rating and Whiteside only at 2.3 (per 36 min) with a 90 rating. When I turned up Lopez's shot blocking to a 99, he averaged the same amount of blocks. (Multiple tests)

Maybe have the 99 rating top out a bit more? Thanks.
I believe that's simply a result of Lopez Block Shot TENDENCY being a 92 while Whiteside's is only a 64.

Not sure why he's only a 64
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Old 09-27-2015, 12:46 AM   #8
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Re: MyLeague Sim Stats Too High

Quote:
Originally Posted by Mikelopedia
I believe that's simply a result of Lopez Block Shot TENDENCY being a 92 while Whiteside's is only a 64.

Not sure why he's only a 64
So the tendency actually affects sim stats? That's great news. Though, it still doesn't explain why Lopez recorded the same amount of blocks when I turned up his rating by 16
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