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kudos to the Dev team

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Old 03-03-2015, 09:34 PM   #1
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kudos to the Dev team

The last 2 to 3 days I have seen some very nice gameplay additions to the game. Update records that show at menu have been in the area of 3,699 each time I boot up so I have seen ALOT of missed layups and better AI. Im broadcasting until 10 pm est if anyone wants to see how this game is flowing. Ustream rockchisler
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Old 03-03-2015, 11:22 PM   #2
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Re: kudos to the Dev team

Hey I agree ...great job EA I appreciate the effort u guys put into enhancing our experience with this year title gameplay feels smooth I enjoyed b4 loving it even more now Kudos ! Keep up the great work
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Old 03-04-2015, 01:19 AM   #3
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Re: kudos to the Dev team

Those are synergy updates. They are automatic and it doesn't have anything to do with the dev team. In fact the dev team hasn't adjusted gameplay in my opinion since the patch. Synergy has slightly adjusted things but they have sat there, and did absolutely no gameplay updates
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Old 03-04-2015, 12:42 PM   #4
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Re: kudos to the Dev team

I must have a different game then everybody else. I played against the Raptors last night with the Cavs and blew them out by damn near 30 points with 14 blocks in the paint. The AI is still as terrible as it always been to me. Don't matter what team I use I win by 12 to 30 plus points.
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Old 03-04-2015, 01:14 PM   #5
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Re: kudos to the Dev team

Madskillz I said the same thing .. I can't see how anyone can play this game vs CPU, its far to easy. CPU only tries to score inside unless u back off 80 feet lol.
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Old 03-04-2015, 03:20 PM   #6
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Re: kudos to the Dev team

Quote:
Originally Posted by Gotmadskillzson
I must have a different game then everybody else. I played against the Raptors last night with the Cavs and blew them out by damn near 30 points with 14 blocks in the paint. The AI is still as terrible as it always been to me. Don't matter what team I use I win by 12 to 30 plus points.
I'm not trying to offend, but by different game, do you mean HOW you are playing basketball (game settings, approach, game mode, do you use offensive/defensive paint cheese, play with only the best teams, etc.) or your stick skills? What about the AI is terrible? Post a video of your game for analysis? I'm sure the devs and some in the community would love specifics to work with, and the devs appear to be working hard to please. Also some in the community may like to see your experience for themselves. I know the AI is not perfect but it isn't the pile of poo some claim either. I think its in the 80-85th percentile personally and would like to see the AI score 90-100 some day.
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Old 03-04-2015, 04:59 PM   #7
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kudos to the Dev team

Speaking of community, It'd be cool if a gameplay dev would come in and talk to us about all the supposed enhancements that are constantly happening with gameplay....I remember when we originally thought Synergy was effecting gameplay we were informed it wasn't even "on" yet. Just wish we could have some dialogue about the process..
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Old 03-04-2015, 07:35 PM   #8
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Re: kudos to the Dev team

No stick skills or cheese is needed. You stop the CPU from scoring in the paint, they have a very hard time scoring and you end up with a few 18 to 0 to 14 to 2 runs against the CPU. Don't matter who you play as or who you are playing against. I attempt 10 to 17 3pt attempts per a game and 30 to 45 midrange shots per a game. Overall I average between 80 to 95 shot attempts per a game. And all of this is on ratings only shooting on Superstar.

The truth of the matter is, the CPU AI is just bad and one dimensional. You shut down the paint, there goes the CPU offense.
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