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Old 10-21-2014, 03:54 PM   #1
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Too many user sacks? Try this

Pass block zero for both human and CPU, yes 0/0 !

Sounds crazy, but the results have been great so far. I need to get a larger sample size, but so far the results are VERY encouraging. Definitely the best I have seen so far, and I have tried a lot of settings.

I am playing all-madden with this setting, normal speed.

Credit goes to Josh over on the CG slider threads for discovering this. Reference his thread for more information.

Gotta love EA! You never know what will work and what won't from year to year.
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Old 10-21-2014, 04:24 PM   #2
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Re: Too many user sacks? Try this

I'm assuming '15? Too bad because I'm at a loss for a cure on 25.
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Old 10-21-2014, 06:44 PM   #3
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Re: Too many user sacks? Try this

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Originally Posted by kcsam
I'm assuming '15? Too bad because I'm at a loss for a cure on 25.

Yeah, M15. Sorry, forgot to specify.
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Old 10-21-2014, 11:08 PM   #4
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Re: Too many user sacks? Try this

Quote:
Originally Posted by Sturzinator
Pass block zero for both human and CPU, yes 0/0 !

Sounds crazy, but the results have been great so far. I need to get a larger sample size, but so far the results are VERY encouraging. Definitely the best I have seen so far, and I have tried a lot of settings.

I am playing all-madden with this setting, normal speed.

Credit goes to Josh over on the CG slider threads for discovering this. Reference his thread for more information.

Gotta love EA! You never know what will work and what won't from year to year.
I agree 100%. I've been using those same settings for awhile and haven't had any issues with too many sacks.
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Old 10-22-2014, 05:46 PM   #5
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Re: Too many user sacks? Try this

Quote:
Originally Posted by Sturzinator
Pass block zero for both human and CPU, yes 0/0 !

Sounds crazy, but the results have been great so far. I need to get a larger sample size, but so far the results are VERY encouraging. Definitely the best I have seen so far, and I have tried a lot of settings.

I am playing all-madden with this setting, normal speed.

Credit goes to Josh over on the CG slider threads for discovering this. Reference his thread for more information.

Gotta love EA! You never know what will work and what won't from year to year.
Thanks for the info because this has been my biggest issue with trying to find the right slider to stop so many sacks.

It never fails with EA that something will be broke or backwards, sounds like pass blocking might be backwards. Never thought of trying to lower it, hope it does fix the issue cause I actually have to back off an not try and sack the QB or I will end up with 10 per game.
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Old 10-31-2014, 02:41 PM   #6
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Re: Too many user sacks? Try this

Quote:
Originally Posted by Sturzinator
Pass block zero for both human and CPU, yes 0/0 !

Sounds crazy, but the results have been great so far. I need to get a larger sample size, but so far the results are VERY encouraging. Definitely the best I have seen so far, and I have tried a lot of settings.

I am playing all-madden with this setting, normal speed.

Credit goes to Josh over on the CG slider threads for discovering this. Reference his thread for more information.

Gotta love EA! You never know what will work and what won't from year to year.
Any further evidence that this works? Im not going to say its not true cause it does sound like something that EA could have messed up lol
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Old 11-01-2014, 10:48 AM   #7
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Re: Too many user sacks? Try this

F
Quote:
Originally Posted by Raindragon
Any further evidence that this works? Im not going to say its not true cause it does sound like something that EA could have messed up lol

I have played about 5 full games (full 15 minute quarters) now with PB 0 and it has been working great for me. I have not had more than 2 sacks per game on the CPU.

I am actually experimenting with PB 2-3 now to see if that will allow the occasional 3-4 sack game.

Last edited by Sturzinator; 11-01-2014 at 12:00 PM.
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Old 11-01-2014, 05:40 PM   #8
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Re: Too many user sacks? Try this

Quote:
Originally Posted by Sturzinator
Pass block zero for both human and CPU, yes 0/0 !

Sounds crazy, but the results have been great so far. I need to get a larger sample size, but so far the results are VERY encouraging. Definitely the best I have seen so far, and I have tried a lot of settings.

I am playing all-madden with this setting, normal speed.

Credit goes to Josh over on the CG slider threads for discovering this. Reference his thread for more information.

Gotta love EA! You never know what will work and what won't from year to year.
Yeah I did this a couple weeks ago and it works perfect. Seems the pass block slider is backwards. NOw you get realistic sacks per game.
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