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New Madden15 league with open spots

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Old 10-04-2014, 08:32 PM   #1
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the14scorpion's Arena
 
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Icon2 New Madden15 league with open spots

Hello gamers, this is a new Madden 15 league that has been requested by people who have been wanting to get into our other league's " League Of Men & Durable " that have been running since Madden 06 always gets full and has a waiting list...

This new league " UMFL " has 23 members as of now I am looking for 10 more member's that want to play Sim football...

Requirements to become a member is you must create a Facebook account ,download Xbox one smartglass app on your cellphone in order to make scheduling league games easier.You also should be able to broadcast home game's thru Twitch.tv via Xbox one..

So if you are interested in joining the league you can hit me up via Xbox one in order to have a one on one party chat to answer any questions my GT: KingScorp Of NJ

Rules


1. LEAGUE PROCEDURES
1.1: League Violations - We have a 4 strike policy in place. Any owner who plays against someone who feels that the person is not living up to any of these rules, has the ability to report this person to the Commissioner for review. Violations of the rules and regulations will result in the suspension of players and/or losses. The Commissioners will determine the particular player(s) to be suspended and the length of time. Orders of penalties are as follows:
* Warning
* Player suspension of my choice.
* One game suspension (Opponent plays game against CPU)
* Removal from the league.

If an owner is breaking any in game rules you will need to save the video in order to state your case. If an owner is found to be purposely taking advantage any glitch, breaking league rules they will receive a strike. If a member is found to be purposely Plug Pulling during league play, they will be immediately dismissed from the league with no exceptions.

1.2: Advances - preseason is every day 11:00pm est, regular season Tuesday ,Thursday & Sunday are the advance days, which means we will advance the schedule on those days at 11:00pm est. Game MUST start no later than 1 hour before advance(10:00pm Est) or if given an extension by the commissioner.Extension is only going to be max 2 hrs so if you both can't get it in then it will be a mutual sim *conflict in schedule*..

1.3: Trading Players - New owners to the league as the season is in motion are not allowed to trade players until after they have completed 12 consecutive games. If you participated in LOM ,Durable ,Old Timers or UFL last year, you are able to make trades and are not under this trading restriction.All owners are restricted to a 2 trade transaction each season and 1 trade transaction in the off season.

1.4: XBOX Friends List - It is highly recommended that members add to their Xbox friends list all of their opponents for the current season. You can find all of the league member’s gamer tags in the owners contact blog. Remember COMMUNICATION IS KEY in this league!!!!!

1.5: Opponent a No Show - You must send the commissioner a message by 5 pm EST on the day of the advance if your opponent doesn't respond or get on to play. You must provide proof that you made an effort to contact your opponent well in advance of this deadline before I will allow you to play the CPU. Miss 3 games in this league and you get BOOTED. If you will be away or out of town, put yourself on Autopilot. This will not count as a missed game.

1.6: Game Restarts - Don't restart games for any reason. Let’s take our losses and injuries like men as this is football.

1.7: Game Disconnections - If you get disconnected during the course of a game, be sure to make contact with your opponent and determine the best course of action. If you are unable to come to an agreement, bring this matter to the attention of the commissioner with the details of the game prior to the disconnection. Be prepared to provide proof if necessary. The commissioner will then render judgment on how to next proceed.

1.8: Quitting/Tanking - Quitting during the game/Tanking games will lead to removal from league. There are multiple ways to get in contact with us in case of emergency, use them.

1.9: Be Active and Interactive - Each member is required to monitor/access the league site and forum on a daily basis. This includes posting Team and/or League News articles such as pre/post-game analysis of your matchups (Scouting Report), power rankings, injury reports, and players of the week, playoff picture breakdown, weekly game predictions, and playoff predictions. Anything creative! This helps build community and also creates rivalries which in turn makes things much more interesting. Activity/Communication is KEY here at League of Men!

Write ups can be posted here:
http://daddyleagues.com/lom/blog


2. PLAYBOOK and PLAY CALLING
2.1: Team playbooks don't have to be the actual team play book. " EX: Giants can run with the Texans Offensive playbook "

2.2: Sim Style Play Only - What this rule basically means is that running the same play over and over 20 times a game is not realistic football and will not be allowed so be imaginative with your play calling. No one is saying you cannot do your 'money play'...just mix it up with the other 200 plays in your book. We will allow custom playbooks on both offense and defense this year but please don't abuse this privilege.


3. ROSTERS AND SUBSTITUTIONS
3.1: Legal Substitutions - Players MUST play their primary positions! Remember this is a SIM STYLE LEAGUE!!! Don't do anything that you wouldn't see done on Sundays.

Only Exceptions
* DE <-> OLB
* TE <-> FB
* FS <-> SS
* FS/SS <-> CB
* OLB <-> MLB
* DT <-> DE
* G<->T<->C

3.2: Position Changes - During the Off-Season you will be allowed to change the position of your players. All position changes allowed within the game will be allowed in this league with the exception of the following changes:
Position Changes Not Allowed
* TE -> WR

3.3: CB's and TE's - You must have at least 4 Cornerbacks and 3 Tight Ends on your roster. You will not be able to run 3-TE sets or packages which require 5 or 6 CB's if you do not have this minimum requirement.

3.4: Roster size: by week 4 of the preseason and to begin and end the season should not be less then 52 man roster

4. 4th DOWN RULE
4.1: Rule for Quarters 1 - 3: You must punt or kick the field goal on 4th down except in the following situations during the first 3 quarters.
Scenario 1:
* When you are losing by any amount and you have less than 2 yards to go also you have to be on your opponent's side of the field.
- OR -
Scenario 2:
* You are losing by more than 17 points

4.2: Rule for 4th Quarter or OT: You must punt or kick the field goal on 4th down except in the following situations when in the 4th quarter or OT.
Scenario :
* You have less than 2 yards to go and
* You are on your opponent's side of the field

4.3: Coaches decisions is only used once in the game you can go for it on 4th down when you are on your side of the field EX: 4th and short or long or if you would like to keep moment on your side...but this is at your own risk.

5. PLAYING SPECIAL TEAMS
5.1: Fakes - You cannot fake punt or fake field goal when you have the lead.

5.2: Onside Kicks - Onside kicks should not be used frequently. They should be only used when the situation calls for it.

5.3: Blocking Kicks - You cannot manually move a player in order to Turbo blitz and block a FG or Extra Point. Let blocks happen naturally with no human manipulation.

5.4: Fair Catches - Fair catches are broken on both kick & punt returns so if you see someone call a fair catch you must pull away and not hit them. Anyone that is caught abusing this glitch will be given a league strike.


6. PLAYING DEFENSE
6.1: Moving Players (DL) - You are not allowed to control any DLinemen or player lined up in a 3 point stance prior to the snap. During the play, however, you may switch to a player who is a DLinemen in an effort to make a play on the ball.

6.2: Moving Players (LBs) - You are not allowed to manually move a LB around prior to the snap (even if you are controlling that player the whole time). This is to prevent people from stacking multiple defenders over an olineman and coming free on the snap (nano blitzing). However, you are free to use and control a LB who is not in a 3 point stance as long as you don't manually move him prior to the snap.

6.3: Moving Players (DBs) - You are allowed to move a secondary player prior to the snap, however, if you do so you must remain on that player post snap. Safeties are allowed to be moved around but can't be put on the Dline. They must be no closer than LB distance (1 foot behind Dline)

6.4: DLinemen Rules
* You will be allowed to control a DLinemen but only for the purposes of rushing the passer. You cannot control a DLinemen who is dropping off into coverage. Nor can you manually move a DLinemen to cover a Receiver, Tight End or Running Back. (Exception to this rule is on a screen play. You may control a DLinemen and use him to cover the running back on a Screen Play)
* DLinemen can play any zone/qb spy. However, you cannot manually drop DE/DT into man coverage. (Only assigned zones)
* You must have 2 down DLinemen (DT/DE) rushing at all times and you must rush at least 3 players on every play (This can be a combination of 2 Down Linemen and 1 Blitzer or 3 Down Linemen - No FAG-D allowed). Lineman in a QB spy is not considered a rushing down linemen.


7. BLITZING
7.1: No NANO or Turbo Blitzing
Definition of a Nano Blitz:
* Nano Blitzing is defined as any blitz which requires you to manually move a player in order to make the blitz effective.
- OR -
* Any blitz in which a Blitzer or rusher comes in free (unblocked) despite the fact that the offense is blocking more players than there are blitzes or rushers.

For Example:
* If I send 6 rushers/blitzes and the offense blocks 7 players and one of the blitzes/rushers still comes in free (unblocked), this will be considered a nano-blitz.
** However, if I were to send 6 rushers/blitzes on defense and the offense blocks 6 players and one of the blitzes/rushers comes in free. This will be considered a valid or good blitz.


8. PLAYING OFFENSE
8.1: Drop backs - QBs are only allowed to drop back 5-10 yards during pass plays (except when under immediate duress by the defense). This rule is in place to prevent the popular tactic of dropping your QB deep to allow your WRs time to break free from defensive coverage. Any owner found abusing this rule will be subject to league discipline and/or dismissal from the league

8.2: Scrambling - You can NOT scramble out of the pocket at will with your QB if there is no pressure on him. You may Scramble/roll out at will if there is Direct Pressure on the QB. Anyone found to be abusing this will be booted from the league.
* QB scrambles off of Option or Wildcat plays are allowed!
* Rule Exception - If however, the defense drops 1 or more D-Linemen (a LB lined up in a 3 point stance is considered a D-Linemen in this instance) into coverage or a QB spy and rushes 3 or fewer players, the QB can scramble for yardage.

8.3: Motion - When sending a WR/TE in motion, you must wait for him to come to a complete stop and line up at the line of scrimmage before hiking the ball. Also, there should be no hiking the ball before the HB/FB stops moving when you send them in motion.

8.4: Goal Line Offense – You can only call goal line inside your opponent’s 10 yard line.


9. NO HUDDLE OFFENSE
9.1: Running No Huddle – There is a time and place for the hurry up offense. You will not be allowed to use hurry up on negative plays Exsacks or tackles for loss), no huddle offense will be allowed in the following situations:
Scenario 1: In a 2 minute drill situation at the end of either half
Scenario 2: You are down by 17 or more points in quarters 1 - 3.
Scenario 3: You are down in the 4th quarter.


10. SPORTSMANSHIP
10.1: Show Respect - Respect is key in this league! Offensive or Disrespectful comments or behavior is not allowed and will not be tolerated. Repeat offenders will be dismissed and banned from the league.

10.2: Running Up the Score - If you are winning by a large margin of points(28 or more) please do not continue to pass and try to win by as big of a margin as possible. Please use good Sportsmanship and Run the ball unless its 3rd down then you may pass to get the 1st down (and only the 1st). This does not mean that it’s ok to bomb it down the field or to try and stretch the 1st down into a TD. Members that run the score up will receive a League Strike to their record. This is an Adult League and all members are required to act as such. Any violation of this rule will not be tolerated. This rule also applies when playing a CPU game.

10.3: Clock Management - Do not run the clock the entire game, use the clock realistically. Under 3 minutes in the 1st half, or last 3 minutes of the 4th quarter you can run it down. Your opponent can easily tell if you are wasting clock on purpose.

10.4: Pausing Rule - If your opponent pauses, don't immediately resume the game. Give your opponent some time. We all have non-madden responsibilities (wife, kids, parents... etc.) and/or emergencies that may need our attention. If your opponent is gone for an excessive amount of time, then you are allowed to quit the game and reschedule for some other time. Rescheduled games will resume with the same score as the previous unfinished game. The commissioner must be contacted about this situation. Anyone suspected of intentionally pausing to take advantage of this rule will be banned.


11. GAME SCHEDULING
11.1: Right Way to Schedule - All league games are to be scheduled by both messaging one another through text message on your phone and through the XBOX live. Keep the commissioner copied on all such messages so that you have proof that you made an attempt to play your opponent. All league members have their contact information in the Owner's Information blog.

11.2: Responding to Messages - If a league member sends you a message/challenge trying to get a league game with you, you must respond whether you can play at that time or not. Ignoring league messages will not be tolerated. If I keep hearing complaints about the same players not responding to messages I will replace that owner right away, no questions asked. I won’t allow any inactive members to remain in this league.

11.3: Vacations and Extended Absences - Owners are not allowed to skip games. If circumstances prevent you from playing your games on time, you must notify both the Commissioner & your opponent(s) as soon as possible. You are making a commitment when you join the league. If you cannot be an active member in the league, please do not join.

11.4: Auto sim games will happen but this will occur only if due to personal or work related affects the scheduling process between you and your opponent ( Auto sim conflict in schedule ) extentions are granted but only for a two hour window max after the advancement time 11pm est of the day of advancement.

12. Free Agent Rule:
12.1: you can pick up 1 free agent ONLY in the 1st week of preseason...

12.2: Any owner who picks up more than 1 free agent in 1st week of preseason
Will immediately REMOVED from the league with no exceptions...

check your team before and after you play your game
if cpu pick free agent for your team text commissioner immediately...

12.3: 2nd Week of preseason you can pick as many free agents as you like.

13. FILL IN THE BLANK
13.1: Rules Not Covered - We cannot cover every aspect of gaming in our rules. We have tried to be as thorough as possible and cover all the basics, however, just because something is not listed does not mean that it is allowed. Use common sense. If it is something that will adversely affect other players and you might think twice about doing it, it is probably against the rules. The Commissioner(s) has the final say in such matters. If you have a specific question, please feel free to contact him directly.

* Prize league *

Last edited by the14scorpion; 10-05-2014 at 06:13 PM.
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Old 10-05-2014, 07:13 PM   #2
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Re: New Madden15 league with open spots

You have to pay money to advertise your Madden league here. You can get banned for doing this, just fyi.
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