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Unrealistic Player Cuts (spoilers)

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Old 08-29-2014, 07:28 AM   #1
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Unrealistic Player Cuts (spoilers)

So far I've noticed a couple second round picks released after preseason in Jarvis Landry and Bishop Sankey.

Has anyone else seen this or any other strange releases?
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Old 08-29-2014, 08:48 AM   #2
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Re: Unrealistic Player Cuts (spoilers)

The same for me and it is a chore getting all of these guys back on their respective teams.
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Old 08-29-2014, 10:09 AM   #3
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Re: Unrealistic Player Cuts (spoilers)

Yeah I started a franchise last night and saw a large number of rookie rbs get cut. Not Sankey, but Terrance West, Andre Williams, Latavius Murray, etc. Damn near all of em. The CPU cut down to 3 HBs on every team so if they already had 3 RBs rated higher than the rookies they got cut.
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Old 08-29-2014, 10:34 AM   #4
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Re: Unrealistic Player Cuts (spoilers)

I simmed my Redskins CFM Preseason, and they cut Ryan Clark..

I've had to just pretend that there was some off the field issue that went down which led to it to keep my story somewhat realistic.. even that isn't likely :\
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Old 08-29-2014, 11:20 AM   #5
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Re: Unrealistic Player Cuts (spoilers)

This was a big issue in previous years as well. This game is sounding more and more like a wasted purchase this year. For the much improved gameplay, they took 10 steps back for CFM.
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Old 08-29-2014, 11:23 AM   #6
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Re: Unrealistic Player Cuts (spoilers)

This is a major issue! It ruins the franchise experience completely.

I've seen Paul Richardson, Andre Williams, Charles Sims, Ryan Clark, Kendell Hunter, Jarvis Landry and a bunch more. The stupid "scheme" is causing most of these problems. This is inexcusable not being able to have real draft classes is bad enough.
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Old 08-29-2014, 12:41 PM   #7
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Re: Unrealistic Player Cuts (spoilers)

I've brought up this issue and several others on twitter, but the devs only seem to respond to bugs/questions regarding MUT. :/
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Old 08-29-2014, 12:45 PM   #8
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Unrealistic Player Cuts (spoilers)

Quote:
Originally Posted by KuruptOwnz
This was a big issue in previous years as well. This game is sounding more and more like a wasted purchase this year. For the much improved gameplay, they took 10 steps back for CFM.

Donny Moore's ratings basically ruin 75% of this game, unfortunately. I bet you if EA used FBG ratings, none of this **** would happen. His terrible ratings affect gameplay, game prep, CPU AI in CFM and much more than you think! If the ratings were accurate, the gameplay would be much smoother and realistic, and you would actually be able to separate the good players from the bad and the CPU wouldnt make such dumb roster moves


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