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OSFM v2 franchise file?

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Old 06-12-2014, 10:45 PM   #1
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OSFM v2 franchise file?

Hi all, sorry if this has been asked but I cannot seem to find it. Is there a v2 franchise file out there? And is it 30 team control? Its not a deal breaker but i would prefer it. If it happens to be on ps3 i can just download it on usb then import onto ps4? And what would i do if its on ps4? Sorry for all the questions, much thanks to anyone that answers
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Old 06-12-2014, 11:48 PM   #2
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Re: OSFM v2 franchise file?

it seems that ps4 cannot import franchise file like ps3 did.
really hope they can change this.....
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Old 06-13-2014, 09:41 AM   #3
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Re: OSFM v2 franchise file?

I fooled around with setting up a franchise last night, using a 25-man/opening day roster file. The instructions for setting up a 30-team control franchise are very resourceful and made the process easy. All opening day injuries are simply in Class-A ball. Otherwise, all lineups/rotations are as opening day was. It took under 30 minutes to setup. It will be even shorter when I get to use the roster that I want after edits are complete.

Unfortunately, we're on our own since we can't import saved franchises.
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Old 06-13-2014, 10:41 PM   #4
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Re: OSFM v2 franchise file?

Quote:
Originally Posted by hb5239799
I fooled around with setting up a franchise last night, using a 25-man/opening day roster file. The instructions for setting up a 30-team control franchise are very resourceful and made the process easy. All opening day injuries are simply in Class-A ball. Otherwise, all lineups/rotations are as opening day was. It took under 30 minutes to setup. It will be even shorter when I get to use the roster that I want after edits are complete.

Unfortunately, we're on our own since we can't import saved franchises.
so u put all the class-A players into DL?
how did u decide the day of injury(how long he gonna recover) for all the injury players on opening day?
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Old 06-13-2014, 10:47 PM   #5
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Re: OSFM v2 franchise file?

Quote:
Originally Posted by finalvote
so u put all the class-A players into DL?

how did u decide the day of injury(how long he gonna recover) for all the injury players on opening day?

Just use a transaction log and move them up when they're activated IRL.


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Old 06-13-2014, 11:11 PM   #6
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Re: OSFM v2 franchise file?

I used tottes opening day roster and manually injured and placed guys on the DL as spring training moved along. Used MLB.com’s official transaction log and Googled players approx. return times

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Old 06-14-2014, 12:00 AM   #7
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Re: OSFM v2 franchise file?

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Originally Posted by Scott
Just use a transaction log and move them up when they're activated IRL.


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but by doing that u need to keep track of every injury player in every team every day...
when i was playing the show 13 on PS3 using franchise file upload by other member in this forum,
i would switch roster control of all other 29 teams to CPU so the computer just need to pull the injury guy up once they recover from their injuries.
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Old 06-14-2014, 12:03 AM   #8
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Re: OSFM v2 franchise file?

Quote:
Originally Posted by finalvote
but by doing that u need to keep track of every injury player in every team every day...
when i was playing the show 13 on PS3 using franchise file upload by other member in this forum,
i would switch roster control of all other 29 teams to CPU so the computer just need to pull the injury guy up once they recover from their injuries.
All I did was make a document with all the changes and after each day, just went through it.
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