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What Attributes,Sig Skills,Tendencies,Sliders would you like to see ADDED to 2k15?

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Old 05-25-2014, 10:38 AM   #1
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What Attributes,Sig Skills,Tendencies,Sliders would you like to see ADDED to 2k15?

Just wanted to get some USERs opinions as to what Attribute, Sig Skill, Tendency, Slider, or Coaching Profile would you like to see in 2k15. I will UPDATE this Post with everyone's ideas, so it will be easier for guys to Navigate. This is a QUICK List from me, so I KNOW I missed some things. I look forward to hearing your ideas.

ALSO we NEED a GUIDE as to what EFFECT each of these has on game. No sense in us having to take MONTHS to figure out WHAT effects WHAT.


*** BRING BACK HOT SPOTS***


Attribute

Clutch
Post Spin
Post Drop Step
Set Pick
Pick N Roll
Outlet Pass
Turnover




Sig Skill

PURE Point Guard(Will do whatever is Needed for Team to win)

Court Vision(Ability to see things one step ahead)

Bomber - this player will pull from 3 to 5 feet beyond the 3pt line. No penalty on 3pt shot rating.

Clock Manager - this player has a heighten awareness of how much time is on the clock. Will try to push the tempo to take advantages of two-for-one situations or when a quick score is need. Will slow the pace for one-shot situations or when in the lead in late game scenarios. Will have the ball rolled to them during the inbounds.

mis-match recognizer - this player would offensively recognize mis-matches and capitalize. would be tied to an IQ rating & would make a player know when to as well as get a ratings boost when utilizing a mismatch... like a G iso-ing ("over" dribbling) to penetrate or set up a jumper over a big or a big posting & pounding little guy

pace-setter - this would be reserved for players that bring the ball up the court (PG, SG & point forward types). this player would give his entire team a boost if he slows the tempo or speeds up the tempo accordingly when his team is on a run




Tendency

Bounce Pass
Euro Step Layup
Hop Step Layup
Spin Layup
Standard Layup
Spot Up
Isolation
Pull Up Mid
Pull Up 3
Crash Def. Boards vs Leak Out
Crash Off. Boards vs Recover on Defense
Runner/Floater
Fake Pass
Straight Up vs Adjust Shot
Sweep Through
Step Through/Up and Under
Use Off Hand (Inside and Post Shots)
Spot Up vs Cut
Use Pick
Use Off Ball Screen
Set Pick
Set Screen
Driving Hook
shot attack on break - determines how often a player forces & attacks on a fast break

late shot clock shot - self explanatory

shoot after setting pick - for bigs after setting a pick on the pick & roll






Slider





Coaching Profile

Emphasis on Teamwork(The Lower the MORE 1 Superstar Dominates or gets the ball) Teams like Suns would have HIGHER Teamwork

Draft Logic(Higher for Team NEED, Lower for Best Available Player)- Hope it helps with CPU Draft Logic


Coaching Profiles: i'd like a multi-layered profile slider that looked something like this:

Starters
PG
off - def
skill - iq

SG
off - def
size - skill

SF
off - def
size - speed

PF
off - def
perimeter - interior

C
off - def
size - athleticism
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Last edited by vtcrb; 07-01-2014 at 07:58 PM. Reason: UPDATE
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Old 05-25-2014, 02:19 PM   #2
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Re: What Attributes,Sig Skills,Tendencies,Sliders would you like to see ADDED to 2k15

Only thing I can think of is:

"Dribbling Efficiency" whether it is stationary or while driving to the basket to see how well the player can crossover while being guarded.

All plays should not be PG driven. A SG or SF should be able to start the offense from the backcourt.

Only other thing I can see is when the quarters are shorter than 12 minutes, the CPU needs to shoot a little bit faster to keep up with the user's pace.
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Old 05-25-2014, 02:34 PM   #3
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Re: What Attributes,Sig Skills,Tendencies,Sliders would you like to see ADDED to 2k15

This would belong in the animation department, but I would like to see them fix a lot of the jump shots. Ex. Kobe Bryant's was perfect until they changed it this year.
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Old 05-25-2014, 03:11 PM   #4
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Re: What Attributes,Sig Skills,Tendencies,Sliders would you like to see ADDED to 2k15

Nice list Vt would love to use these
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Old 05-25-2014, 07:15 PM   #5
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Re: What Attributes,Sig Skills,Tendencies,Sliders would you like to see ADDED to 2k15

I would like for Techs and flagrants to be added which would require an attribute (or just use emotion). Certain players should get frustrated and take stupid fouls, force the issue, disappear on defence, etc.

Also maybe negative sig skills, such as "Chucker", "Locker room cancer", or "Lazy".

Over the course of a playoff series good coaches should have an adjustments slider. If a particular player is killing a team maybe send doubles right from the tip-off rather then once they get hot.

Help D, and on-ball D should be separate attributes. Some guys may be good man Defenders in the post but they struggle at rim protecting or rotations.

Last edited by YogurtProducer; 05-25-2014 at 07:17 PM.
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Old 05-26-2014, 10:05 AM   #6
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Re: What Attributes,Sig Skills,Tendencies,Sliders would you like to see ADDED to 2k15

Quote:
Originally Posted by YogurtProducer
I would like for Techs and flagrants to be added which would require an attribute (or just use emotion). Certain players should get frustrated and take stupid fouls, force the issue, disappear on defence, etc.

Also maybe negative sig skills, such as "Chucker", "Locker room cancer", or "Lazy".

Over the course of a playoff series good coaches should have an adjustments slider. If a particular player is killing a team maybe send doubles right from the tip-off rather then once they get hot.

Help D, and on-ball D should be separate attributes. Some guys may be good man Defenders in the post but they struggle at rim protecting or rotations.
Technical and Flagrent Fouls are the only two types of fouls that continue yearly to be left out of the game, although with the Kinnect in 2k13 if you were playing online there were certain words or phrases that the Kinnect was programmed to give you a tech for.

I have said for the past two years that Technical Fouls should be tied into the "emotiona" of a player, the higher a players emotional rating the more likely he is to get a technical foul, but it can't be when that player commits a foul everytime, so they need to inclulde a little meter that as the game goes on, it should indicate the rise or drop of the players emotions and once it reaches a certain number thats when that player is walking along the line now of being given a tech.

Flagrent fouls don't need to be linked to a players emotion, but rather to what his "hard foul" rating number is. The higher the hard foul rating is the more aggressive of a hard foul that can be called flagrent can be determined. However, they should put anything above the shoulders is flagrent 2 and ejection like in the NBA.
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Old 05-27-2014, 07:20 PM   #7
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Re: What Attributes,Sig Skills,Tendencies,Sliders would you like to see ADDED to 2k15

Tendencies
Pull Up Mid
Pull Up 3
Crash Def. Boards vs Leak Out
Crash Off. Boards vs Recover on Defense
Runner/Floater
Euro Step
Hop Step
Spin Layup
Fake Pass
Straight Up vs Adjust Shot
Sweep Through
Step Through/Up and Under
Use Off Hand (Inside and Post Shots)
Spot Up vs Cut
Use Pick
Use Off Ball Screen
Set Pick
Set Screen
Isolate
Driving Hook shot

Signature Skills
Bomber - this player will pull from 3 to 5 feet beyond the 3pt line. No penalty on 3pt shot rating.
Clock Manager - this player has a heighten awareness of how much time is on the clock. Will try to push the tempo to take advantages of two-for-one situations or when a quick score is need. Will slow the pace for one-shot situations or when in the lead in late game scenarios. Will have the ball rolled to them during the inbounds.

Bring back Hot Spots. Where a player spots up should based off each individual.
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Old 05-27-2014, 07:40 PM   #8
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Re: What Attributes,Sig Skills,Tendencies,Sliders would you like to see ADDED to 2k15

Quote:
Originally Posted by Hyperballer21
Tendencies
Pull Up Mid
Pull Up 3
Crash Def. Boards vs Leak Out
Crash Off. Boards vs Recover on Defense
Runner/Floater
Euro Step
Hop Step
Spin Layup
Fake Pass
Straight Up vs Adjust Shot
Sweep Through
Step Through/Up and Under
Use Off Hand (Inside and Post Shots)
Spot Up vs Cut
Use Pick
Use Off Ball Screen
Set Pick
Set Screen
Isolate
Driving Hook shot

Signature Skills
Bomber - this player will pull from 3 to 5 feet beyond the 3pt line. No penalty on 3pt shot rating.
Clock Manager - this player has a heighten awareness of how much time is on the clock. Will try to push the tempo to take advantages of two-for-one situations or when a quick score is need. Will slow the pace for one-shot situations or when in the lead in late game scenarios. Will have the ball rolled to them during the inbounds.

Bring back Hot Spots. Where a player spots up should based off each individual.
Thanks for weighing in Buddy. I updated the 1st post. Lets see if ANYONE listens. LOL
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