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Old 04-05-2014, 01:22 PM   #1
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Icon6 Manual injuries in Rtts?

Does anyone know if you can manually disable players in rtts like last year's game? It was nice to be able to manipulate the roster/lineup. And it was also useful to avoid being traded or teammates being traded. I saw on the forum that it's still there for franchise but haven't heard about rtts. Just hoping it's still there for rtts.
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Old 04-05-2014, 06:29 PM   #2
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Re: Manual injuries in Rtts?

When you go in to your options, it's available to choose, but when you go to the DL, you can't change anything or switch over to the roster to manually injure someone. However, it does work in franchise.
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Old 04-05-2014, 07:24 PM   #3
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Re: Manual injuries in Rtts?

Clueless as to why they would take this out of the game.
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Old 04-05-2014, 08:28 PM   #4
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Re: Manual injuries in Rtts?

Quote:
Originally Posted by CardsNation8412
Does anyone know if you can manually disable players in rtts like last year's game? It was nice to be able to manipulate the roster/lineup. And it was also useful to avoid being traded or teammates being traded. I saw on the forum that it's still there for franchise but haven't heard about rtts. Just hoping it's still there for rtts.
And that right there, is why it would be taken out. xD
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Old 04-06-2014, 01:57 AM   #5
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Re: Manual injuries in Rtts?

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Originally Posted by zomgerd
And that right there, is why it would be taken out. xD

Because it gave us an option to correct awful trades that the CPU makes? Why does SCEA care what we do with our offline RTTS games? This attitude makes no sense lol.



Hopefully this will be corrected in a patch or something, I loved being able to do this last year.


Team trades away your best player for garbage? Re-load save, give said player a stomach ache, trade doesn't happen.
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Old 04-06-2014, 03:05 AM   #6
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Re: Manual injuries in Rtts?

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Originally Posted by Madden's Jowels
Because it gave us an option to correct awful trades that the CPU makes? Why does SCEA care what we do with our offline RTTS games? This attitude makes no sense lol.



Hopefully this will be corrected in a patch or something, I loved being able to do this last year.


Team trades away your best player for garbage? Re-load save, give said player a stomach ache, trade doesn't happen.
I said it would be a reason to, not that they did it for that reason. Personally I don't think they do care what we do with our RTTS setups.
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Old 04-19-2014, 02:22 PM   #7
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Re: Manual injuries in Rtts?

Quote:
Originally Posted by CardsNation8412
Does anyone know if you can manually disable players in rtts like last year's game? It was nice to be able to manipulate the roster/lineup. And it was also useful to avoid being traded or teammates being traded. I saw on the forum that it's still there for franchise but haven't heard about rtts. Just hoping it's still there for rtts.

Problem is, it's broken...

I had 5 guys injured who just sit around on my bench bc the CPU programming isn't smart enough to understand they should be DL'd so it takes away from your usable roster thus making it fairly pointless over time, especially if it's an injury longer than a 15 day DL stint...


And if they couldn't figure out how to make it smart enough to program in to DL guys after you manually injure them, then what's the point?!
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Old 04-21-2014, 03:23 PM   #8
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Re: Manual injuries in Rtts?

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Originally Posted by Brave22
And if they couldn't figure out how to make it smart enough to program in to DL guys after you manually injure them, then what's the point?!
There is a way you can make them go to the DL instead of take up space on the bench.
Make sure when you injure them that it is done on a 'fresh' day. If it is done on a day where there has already been games played, they won't go to the DL for some reason. If it is done on a 'fresh' day, they will.
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