Here's some of what we covered in the interview.
- Are there feature limitations between PC/Console versions
- Is multiplayer platform agnostic (PS4 vs. Xbox One players)
- How are updates going to be handled for the game
- What limitations are there in the course creator
- Will PC users be able to use a mouse/keyboard for course creation and gameplay
- How are tours and tournaments handled by the game
- Could the game work with any of the virtual golf simulation hardware
- How much modification of the golfer models is allowed
- What kinds of camera control options are available
http://www.sportsgamerblog.com/2014/...olf-club-game/
Hope you enjoy the interview.