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CFM Salary Cap Error (2 numbers?)

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Old 01-26-2014, 01:17 PM   #1
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CFM Salary Cap Error (2 numbers?)

I started a 9ers CFM with the salary cap on, and in the player salaries and trade menu it says I have 11M cap space with no penalties before any moves.

But if I go to the Resign Players menu, it says I have 128 or 130 in cap space.

Anybody know what the deal is with this?
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Old 01-26-2014, 01:50 PM   #2
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Re: CFM Salary Cap Error (2 numbers?)

Also, do you get the same cap penalty for trading someone as cutting them? It seems this way (In the NFL I thought the team you traded to absorbed the contract and you had no cap penalty).

When I cut someone the cap penalty seems to effect atleast 2 seasons, the present and the next. Does it effect more seasons than just 2? (Like the length of the contract?)

It seems that players with big cap penalties for cutting them don't just have multiple years left but a large bonus.

Is the cap penalty caused by the bonus? So if you had a player with no bonus no penalty for cutting them? This seems likely.

If so you'd only want to use bonus money for players you know you aren't going to cut (good young players), to reduce their hit on the salary cap.
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Old 01-26-2014, 03:18 PM   #3
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Re: CFM Salary Cap Error (2 numbers?)

K in order

resigning, that is your cap room for next year. although 128M seems VASTLY too high cap room. The 11M you speak of is if you sign a FA and is the current years cap room.

Yes, the absorbing you are talking about is their base salary. Bonus is the cap penalty for both trades and cutting. It is the guaranteed money you always hear about. (Note that most of actual NFL contracts have milestone perks, IE Pro-Bowl selection gives them more money, madden obviously doesnt have this)

When you cut someone during the season the penalty is spread over 2 seasons. IE player has a 3M bonus on a 3 year contract. You would get a 3M penalty on current year and 6M on the next years. This is because you already have to pay him current years bonus and rest of the life of contract starts next year. If it is offseason cut then it is one penalty for upcoming year.

last question would be yes. If you think you might want to cut him in the future, IE first rounder behind on depth chart that you are grooming then you dont want a lot of bonus to be tied up in him. Young future of your team players = big bonus.

You can also do big bonus to older players, IE resigning Peyton Manning and just hoping that he retires and clears your salary space that way rather than lingers and your paying 20M to a 60 rated schlep. Its a gamble though
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Old 01-26-2014, 05:15 PM   #4
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Re: CFM Salary Cap Error (2 numbers?)

Quote:
Originally Posted by preaceps
K in order

resigning, that is your cap room for next year. although 128M seems VASTLY too high cap room. The 11M you speak of is if you sign a FA and is the current years cap room.
Thanks for answering dude.

Ya sorry about that not 128, 28 or 30 something like that. If that's NEXT year's cap space that makes sense then.


Yes, the absorbing you are talking about is their base salary. Bonus is the cap penalty for both trades and cutting. It is the guaranteed money you always hear about. (Note that most of actual NFL contracts have milestone perks, IE Pro-Bowl selection gives them more money, madden obviously doesnt have this)

When you cut someone during the season the penalty is spread over 2 seasons. IE player has a 3M bonus on a 3 year contract. You would get a 3M penalty on current year and 6M on the next years. This is because you already have to pay him current years bonus and rest of the life of contract starts next year. If it is offseason cut then it is one penalty for upcoming year.
[/quote]

So the cap hit for the next season is lower if you make it during the season as opposed to the offseason by spreading it out?


last question would be yes. If you think you might want to cut him in the future, IE first rounder behind on depth chart that you are grooming then you dont want a lot of bonus to be tied up in him. Young future of your team players = big bonus.

You can also do big bonus to older players, IE resigning Peyton Manning and just hoping that he retires and clears your salary space that way rather than lingers and your paying 20M to a 60 rated schlep. Its a gamble though[/quote]

Hmm interesting, if they retire you're off the hook.

Now that I can see the cap room for next season I can do some experimenting to figure it out.

I'm considering starting a 9ers franchise with the cap on and trading/cutting all the old players to fill the team up with as many rookies and young players as possible.

With the old guys is it worth trying to develop them further if that can even be done and trade them in the offseason? Will the cap hit be reduced by trading him a season later?

I guess more importantly, if I wait to trade guys will their value decrease significantly due to their age and be not worth it?

For example it seems no one is interested in Frank Gore, who I think is 30 but might be 31 and has a big deal so no surprise there.

But I have guys who are 29 years old like Vernon Davis, Joe Staley, Ahmad Brooks who teams are interested in now. If I want to trade them I guess I should probably do it the 1st season before they hit 30, as I imagine this tanks their trade value.

Guys over 30 like Justin Smith I imagine I will trade immediately if I can get anything for them.

I guess the question is if I'm trying to get rid of all the old players should I just try to get rid of them all immediately or only cut/trade them when I need the cap space.

I'll probably make the team, use it until I get the trade influence package, then trade everyone 29 and older that I want to get rid of and see how it effects the cap for this season and the next season.

For the immediate season I don't really need the cap space, so if I can absorb some of the overall hit for getting rid of the players in this season I should probably do it right away if it means in the following seasons I will have less total cap hit .
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Old 01-27-2014, 07:57 AM   #5
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Re: CFM Salary Cap Error (2 numbers?)

as Gore is 30 in 2013-2014 season you wont get much for him, especially at his salary. use him for the 1st season and cut. can possibly resign if noone picks him up during FA at reasonable amount

as for Staley et al you need to research who likes zone blocking tackles and see what they will offer for him, and do similar for each player. Brooks wont get much becaszue of age. and youll get less than you think for Davis
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Old 01-27-2014, 09:35 AM   #6
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Re: CFM Salary Cap Error (2 numbers?)

I don't want old players who are only going to get worse so if no one wants Gore I'll just cut him.

Staley I will probably keep atleast the 1st year, there is no one to replace him and no need to, I can live with an OL being 29 if he's good.

Some teams want Brooks and teams are already offering me a 1st rounder in the trade block for Davis so if I need to give him up to help get an actual #1 WR like Julio Jones I will, then let McDonald step in.
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Old 01-28-2014, 01:03 PM   #7
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Re: CFM Salary Cap Error (2 numbers?)

Quote:
Originally Posted by JulioTheBeast
I started a 9ers CFM with the salary cap on, and in the player salaries and trade menu it says I have 11M cap space with no penalties before any moves.

But if I go to the Resign Players menu, it says I have 128 or 130 in cap space.

Anybody know what the deal is with this?
I think you're looking at the wrong side of the screen. When you enter the trade screen, you're immediately presented with the Ravens... whose default cap space is 11.1m. I think you're looking at their cap space, not yours. Yours is on the lower left, and if you're using default roster, should be around 6m and change.

The trade screen "Cap Room" field is the same number as the salaries screen "Cap Space" field. Consistency isn't EA's strong suit.

On the salaries screen you should see a 3x2 chart at the upper right, with the following fields; 2013 Cap, 2013 Cap Penalty, 2014 Cap Penalty, Salaries, Cap Space, and Rookie Reserve.

2013 Cap is the salary cap for the current season.

2013 Cap Penalty is the "dead money" for the current season. Dead money is guaranteed money for contracts no longer on the team that have been accelerated to the current season.

2014 Cap Penalty is the dead money that has been deferred to next season, based on when you terminate the contract.

Salaries is the total of base salaries and the portion of guaranteed money allocated to this season. Signing bonuses are guaranteed, and they count against the cap, but their total is split evenly over the life of the contract or 5 years, whichever is shorter (I'm not sure if EA got this detail, so don't quote me there... it might just be the life of the contract).

Cap Space = 2013 Cap - ( Salaries + 2013 Cap Penalty). It is the room you actually have for new contracts.

Rookie Reserve only applies in the off-season before the draft. It is the total cost of contracts for the draft picks you are currently scheduled for. If you trade a draft pick away, this will go down. If you trade for an additional draft pick, this will go up. It ensures that you have enough cap space to sign your incoming rookie class.
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Old 01-30-2014, 04:41 AM   #8
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Re: CFM Salary Cap Error (2 numbers?)

Anybody know what the deal is with this?
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