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Important Stats for Drafting Players

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Old 10-23-2013, 11:23 AM   #1
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Important Stats for Drafting Players

Alright, usually me and a friend do a draft class guide that some people like, and some people hate. While I was looking at what has already been created so far, and seeing what was actually useful to know in game I came to a few realizations.

#1 With Development being so much cheaper to raise this year (half the cost of last year) it is no longer as important that the player be a star or quick development. It just speeds along the process by a little bit.

#2 Typically intangible stats (catch, route running, power moves, etc..) are significantly cheaper to raise than physical stats.

#3 Not all positions can raise every stat. Sure there are ways around this (position changes in off-season) but those are mostly a pain.

So I thought to myself, instead of focusing on the development of the players, I wanted to find out a couple of things...

For each position, which stats are not trainable.

Also...

For each position, what are the most expensive stats (ones that get to cost over lets say 30k per point in the 90's) and which are the most expensive for each position.

based on this information I want to make a table to lists these things, then possibly do a draft guide that more or less tailors to this information.

I have often been asked if there was any way people could help me with my guides, and so if possible I'd love the help finding out those things I asked for earlier. Which stats can and can't be trained per position. Which are the "expensive" stats for each position. I will make a 2nd post and keep editing it based on the feedback from the thread and my own research.

Thoughts?
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Old 10-23-2013, 12:18 PM   #2
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Re: Important Stats for Drafting Players

*reserved for compiling information*
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Old 10-24-2013, 07:26 AM   #3
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Re: Important Stats for Drafting Players

This is a good idea.

I've always just taken the stance of "You can't teach speed". The physical attributes always cost a lot more so for most positions I'll scout speed and acceleration, then go from there
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Old 10-26-2013, 09:42 PM   #4
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Re: Important Stats for Drafting Players

Easy, scout physical grade. If it is an A the player can be made great. Combination of speed, acceleration and agility. Everyone seems to overlook agility which is important to making a player a beast.
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Old 10-26-2013, 10:10 PM   #5
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Re: Important Stats for Drafting Players

How does agility affect their play? What does help them to do?
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Old 10-27-2013, 03:47 PM   #6
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Re: Important Stats for Drafting Players

Quote:
Originally Posted by ajra21
How does agility affect their play? What does help them to do?
Ability to change direction quickly. Defensive players have to change directions first(agility), then accelerate to speed to catch a player. Also, offensively, it affects your receivers getting open and your backs switching directions. Make sure your slot receiver has great agility.
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Old 10-27-2013, 10:45 PM   #7
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Re: Important Stats for Drafting Players

The physical attributes always cost a lot more so for most positions
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Old 10-27-2013, 10:55 PM   #8
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Re: Important Stats for Drafting Players

Quote:
Originally Posted by timhere1970
Ability to change direction quickly. Defensive players have to change directions first(agility), then accelerate to speed to catch a player. Also, offensively, it affects your receivers getting open and your backs switching directions. Make sure your slot receiver has great agility.
thanks. figured as much.
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