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Old 10-15-2013, 12:26 PM   #1
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Questions About Progression

Hi everyone. I don't have the game yet, so I've come here with some questions about the progression in the game.

Would you say that you are pleased with the progression system in owner/coach mode? What's the greatest number of OVR points you've managed to raise a player by in a single year? Can anyone provide a video or screenshots displaying a part of the roster after a year (or more) of progression?

EDIT: I read somewhere when I was searching through threads that a Super Bowl win awards a very high number of XP points to all players. Can someone confirm this, and can you give an idea of how many XP points I could expect to receive from a Super Bowl win?
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Old 10-15-2013, 01:48 PM   #2
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Re: Questions About Progression

Quote:
Originally Posted by NotARapist
Hi everyone. I don't have the game yet, so I've come here with some questions about the progression in the game.

Would you say that you are pleased with the progression system in owner/coach mode? What's the greatest number of OVR points you've managed to raise a player by in a single year? Can anyone provide a video or screenshots displaying a part of the roster after a year (or more) of progression?

EDIT: I read somewhere when I was searching through threads that a Super Bowl win awards a very high number of XP points to all players. Can someone confirm this, and can you give an idea of how many XP points I could expect to receive from a Super Bowl win?
Yes superbowl win gives a lot of xp points, in one of my cfms Redskins won superbowl in 1st season and i remember them having 2 or 3 99 players , RG3 jumped to 94 or 95 , Morris to 93 and i think they had 11 players with over 90 ovr and its not only superbowl winners , any teams who did good in a season will get really boosted ratings wise, felt kinda overpowered a bit too me , but one strange thing i noticed was that after i finished my preseason after 1st season, some players went few points back in ovr .
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Old 10-15-2013, 01:56 PM   #3
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Re: Questions About Progression

In week 14 of my league and my 4th corner has been raised 10 ovr points (69 to 79). If you do the practices average players like this will become decent players in no time. I almost never have him on the field either outside of injuries or fatigue forcing it to happen

The thing is though that if you don't do the practices that create these unrealistic jumps in overall rating that most players will never get better. Their weekly goals are ridiculously high for some positions and they almost never meet them

Example: Alex Smith frequently has weekly goals of over 300 yds passing, 3 tds, and 25 completions. That's not the offense we run and it's not what we ask him to do. Our DB's will have weekly goals of holding our our opponent to under 175 passing yards lol. It's not 1962 lol. That's hardly possible
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Old 10-15-2013, 02:48 PM   #4
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Re: Questions About Progression

IMO - the weekly goals for players should be stratified in tiers rather than all or nothing.

If you keep the offense from throwing 175 you get all. If they throw 176 you get none.

instead something like:
<175 = 600 xp
<210 = 250 xp
<250 = 100 xp
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Old 10-15-2013, 03:09 PM   #5
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Re: Questions About Progression

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Originally Posted by sirkicley
IMO - the weekly goals for players should be stratified in tiers rather than all or nothing.

If you keep the offense from throwing 175 you get all. If they throw 176 you get none.

instead something like:
<175 = 600 xp
<210 = 250 xp
<250 = 100 xp
Would be nice. W/ this system Alex Smith wouldn't walk away from a game w/ 0 xp when he threw for 2 tds, 250 yds and no interceptions
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Old 10-15-2013, 05:18 PM   #6
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Re: Questions About Progression

Quote:
Originally Posted by friscob
Would be nice. W/ this system Alex Smith wouldn't walk away from a game w/ 0 xp when he threw for 2 tds, 250 yds and no interceptions
Exactly. And bad performances should cost you xp.

Alex Smith
>200 yds. 100 xp
>250 yds 300 xp
>300 yds 500 xp
>400 yds 750 xp

TD1: 50 pts
TD2: 150 pts
TD3: 300 pts
TD4+: 500 pts

INT 1: -100
INT 2: -300
INT 3+: -500

OR something like this.

The game already tracks these types of things as "STATS" (fumbles, INTs, missed tackles, drops, etc......there's no reason these stats can't affect XP also as well as the TDs, and yardage and tackles.)
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Old 10-15-2013, 05:57 PM   #7
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Re: Questions About Progression

Quote:
Originally Posted by friscob
In week 14 of my league and my 4th corner has been raised 10 ovr points (69 to 79). If you do the practices average players like this will become decent players in no time. I almost never have him on the field either outside of injuries or fatigue forcing it to happen

The thing is though that if you don't do the practices that create these unrealistic jumps in overall rating that most players will never get better. Their weekly goals are ridiculously high for some positions and they almost never meet them

Example: Alex Smith frequently has weekly goals of over 300 yds passing, 3 tds, and 25 completions. That's not the offense we run and it's not what we ask him to do. Our DB's will have weekly goals of holding our our opponent to under 175 passing yards lol. It's not 1962 lol. That's hardly possible
Agree. If you have a young guy (lets say 3rd RB), chances are they won't get better if you don't practice cause they won't see much PT. I have Knile Davis as my 3rd back and he started off 66 OVR, in week 12 he's 71 OVR. He might average 3 or 4 carries and 2 catches a game with minimal yards but doing the practices and increasing key ratings will get them there. As far as goals, I honestly don't even look at them. I just play my style and if they get them good, if not, oh well haha.

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Old 10-21-2013, 02:35 PM   #8
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Re: Questions About Progression

Thank you for the replies. I've gathered that practicing is necessary if I want my players to grow. Is the practice system the same as in M13?
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