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Originally Posted by l3ulvl |
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This drives me nuts. I'm not skilled enough to pitch well, and my controller is kinda screwy so I FF pitching like 95% of the time, usually only coming in to pitch so the CPU won't yank my pitcher out of nowhere for a guy that hasn't warmed up.
Which brings me to another thing I hate about it, why do they make bullpen decisions for you when you're only FFing a half inning? I understand they'd need to be in charge if you FF a full game, but I'd like to have an option to turn that off. Plus, they don't warm anyone up, and if I have two pitchers warming up, the CPU still might put someone else in.
All my pitchers are atrocious regardless of rating. I'm in AAA and my ace is easily a middle of the rotation MLB caliber pitcher, and his ERA is well over 7, which is best on the staff. I try to monitor the half inning and jump in for a mound visit to see if that will help, but it rarely does. I've gone through 7 starters already and most of them have an ERA well above 8. with two guys up over 10.
I'm going to try what the OP was trying, and that is switching teams to FF that half inning, then switch back when it's my turn to hit. I really hope SCEA takes a look at this in future seasons of the game, a more in-depth way to sim would be awesome.
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This has driven me crazy for years. The CPU makes changes that are not only unrequested but are usually stupid. Like you, I do fast forward some, but I have found that if I fast forward (even a half an inning as you said) past the fourth inning, the CPU will make pitching changes. Even if I have a reliever warming in the bullpen, the CPU will put in a COLD reliever! I have to say that the problem of the CPU making STRATEGIC decisions (bunt, hit and run, steal, etc.) is not as bad this year, but the pitchers being pulled is still a major annoyance. I am hoping that something can be done in PS4. I have pretty much given up on PS3 changes beg made.