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A good game ruined by rubberband AI.

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Old 03-07-2013, 01:02 AM   #1
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A good game ruined by rubberband AI.

No lead is safe in this game. Three games in a row I've gone to the ninth inning with a one run, two run, and then a three run lead. I've lost all three. Absolutely ridiculous and obvious.

EDIT: Decided to sign Brian Wilson, and he got me a quick 1-2-3 save. HEY, TIGERS. SIGN HIM UP.
EDIT2: If anyone else has experienced similar instances, share.

I know not every game will end in a save, but... that's excessive. Made me shed a tear.

Last edited by Ordeal47; 03-07-2013 at 02:38 AM.
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Old 03-07-2013, 03:11 AM   #2
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Re: A good game ruined by rubberband AI.

i understand, but it is usually user error as opposed to rubberband ai. i know.

i played 2k11 and 12 and each time i had to get a closer i could use. in fact, i had to send my set up man down to the minors and he was rated over 80 but i could not use him right.

once i found the right guys i stopped losing leads. i still lost the occasional but i mostly got the hold and save.
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Old 03-07-2013, 05:02 AM   #3
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Re: A good game ruined by rubberband AI.

Yes, these are professionals that will fight to win. It's not rubber band AI. Buckle down, use strategies, and focus!
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Old 03-07-2013, 08:33 AM   #4
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Re: A good game ruined by rubberband AI.

This is a simulation, not an arcade home run game
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Old 03-07-2013, 09:37 AM   #5
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Re: A good game ruined by rubberband AI.

I always thought of 2k games as being among the best regarding NO rubberband ai.
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Old 03-07-2013, 10:19 AM   #6
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Re: A good game ruined by rubberband AI.

Quote:
Originally Posted by tvman
I always thought of 2k games as being among the best regarding NO rubberband ai.
I agree. I've always found 2k games to be solid in that respect. I was controller throwing mad watching my 3 goal lead in NHL 13 disappear in 40 seconds on 3 slap shots from the blue line...arghhhhh.

I will say that the computer get really streaky. I've had games, in 2k12 mind you, that they have strung 7, 8 hits in a row no matter where I throw the ball. And it could be in the 2nd inning vs my starter so I gotta battle through it.

Makes it tough when they get streaky vs your closer. Been there. I always wished their was a 3rd trip to the mound option which would make for some tough decisions. Stamina, Composure and Slow Momentum.

Would you leave your pitcher rattled to kill momentum?
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Old 03-07-2013, 10:34 AM   #7
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Re: A good game ruined by rubberband AI.

The rubberband AI has nothing to do with your lost games. Unless there were some blatant glitches, then it is always user error.

With that said, I think it goes without saying that no lead is every safe anyways, especially online against human opponents. But if you are struggling against the computer, using a closer with good composure (like you did when signing Wilson) will help a lot. Who were the closers you used in the three games you lost?
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Old 03-07-2013, 11:04 AM   #8
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Re: A good game ruined by rubberband AI.

I don't recall seeing this in 2K12. I was able to finish teams off without much of a problem.
Hopefully it's the same in 2K13.

I've noticed a bit rubberbanding from the other game so far. I've only gotten 3 games in, and it's most likely just me, but in all 3 games, I was up by 2, 3 and 2 runs going into the 8th inning. By the 9th, the score was tied, or they were ahead.

Shogun, I've definitely experienced that with the EA NHL series as well.
I've never had that problem with any 2K product yet.
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