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Madden 13 Roundtable

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Old 02-19-2013, 01:44 PM   #1
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Madden 13 Roundtable

http://underthecode.com/2013/02/19/m...13-roundtable/

A final look back at Madden 13 with some of the EA GameChangers, hope you guys enjoy this, I know I did. I think most of you will find this to be a fair honest assessment of Madden 13 and hopefully give a greater understanding of what being a Game Changer is all about to those who misunderstand it.

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Old 02-20-2013, 10:56 AM   #2
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Re: Madden 13 Roundtable

What are everyone's thoughts on this? I'm going to use some of the feedback on this to give to the devs. What do you guys agree/disagree with what they said? What were your fav/least fav features/modes in Madden 13? What did you play the most in Madden 13? What did you play the least? What would you like to see added/removed for Madden 25?

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Old 02-20-2013, 11:22 AM   #3
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Re: Madden 13 Roundtable

I agree with the point they mentioned about O-Line/D-Line interations & player movement.
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Old 02-20-2013, 11:24 AM   #4
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Re: Madden 13 Roundtable

Quote:
Originally Posted by jpdavis82
What are everyone's thoughts on this? I'm going to use some of the feedback on this to give to the devs. What do you guys agree/disagree with what they said? What were your fav/least fav features/modes in Madden 13? What did you play the most in Madden 13? What did you play the least? What would you like to see added/removed for Madden 25?

i mostly played play now mode because of all the issues CCM was having both offline and online i did actually play a whole ccm but that was after the season was over and then stopped. i would like them to add back in in game saves and full player editing like the ps2 had wish they would remove MUT just seems me a useless mode like i've said before if u want to collect cards go buy some real packs of cards just seems like this mode gets most attention out of all modes because they update it yr around. i did play some online games but not much as i did in 12 i didnt even play 50 games online this yr. i hope like meantioned the oline-dline gets most attention this yr and cb-wr as well.
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Old 02-20-2013, 11:40 AM   #5
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Re: Madden 13 Roundtable

Reading this reinforces for me how far apart I am from the gamechangers. There isn't one aspect of CC that I like and I feel the xfinity engine is no where near ready for primetime. I really think they should of waited at least another year to implement both features.
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Old 02-20-2013, 12:08 PM   #6
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Re: Madden 13 Roundtable

It seemed like they knew the major problems of what Madden needs. However, the whole tone throughout was "lets overly praise Madden for its new features" and lets "not make a huge deal of its total failures." The first question sums it up perfectly. The downside to Madden is you have to win by using non-football strategies. IE might be the most revolutionary feature in 5 years, but it had so many negatives in this game, that didn't really bother them. While a decent article, they were definitely not critical enough, and almost gave the Madden team a pass because of "effort." They're like: well it's not as bad as the past 6 versions, so lets just overly praise them. It's like when a teacher praises a failing kid for getting a D+ this time.
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Old 02-20-2013, 12:09 PM   #7
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Re: Madden 13 Roundtable

Quote:
Originally Posted by moylan
Reading this reinforces for me how far apart I am from the gamechangers. There isn't one aspect of CC that I like and I feel the xfinity engine is no where near ready for primetime. I really think they should of waited at least another year to implement both features.
As someone who has been playing Madden since 92 I really never understood why people were up in arms about CCM being so much worse than Franchise Mode. There were a few differences but it wasn't this huge earth shattering difference between the two. Not only that, but I think CCM is a huge step in the right direction and like the GC's said once they have it fully functioning and built upon in the next few year's I think more and more people will fall in love with CCM, IF they also make the gameplay improvements that must happen with it.
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Old 02-20-2013, 12:15 PM   #8
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Re: Madden 13 Roundtable

Quote:
Originally Posted by at23steelers
It seemed like they knew the major problems of what Madden needs. However, the whole tone throughout was "lets overly praise Madden for its new features" and lets "not make a huge deal of its total failures." The first question sums it up perfectly. The downside to Madden is you have to win by using non-football strategies. IE might be the most revolutionary feature in 5 years, but it had so many negatives in this game, that didn't really bother them. While a decent article, they were definitely not critical enough, and almost gave the Madden team a pass because of "effort." They're like: well it's not as bad as the past 6 versions, so lets just overly praise them. It's like when a teacher praises a failing kid for getting a D+ this time.
I'm going to play devil's advocate, if they hadn't added the Infinity Engine or left Online Franchise untouched another year, then everyone would be complaining about how stale this franchise is getting. Yes, the changes they made may not have been perfect, but had they not made them Madden would be in a worse not better place today and for the future. That's a fact. They have to improve and build upon these changes or they were meaningless, but as long as they do, Madden is going to improve year after year from now on, not regress or stay the same.
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