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What CCM additions/improvements are you hoping to see in Madden 14?

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Old 01-29-2013, 01:07 PM   #1
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What CCM additions/improvements are you hoping to see in Madden 14?

I'll start, fixing schemes and playbooks has to be the top priority.

My second priority would be a weekly wrap up show similar to NFL Live or NFL Gameday Final. I'd like to see highlights from the key games, divisional/conference standing displays, key injury updates, playoff races, mvp race, etc... Adding these things would really add to the level of immersion in CCM versus a Play Now game. I would also like to see the crowds level of excitement be dynamic in regards to if the game is a pre-season game, reg season, div rival, Playoffs, Super Bowl. The crowd needs to get louder, the bigger the game gets.



I would also like to see a better menu layout with transactions and other important items easy to find.

An improved draft presentation including a mock draft, would also be nice, including a scouting system based on the senior bowl and combine.

Here are some pictures to give an idea of what I have in mind








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Old 01-29-2013, 04:18 PM   #2
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Re: What CCM additions/improvements are you hoping to see in Madden 14?

What do you guys think needs to be added to CCM, or improved upon?
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Old 01-29-2013, 05:15 PM   #3
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Re: What CCM additions/improvements are you hoping to see in Madden 14?

Honestly I would have to say the ability to hire / fire coaches, not just coordinators but also line backing coaches, stuff like that and each coach can obviously have their own ability. You should be able to offer head coaches the position of a D Coordinator etc.

I agree with you where there should be some sort of wrap up each week, just so we know where the rest of the league stands without checking the bland and boring standings table every week. It should also have a past Superbowl winners list so you can view all the Superbowl winners in history and then whoever wins one in your career, they will be added there too.
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Old 01-29-2013, 06:24 PM   #4
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Re: What CCM additions/improvements are you hoping to see in Madden 14?

Practice Mode needs to be more than just XP for you to distribute. The "first team" Off/Def is you starters. So why not make the backups the team you scrimmage in the situations? Also based on their play, they get XP, and it becomes a bonus when they are called up to due to injured starter in game. The 7th round LB plays well in practice, and special teams, developing and gets reps in the game and possible battle for starting spot.
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Old 01-29-2013, 06:29 PM   #5
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Re: What CCM additions/improvements are you hoping to see in Madden 14?

Hopefully we'll see a multi-user ccm offline.

Also, by the end of the year you should be able to add plays, formations, new plays and sub formations for the year to improve your scheme.

Things like player morale and locker room/ on field presence should influence who you make team captain, the signing of old vets and whether a team resigns a player or trade them away. Of course, each should affect players overall and impact the teams overall (sort of like player roles).

One last thing I would also like to see is press conferences during the offseason, preseason, during the playoff race and throughout the whole playoffs even Super Bowl week.
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Old 01-29-2013, 07:02 PM   #6
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Re: What CCM additions/improvements are you hoping to see in Madden 14?

The ability to stop scouting a player would help so we don't have a long list of players we no longer have interest in.

During a fantasy draft and off season draft we should be able to rank players and put them into a queue so just in case we run out of time, there is a disconnect, or EA's server drops our player will be selected.
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Old 01-29-2013, 07:33 PM   #7
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Re: What CCM additions/improvements are you hoping to see in Madden 14?

To me the most important 'addition' would be the return of full customisation and 32 team (coach) control to offline CCM from one console, allowing the user to dictate all personelle moves , depth charts and to play or sim each game individually
More realistic tuning of the sim -stat engine or ideally sliders to manually tune to taste would also be highly desirable
Weekly position drills ( simmable mini-games) and a training camp experience all providing XP in addition to practice mode and a reduction in the importance of in-game stats to gain XP would also be more realistic
Adding co-ordinators ( who bring benefits) , a weekly wrap up show, increasing the scope of player traits to bring player personality (team leader, distraction , over-emotional, etc) , a widening of schemes and their impact , situation subs that save (from practice mode)
Also a definite must is the ability to use custom playbooks in CCM (and some more plays especially read-option and more gadget plays like HB passes etc )
Apologies for the length but I could go on and on
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Old 01-29-2013, 07:47 PM   #8
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